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Conformal Online Learning of Deep Koopman Linear Embeddings

arXiv.org Machine Learning

We introduce Conformal Online Learning of Koopman embeddings (COLoKe), a novel framework for adaptively updating Koopman-invariant representations of nonlinear dynamical systems from streaming data. Our modeling approach combines deep feature learning with multistep prediction consistency in the lifted space, where the dynamics evolve linearly. To prevent overfitting, COLoKe employs a conformal-style mechanism that shifts the focus from evaluating the conformity of new states to assessing the consistency of the current Koopman model. Updates are triggered only when the current model's prediction error exceeds a dynamically calibrated threshold, allowing selective refinement of the Koopman operator and embedding. Empirical results on benchmark dynamical systems demonstrate the effectiveness of COLoKe in maintaining long-term predictive accuracy while significantly reducing unnecessary updates and avoiding overfitting.


Protein Secondary Structure Prediction Using 3D Graphs and Relation-Aware Message Passing Transformers

arXiv.org Artificial Intelligence

In this study, we tackle the challenging task of predicting secondary structures from protein primary sequences, a pivotal initial stride towards predicting tertiary structures, while yielding crucial insights into protein activity, relationships, and functions. Existing methods often utilize extensive sets of unlabeled amino acid sequences. However, these approaches neither explicitly capture nor harness the accessible protein 3D structural data, which is recognized as a decisive factor in dictating protein functions. To address this, we utilize protein residue graphs and introduce various forms of sequential or structural connections to capture enhanced spatial information. We adeptly combine Graph Neural Networks (GNNs) and Language Models (LMs), specifically utilizing a pre-trained transformer-based protein language model to encode amino acid sequences and employing message-passing mechanisms like GCN and R-GCN to capture geometric characteristics of protein structures. Employing convolution within a specific node's nearby region, including relations, we stack multiple con-volutional layers to efficiently learn combined insights from the protein's spatial graph, revealing intricate interconnections and dependencies in its structural To assess our model's performance, we employed the training dataset provided by NetSurfP-2.0, which outlines secondary structure in 3-and 8-states. Extensive experiments show that our proposed model, SSRGNet surpasses the baseline on f1-scores. Introduction Proteins serve as essential components within cells and are involved in various applications, spanning from therapeutics to materials. They are composed of a sequence of amino acids that fold into distinct shapes. With the development of affordable sequencing technologies [1, 2], a substantial number of novel protein sequences have been identified in recent times. However, annotating the functional properties of a newly discovered protein sequence is still a laborious and expensive process. Thus, there is a need for reliable and efficient computational methods to accurately predict and assign functions to proteins, thereby bridging the gap between sequence information and functional knowledge. The analysis of protein structure, particularly the tertiary structure, is highly significant for practical applications related to proteins, such as understanding their functions and designing drugs [3].


CreBench: Human-Aligned Creativity Evaluation from Idea to Process to Product

arXiv.org Artificial Intelligence

Human-defined creativity is highly abstract, posing a challenge for multimodal large language models (MLLMs) to comprehend and assess creativity that aligns with human judgments. The absence of an existing benchmark further exacerbates this dilemma. To this end, we propose CreBench, which consists of two key components: 1) an evaluation benchmark covering the multiple dimensions from creative idea to process to products; 2) CreMIT (Creativity Multimodal Instruction Tuning dataset), a multimodal creativity evaluation dataset, consisting of 2.2K diverse-sourced multimodal data, 79.2K human feedbacks and 4.7M multi-typed instructions. Specifically, to ensure MLLMs can handle diverse creativity-related queries, we prompt GPT to refine these human feedbacks to activate stronger creativity assessment capabilities. CreBench serves as a foundation for building MLLMs that understand human-aligned creativity. Based on the CreBench, we fine-tune open-source general MLLMs, resulting in CreExpert, a multimodal creativity evaluation expert model. Extensive experiments demonstrate that the proposed CreExpert models achieve significantly better alignment with human creativity evaluation compared to state-of-the-art MLLMs, including the most advanced GPT-4V and Gemini-Pro-Vision.


