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Differentiable Meta-Learning in Contextual Bandits

arXiv.org Machine Learning

We study a contextual bandit setting where the learning agent has access to sampled bandit instances from an unknown prior distribution $\mathcal{P}$. The goal of the agent is to achieve high reward on average over the instances drawn from $\mathcal{P}$. This setting is of a particular importance because it formalizes the offline optimization of bandit policies, to perform well on average over anticipated bandit instances. The main idea in our work is to optimize differentiable bandit policies by policy gradients. We derive reward gradients that reflect the structure of our problem, and propose contextual policies that are parameterized in a differentiable way and have low regret. Our algorithmic and theoretical contributions are supported by extensive experiments that show the importance of baseline subtraction, learned biases, and the practicality of our approach on a range of classification tasks.


How Artificial Intelligence is helping modern day businesses?

#artificialintelligence

In the era of the tech world, Artificial Intelligence training courses are the trendiest career option and the methodologies works as a digital frontier and its market is flourishing continuously. That is why many startups and tech giants strive to obtain this technology in expanding their business growth. However, Artificial Intelligence is the most significant innovation by Artificial intelligence experts, which can develop a data-centric approach to know more about customers' history and also in getting access to valuable insights for better promotions and marketing. As per the recent survey report, it has become more evident that AI can most probably act as a disruptive force in coming years by transforming the business landscapes. The intervention of Artificial Intelligence has been able to introduce many other technologies, but before going to dig about the other AI technologies, AI professionals needs to know about AI initially.


PyTorch: Deep Learning and Artificial Intelligence

#artificialintelligence

Created by Lazy Programmer Team, Lazy Programmer Inc. English [Auto-generated] Created by Lazy Programmer Team, Lazy Programmer Inc. Welcome to PyTorch: Deep Learning and Artificial Intelligence! Although Google's Deep Learning library Tensorflow has gained massive popularity over the past few years, PyTorch has been the library of choice for professionals and researchers around the globe for deep learning and artificial intelligence. Is it possible that Tensorflow is popular only because Google is popular and used effective marketing? Why did Tensorflow change so significantly between version 1 and version 2? Was there something deeply flawed with it, and are there still potential problems? It is less well-known that PyTorch is backed by another Internet giant, Facebook (specifically, the Facebook AI Research Lab - FAIR).


Online Gaussian Process State-Space Model: Learning and Planning for Partially Observable Dynamical Systems

arXiv.org Artificial Intelligence

This paper proposes an online learning method of Gaussian process state-space model (GP-SSM). GP-SSM is a probabilistic representation learning scheme that represents unknown state transition and/or measurement models as Gaussian processes (GPs). While the majority of prior literature on learning of GP-SSM are focused on processing a given set of time series data, data may arrive and accumulate sequentially over time in most dynamical systems. Storing all such sequential data and updating the model over entire data incur large amount of computational resources in space and time. To overcome this difficulty, we propose a practical method, termed \textit{onlineGPSSM}, that incorporates stochastic variational inference (VI) and online VI with novel formulation. The proposed method mitigates the computational complexity without catastrophic forgetting and also support adaptation to changes in a system and/or a real environments. Furthermore, we present application of onlineGPSSM into the reinforcement learning (RL) of partially observable dynamical systems by integrating onlineGPSSM with Bayesian filtering and trajectory optimization algorithms. Numerical examples are presented to demonstrate applicability of the proposed method.


Towards an Argument Mining Pipeline Transforming Texts to Argument Graphs

arXiv.org Artificial Intelligence

This paper targets the automated extraction of components of argumentative information and their relations from natural language text. Moreover, we address a current lack of systems to provide complete argumentative structure from arbitrary natural language text for general usage. We present an argument mining pipeline as a universally applicable approach for transforming German and English language texts to graph-based argument representations. We also introduce new methods for evaluating the results based on existing benchmark argument structures. Our results show that the generated argument graphs can be beneficial to detect new connections between different statements of an argumentative text. Our pipeline implementation is publicly available on GitHub.


