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Automatically generating question-answer pairs for assessing basic reading comprehension in Swedish

arXiv.org Artificial Intelligence

This paper presents an evaluation of the quality of automatically generated reading comprehension questions from Swedish text, using the Quinductor method. This method is a light-weight, data-driven but non-neural method for automatic question generation (QG). The evaluation shows that Quinductor is a viable QG method that can provide a strong baseline for neural-network-based QG methods.


Discovering Dynamic Patterns from Spatiotemporal Data with Time-Varying Low-Rank Autoregression

arXiv.org Artificial Intelligence

The problem of broad practical interest in spatiotemporal data analysis, i.e., discovering interpretable dynamic patterns from spatiotemporal data, is studied in this paper. Towards this end, we develop a time-varying reduced-rank vector autoregression (VAR) model whose coefficient matrices are parameterized by low-rank tensor factorization. Benefiting from the tensor factorization structure, the proposed model can simultaneously achieve model compression and pattern discovery. In particular, the proposed model allows one to characterize nonstationarity and time-varying system behaviors underlying spatiotemporal data. To evaluate the proposed model, extensive experiments are conducted on various spatiotemporal data representing different nonlinear dynamical systems, including fluid dynamics, sea surface temperature, USA surface temperature, and NYC taxi trips. Experimental results demonstrate the effectiveness of modeling spatiotemporal data and characterizing spatial/temporal patterns with the proposed model. In the spatial context, the spatial patterns can be automatically extracted and intuitively characterized by the spatial modes. In the temporal context, the complex time-varying system behaviors can be revealed by the temporal modes in the proposed model. Thus, our model lays an insightful foundation for understanding complex spatiotemporal data in real-world dynamical systems. The adapted datasets and Python implementation are publicly available at https://github.com/xinychen/vars.


A Gift from Label Smoothing: Robust Training with Adaptive Label Smoothing via Auxiliary Classifier under Label Noise

arXiv.org Artificial Intelligence

As deep neural networks can easily overfit noisy labels, robust training in the presence of noisy labels is becoming an important challenge in modern deep learning. While existing methods address this problem in various directions, they still produce unpredictable sub-optimal results since they rely on the posterior information estimated by the feature extractor corrupted by noisy labels. Lipschitz regularization successfully alleviates this problem by training a robust feature extractor, but it requires longer training time and expensive computations. Motivated by this, we propose a simple yet effective method, called ALASCA, which efficiently provides a robust feature extractor under label noise. ALASCA integrates two key ingredients: (1) adaptive label smoothing based on our theoretical analysis that label smoothing implicitly induces Lipschitz regularization, and (2) auxiliary classifiers that enable practical application of intermediate Lipschitz regularization with negligible computations. We conduct wide-ranging experiments for ALASCA and combine our proposed method with previous noise-robust methods on several synthetic and real-world datasets. Experimental results show that our framework consistently improves the robustness of feature extractors and the performance of existing baselines with efficiency. Our code is available at https://github.com/jongwooko/ALASCA.


SKDBERT: Compressing BERT via Stochastic Knowledge Distillation

arXiv.org Artificial Intelligence

In this paper, we propose Stochastic Knowledge Distillation (SKD) to obtain compact BERT-style language model dubbed SKDBERT. In each iteration, SKD samples a teacher model from a pre-defined teacher ensemble, which consists of multiple teacher models with multi-level capacities, to transfer knowledge into student model in an one-to-one manner. Sampling distribution plays an important role in SKD. We heuristically present three types of sampling distributions to assign appropriate probabilities for multi-level teacher models. SKD has two advantages: 1) it can preserve the diversities of multi-level teacher models via stochastically sampling single teacher model in each iteration, and 2) it can also improve the efficacy of knowledge distillation via multi-level teacher models when large capacity gap exists between the teacher model and the student model. Experimental results on GLUE benchmark show that SKDBERT reduces the size of a BERT$_{\rm BASE}$ model by 40% while retaining 99.5% performances of language understanding and being 100% faster.