The Quick Red Fox gets the best Data Driven Classroom Interviews: A manual for an interview app and its associated methodology

arXiv.org Artificial Intelligence

Data Driven Classroom Interviews (DDCIs) are an interviewing technique that is facilitated by recent technological developments in the learning analytics community. DDCIs are short, targeted interviews that allow researchers to contextualize students' interactions with a digital learning environment (e.g., intelligent tutoring systems or educational games) while minimizing the amount of time that the researcher interrupts that learning experience, and focusing researcher time on the events they most want to focus on DDCIs are facilitated by a research tool called the Quick Red Fox (QRF)--an open-source server-client Android app that optimizes researcher time by directing interviewers to users that have just displayed an interesting behavior (previously defined by the research team). QRF integrates with existing student modeling technologies (e.g., behavior-sensing, affect-sensing, detection of self-regulated learning) to alert researchers to key moments in a learner's experience. This manual documents the tech while providing training on the processes involved in developing triggers and interview techniques; it also suggests methods of analyses.


Trust in Vision-Language Models: Insights from a Participatory User Workshop

arXiv.org Artificial Intelligence

With the growing deployment of Vision-Language Models (VLMs), pre-trained on large image-text and video-text datasets, it is critical to equip users with the tools to discern when to trust these systems. However, examining how user trust in VLMs builds and evolves remains an open problem. This problem is exacerbated by the increasing reliance on AI models as judges for experimental validation, to bypass the cost and implications of running participatory design studies directly with users. Following a user-centred approach, this paper presents preliminary results from a workshop with prospective VLM users. Insights from this pilot workshop inform future studies aimed at contextualising trust metrics and strategies for participants' engagement to fit the case of user-VLM interaction.


Ken Utilization Layer: Hebbian Replay Within a Student's Ken for Adaptive Exercise Recommendation

arXiv.org Artificial Intelligence

Adaptive exercise recommendation (ER) aims to choose the next activity that matches a learner's evolving Zone of Proximal Development (ZPD). We present KUL-Rec, a biologically inspired ER system that couples a fast Hebbian memory with slow replay-based consolidation to enable continual, few-shot personalization from sparse interactions. The model operates in an embedding space, allowing a single architecture to handle both tabular knowledge-tracing logs and open-ended short-answer text. We align evaluation with tutoring needs using bidirectional ranking and rank-sensitive metrics (nDCG, Recall@K). Across ten public datasets, KUL-Rec improves macro nDCG (0.316 vs. 0.265 for the strongest baseline) and Recall@10 (0.305 vs. 0.211), while achieving low inference latency and an $\approx99$\% reduction in peak GPU memory relative to a competitive graph-based model. In a 13-week graduate course, KUL-Rec personalized weekly short-answer quizzes generated by a retrieval-augmented pipeline and the personalized quizzes were associated with lower perceived difficulty and higher helpfulness (p < .05). An embedding robustness audit highlights that encoder choice affects semantic alignment, motivating routine audits when deploying open-response assessment. Together, these results indicate that Hebbian replay with bounded consolidation offers a practical path to real-time, interpretable ER that scales across data modalities and classroom settings.


RATTENTION: Towards the Minimal Sliding Window Size in Local-Global Attention Models

arXiv.org Artificial Intelligence

Local-global attention models have recently emerged as compelling alternatives to standard Transformers, promising improvements in both training and inference efficiency. However, the crucial choice of window size presents a Pareto tradeoff: larger windows maintain performance akin to full attention but offer minimal efficiency gains in short-context scenarios, while smaller windows can lead to performance degradation. Current models, such as Gemma2 and Mistral, adopt conservative window sizes (e.g., 4096 out of an 8192 pretraining length) to preserve performance. This work investigates strategies to shift this Pareto frontier, enabling local-global models to achieve efficiency gains even in short-context regimes. Our core motivation is to address the intrinsic limitation of local attention -- its complete disregard for tokens outside the defined window. We explore RATTENTION, a variant of local attention integrated with a specialized linear attention mechanism designed to capture information from these out-of-window tokens. Pretraining experiments at the 3B and 12B scales demonstrate that RATTENTION achieves a superior Pareto tradeoff between performance and efficiency. As a sweet spot, RATTENTION with a window size of just 512 consistently matches the performance of full-attention models across diverse settings. Furthermore, the recurrent nature inherent in the linear attention component of RATTENTION contributes to enhanced long-context performance, as validated on the RULER benchmark. Crucially, these improvements do not compromise training efficiency; thanks to a specialized kernel implementation and the reduced window size, RATTENTION maintains training speeds comparable to existing state-of-the-art approaches. We open-sourced our Pallas kernels along with model codes to facilitate further research effort.