Learning compositional models of robot skills for task and motion planning

arXiv.org Artificial Intelligence

The objective of this work is to augment the basic abilities of a robot by learning to use new sensorimotor primitives to solve complex long-horizon manipulation problems. This requires flexible generative planning that can combine primitive abilities in novel combinations and thus generalize across a wide variety of problems. In order to plan with primitive actions, we must have models of the preconditions and effects of those actions: under what circumstances will executing this primitive successfully achieve some particular effect in the world? We use, and develop novel improvements on, state-of-the-art methods for active learning and sampling. We use Gaussian process methods for learning the conditions of operator effectiveness from small numbers of expensive training examples. We develop adaptive sampling methods for generating a comprehensive and diverse sequence of continuous parameter values (such as pouring waypoints for a cup) configurations and during planning for solving a new task, so that a complete robot plan can be found as efficiently as possible. We demonstrate our approach in an integrated system, combining traditional robotics primitives with our newly learned models using an efficient robot task and motion planner. We evaluate our approach both in simulation and in the real world through measuring the quality of the selected pours and scoops. Finally, we apply our integrated system to a variety of long-horizon simulated and real-world manipulation problems.


Principles to Practices for Responsible AI: Closing the Gap

arXiv.org Artificial Intelligence

Companies have considered adoption of various high-level artificial intelligence (AI) principles for responsible AI, but there is less clarity on how to implement these principles as organizational practices. This paper reviews the principles-to-practices gap. We outline five explanations for this gap ranging from a disciplinary divide to an overabundance of tools. In turn, we argue that an impact assessment framework which is broad, operationalizable, flexible, iterative, guided, and participatory is a promising approach to close the principles-to-practices gap. Finally, to help practitioners with applying these recommendations, we review a case study of AI's use in forest ecosystem restoration, demonstrating how an impact assessment framework can translate into effective and responsible AI practices.


Artificial Intelligence: Reinforcement Learning in Python

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Online Courses Udemy Complete guide to Reinforcement Learning, with Stock Trading and Online Advertising Applications Created by Lazy Programmer Team, Lazy Programmer Inc. English [Auto-generated], French [Auto-generated], 4 more Students also bought Bayesian Machine Learning in Python: A/B Testing Ensemble Machine Learning in Python: Random Forest, AdaBoost Machine Learning A-Z: Hands-On Python & R In Data Science Complete Python Developer in 2020: Zero to Mastery Natural Language Processing with Deep Learning in Python Preview this course GET COUPON CODE Description When people talk about artificial intelligence, they usually don't mean supervised and unsupervised machine learning. These tasks are pretty trivial compared to what we think of AIs doing - playing chess and Go, driving cars, and beating video games at a superhuman level. Reinforcement learning has recently become popular for doing all of that and more. Much like deep learning, a lot of the theory was discovered in the 70s and 80s but it hasn't been until recently that we've been able to observe first hand the amazing results that are possible. In 2016 we saw Google's AlphaGo beat the world Champion in Go.


Efficient AutoML Pipeline Search with Matrix and Tensor Factorization

arXiv.org Artificial Intelligence

Chengrun Yang, Jicong Fan, Ziyang Wu, and Madeleine Udell This is an extended version of AutoML Pipeline Selection: Efficiently Navigating the Combinatorial Space (DOI: 10.1145/3394486.3403197) at the 26th ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, 2020. Abstract--Data scientists seeking a good supervised learning model on a new dataset have many choices to make: they must preprocess the data, select features, possibly reduce the dimension, select an estimation algorithm, and choose hyperparameters for each of these pipeline components. With new pipeline components comes a combinatorial explosion in the number of choices! In this work, we design a new AutoML system to address this challenge: an automated system to design a supervised learning pipeline. Our system uses matrix and tensor factorization as surrogate models to model the combinatorial pipeline search space.


Learning Behaviors with Uncertain Human Feedback

arXiv.org Artificial Intelligence

Human feedback is widely used to train agents in many domains. However, previous works rarely consider the uncertainty when humans provide feedback, especially in cases that the optimal actions are not obvious to the trainers. For example, the reward of a sub-optimal action can be stochastic and sometimes exceeds that of the optimal action, which is common in games or real-world. Trainers are likely to provide positive feedback to sub-optimal actions, negative feedback to the optimal actions and even do not provide feedback in some confusing situations. Existing works, which utilize the Expectation Maximization (EM) algorithm and treat the feedback model as hidden parameters, do not consider uncertainties in the learning environment and human feedback. To address this challenge, we introduce a novel feedback model that considers the uncertainty of human feedback. However, this incurs intractable calculus in the EM algorithm. To this end, we propose a novel approximate EM algorithm, in which we approximate the expectation step with the Gradient Descent method. Experimental results in both synthetic scenarios and two real-world scenarios with human participants demonstrate the superior performance of our proposed approach.