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Applied Data Science with Python Coursera

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This course will introduce the learner to applied machine learning, focusing more on the techniques and methods than on the statistics behind these methods. The course will start with a discussion of how machine learning is different than descriptive statistics, and introduce the scikit learn toolkit through a tutorial. The issue of dimensionality of data will be discussed, and the task of clustering data, as well as evaluating those clusters, will be tackled. Supervised approaches for creating predictive models will be described, and learners will be able to apply the scikit learn predictive modelling methods while understanding process issues related to data generalizability (e.g. The course will end with a look at more advanced techniques, such as building ensembles, and practical limitations of predictive models.


Vi TECHNOLOGY's latest machine learning software increases process automation and reliability - SMT Today

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Machine learning is a field of artificial intelligence (AI) that allows a computer-controlled software or system to take decisions and learn based on the analysis of empirical data from a database or physical sensors. The ease of use of Vi TECHNOLOGY's 3D SPI is made possible thanks to machine learning. The Pi series 3D SPI inspection systems' revolutionary ergonomics and award-winning programming simplicity are made possible using patented machine learning algorithms. In addition, the color and therefore the shape and position of the screen printing are also learned during the programming phase. Unique algorithm measures exact height of paste deposits The R&D team at Vi TECHNOLOGY developed an algorithm allowing the system to learn how to locate the paste deposits, without relying only on the location patterns, which are often insufficient due to the stretch or warpage of the board.


Facebook Adds This New Framework to It's Reinforcement Learning Arsenal - KDnuggets

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Building deep reinforcement learning(DRL) systems remains an incredibly challenging. As a nascent discipline in the deep learning space, the frameworks and tools for implementing DRL models remain incredibly basic. Furthermore, the core innovation in DRL is coming from the big corporate AI labs like DeepMind, Facebook or Google. Almost a year ago, Facebook open sourced Horizon a framework focused on streamlining the implementation of DRL solutions. After a year using Horizon and implementing large scale DRL systems, Facebook open sourced ReAgent, a new framework that expands the original vision of Horizon to the implementation of end-to-end reasoning systems.


Norwegian AI strategy emphasises digital skills in school curriculum, targets life-long training

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Norwegian Minister of Digitisation Nikolai Astrup has presented a new strategy concerning Artificial Intelligence (AI). The aim is to give digital skills more prominence at school and also to encourage adults to keep training throughout their lives. A Norwegian version of the popular Finnish course'Elements of AI' will appear in 2020, it added. The government wants digital skills and technology literacy to be given more prominence at primary and lower secondary school level. Under a curriculum renewal, natural science will be made a more exploratory and practical subject at primary school, with a distinct technology element that includes programming.


Curriculum Labeling: Self-paced Pseudo-Labeling for Semi-Supervised Learning

arXiv.org Machine Learning

Semi-supervised learning aims to take advantage of a large amount of unlabeled data to improve the accuracy of a model that only has access to a small number of labeled examples. We propose curriculum labeling, an approach that exploits pseudo-labeling for propagating labels to unlabeled samples in an iterative and self-paced fashion. This approach is surprisingly simple and effective and surpasses or is comparable with the best methods proposed in the recent literature across all the standard benchmarks for image classification. Notably, we obtain 94.91% accuracy on CIFAR-10 using only 4,000 labeled samples, and 88.56% top-5 accuracy on Imagenet-ILSVRC using 128,000 labeled samples. In contrast to prior works, our approach shows improvements even in a more realistic scenario that leverages out-of-distribution unlabeled data samples.


Robotic Grasp Manipulation Using Evolutionary Computing and Deep Reinforcement Learning

arXiv.org Machine Learning

Intelligent Object manipulation for grasping is a challenging problem for robots. Unlike robots, humans almost immediately know how to manipulate objects for grasping due to learning over the years. A grown woman can grasp objects more skilfully than a child because of learning skills developed over years, the absence of which in the present day robotic grasping compels it to perform well below the human object grasping benchmarks. In this paper we have taken up the challenge of developing learning based pose estimation by decomposing the problem into both position and orientation learning. More specifically, for grasp position estimation, we explore three different methods - a Genetic Algorithm (GA) based optimization method to minimize error between calculated image points and predicted end-effector (EE) position, a regression based method (RM) where collected data points of robot EE and image points have been regressed with a linear model, a PseudoInverse (PI) model which has been formulated in the form of a mapping matrix with robot EE position and image points for several observations. Further for grasp orientation learning, we develop a deep reinforcement learning (DRL) model which we name as Grasp Deep Q-Network (GDQN) and benchmarked our results with Modified VGG16 (MVGG16). Rigorous experimentations show that due to inherent capability of producing very high-quality solutions for optimization problems and search problems, GA based predictor performs much better than the other two models for position estimation. For orientation learning results indicate that off policy learning through GDQN outperforms MVGG16, since GDQN architecture is specially made suitable for the reinforcement learning. Based on our proposed architectures and algorithms, the robot is capable of grasping all rigid body objects having regular shapes.


Why KPMG is treating employees who want to learn AI to a $450 million training center that feels like a luxury resort

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Promoting the company's culture was a top priority when KPMG was making preliminary plans for its new $450 million training facility. It emerges in different ways throughout the 800,000-square-foot facility, some more subtle than others. The hallway to the main conference space, for example, is lined with artifacts from KPMG's heritage, including a ledger from original founder James Marwick dating to 1898. In another area, a set of lights that hang over the cafeteria change colors -- a nod to the importance of diversity at the firm. "There are things that the physical representation here is designed to really reflect what we see as our core kind of cultural aspects," said chief financial officer David Turner.


hithesh111/Hith100

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Day 19 - San Franscisco Crime Classification Competition Part 1 21st December Started working on Kaggle San Francisco Crime Classification competition.


Mathematics Behind AI & Machine Learning

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Let's face reality, mathematics is far from being enjoyable. To learn it, we often lack time, and most importantly, motivation. Why do we need all these symbols and a bunch of figures? It turns out, a lot of sense. Especially if you have something to do with machine learning. The point here is not to acquire knowledge, but to be able to use it.


RobonomicsAI

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Robonomics AI aims to democratise Artificial Intelligence (AI) to impact every aspect of the economy. The World Economic Forum predicts Artificial Intelligence will add US$ 16 Trillion to the global economy by 2030. We enable you get there. Robonomics AI enables enterprises enhance customer centricity, revenues, process efficiencies and cyber security by Artificial Intelligence solutions that are purpose-built on our platform. The platform enables gig-workers (AI researchers, IT consultants & University students) build innovative AI-based MVPs (Minimum Viable Products) to solve these problems, at scale.