Dual-LoRA and Quality-Enhanced Pseudo Replay for Multimodal Continual Food Learning

arXiv.org Artificial Intelligence

Food analysis has become increasingly critical for health-related tasks such as personalized nutrition and chronic disease prevention. However, existing large multimodal models (LMMs) in food analysis suffer from catastrophic forgetting when learning new tasks, requiring costly retraining from scratch. To address this, we propose a novel continual learning framework for multimodal food learning, integrating a Dual-LoRA architecture with Quality-Enhanced Pseudo Replay. We introduce two complementary low-rank adapters for each task: a specialized LoRA that learns task-specific knowledge with orthogonal constraints to previous tasks' subspaces, and a cooperative LoRA that consolidates shared knowledge across tasks via pseudo replay. To improve the reliability of replay data, our Quality-Enhanced Pseudo Replay strategy leverages self-consistency and semantic similarity to reduce hallucinations in generated samples.


Examining the Usage of Generative AI Models in Student Learning Activities for Software Programming

arXiv.org Artificial Intelligence

Abstract--The rise of Generative AI (GenAI) tools like Chat-GPT has created new opportunities and challenges for computing education. Existing research has primarily focused on GenAI's ability to complete educational tasks and its impact on student performance, often overlooking its effects on knowledge gains. In this study, we investigate how GenAI assistance compares to conventional online resources in supporting knowledge gains across different proficiency levels. We conducted a controlled user experiment with 24 undergraduate students of two different levels of programming experience (beginner, intermediate) to examine how students interact with ChatGPT while solving programming tasks. We analyzed task performance, conceptual understanding, and interaction behaviors. Our findings reveal that generating complete solutions with GenAI significantly improves task performance, especially for beginners, but does not consistently result in knowledge gains. Importantly, usage strategies differ by experience: beginners tend to rely heavily on GenAI toward task completion often without knowledge gain in the process, while intermediates adopt more selective approaches. We find that both over-reliance and minimal use result in weaker knowledge gains overall. Based on our results, we call on students and educators to adopt GenAI as a learning rather than a problem solving tool. Our study highlights the urgent need for guidance when integrating GenAI into programming education to foster deeper understanding. The rapid development of Generative Artificial Intelligence (GenAI) has led to its widespread adoption across various domains to boost productivity and streamline workflows. Large Language Models (LLMs), such as OpenAI's ChatGPT and Codex, Google Gemini, and GitHub Copilot, have been integrated into domains including software engineering [1], [2], healthcare [3], education [4], creative writing [5], [6], and digital music [7], offering capabilities such as code generation, question answering, and image generation. These authors contributed equally to this work. Some studies evaluated GenAI's performance on programming tasks [8], user interface design education [9], and computer vision coursework [10]. Others focused on assessing the accuracy and usability of GenAIgenerated responses [11], [12].


Seeing isn't Hearing: Benchmarking Vision Language Models at Interpreting Spectrograms

arXiv.org Artificial Intelligence

With the rise of Large Language Models (LLMs) and their vision-enabled counterparts (VLMs), numerous works have investigated their capabilities in tasks that fuse the modalities of vision and language. In this work, we benchmark the extent to which VLMs are able to act as highly-trained phoneticians, interpreting spectrograms and waveforms of speech. To do this, we synthesise a novel dataset containing 4k+ English words spoken in isolation alongside stylistically consistent spectrogram and waveform figures. We test the ability of VLMs to understand these representations of speech through a multiple-choice task whereby models must predict the correct phonemic or graphemic transcription of a spoken word when presented amongst 3 distractor transcriptions that have been selected based on their phonemic edit distance to the ground truth. We observe that both zero-shot and finetuned models rarely perform above chance, demonstrating the requirement for specific parametric knowledge of how to interpret such figures, rather than paired samples alone.