Learning to design without prior data: Discovering generalizable design strategies using deep learning and tree search

arXiv.org Artificial Intelligence

ABSTRACT Building an AI agent that can design on its own has been a goal since the 1980s. Recently, deep learning has shown the ability to learn from large-scale data, enabling significant advances in data-driven design. However, learning over prior data limits us only to solve problems that have been solved before and biases data-driven learning towards existing solutions. The ultimate goal for a design agent is the ability to learn generalizable design behavior in a problem space without having seen it before. We introduce a self-learning agent framework in this work that achieves this goal. This framework integrates a deep policy network with a novel tree search algorithm, where the tree search explores the problem space, and the deep policy network leverages self-generated experience to guide the search further. This framework first demonstrates an ability to discover high-performing generative strategies without any prior data, and second, it illustrates a zero-shot generalization of generative strategies across various unseen boundary conditions. This work evaluates the effectiveness and versatility of the framework by solving multiple versions of two engineering design problems without retraining. Overall, this paper presents a methodology to self-learn high-performing and generalizable problem-solving behavior in an arbitrary problem space, circumventing the needs for expert data, existing solutions, and problem-specific learning. Published in ASME Journal of Mechanical Design. Published online November 11 2022. INTRODUCTION: Solving design problems is one of the most ubiquitous processes in engineering and arguably the most challenging [1,2]. The design automation research paradigm aims to augment the continually evolving design solving process by enabling machines to engage in design. Despite decades of research in the area, modern-day automated design synthesis is still heavily guided by handcrafted rules and prior expert data, making it susceptible to non-generalizability and errors resulting from human bias [3,4]. Developing a design agent that can learn from scratch is still a long-standing challenge. This paper addresses this challenge by introducing a generalizable design agent framework that integrates newly developed tree search and deep learning methods. The tree search enables exploration and information gathering, while the deep learning representation helps the agent leverage self-generated experience. Together, these methods provide a symbiotic integration of decision-making methods to effectively explore and learn in unknown design problem spaces. Learning problem-solving strategies from scratch has been achieved in multiple domains [5-8]. Some of these methods use a dual-process decision-making framework which is often compared to the slow and fast thinking ideology [9]s.


Cell Biomechanical Modeling Based on Membrane Theory with Considering Speed Effect of Microinjection

arXiv.org Artificial Intelligence

As an effective method to deliver external materials into biological cells, microinjection has been widely applied in the biomedical field. However, the cognition of cell mechanical property is still inadequate, which greatly limits the efficiency and success rate of injection. Thus, a new rate-dependent mechanical model based on membrane theory is proposed for the first time. In this model, an analytical equilibrium equation between the injection force and cell deformation is established by considering the speed effect of microinjection. Different from the traditional membrane-theory-based model, the elastic coefficient of the constitutive material in the proposed model is modified as a function of the injection velocity and acceleration, effectively simulating the influence of speeds on the mechanical responses and providing a more generalized and practical model. Using this model, other mechanical responses at different speeds can be also accurately predicted, including the distribution of membrane tension and stress and the deformed shape. To verify the validity of the model, numerical simulations and experiments are carried out. The results show that the proposed model can match the real mechanical responses well at different injection speeds.


Progressive Learning without Forgetting

arXiv.org Artificial Intelligence

Learning from changing tasks and sequential experience without forgetting the obtained knowledge is a challenging problem for artificial neural networks. In this work, we focus on two challenging problems in the paradigm of Continual Learning (CL) without involving any old data: (i) the accumulation of catastrophic forgetting caused by the gradually fading knowledge space from which the model learns the previous knowledge; (ii) the uncontrolled tug-of-war dynamics to balance the stability and plasticity during the learning of new tasks. In order to tackle these problems, we present Progressive Learning without Forgetting (PLwF) and a credit assignment regime in the optimizer. PLwF densely introduces model functions from previous tasks to construct a knowledge space such that it contains the most reliable knowledge on each task and the distribution information of different tasks, while credit assignment controls the tug-of-war dynamics by removing gradient conflict through projection. Extensive ablative experiments demonstrate the effectiveness of PLwF and credit assignment. In comparison with other CL methods, we report notably better results even without relying on any raw data.


Controlled Language Generation for Language Learning Items

arXiv.org Artificial Intelligence

This work aims to employ natural language generation (NLG) to rapidly generate items for English language learning applications: this requires both language models capable of generating fluent, high-quality English, and to control the output of the generation to match the requirements of the relevant items. We experiment with deep pretrained models for this task, developing novel methods for controlling items for factors relevant in language learning: diverse sentences for different proficiency levels and argument structure to test grammar. Human evaluation demonstrates high grammatically scores for all models (3.4 and above out of 4), and higher length (24%) and complexity (9%) over the baseline for the advanced proficiency model. Our results show that we can achieve strong performance while adding additional control to ensure diverse, tailored content for individual users.


On the Sample Complexity of Representation Learning in Multi-task Bandits with Global and Local structure

arXiv.org Artificial Intelligence

We investigate the sample complexity of learning the optimal arm for multi-task bandit problems. Arms consist of two components: one that is shared across tasks (that we call representation) and one that is task-specific (that we call predictor). The objective is to learn the optimal (representation, predictor)-pair for each task, under the assumption that the optimal representation is common to all tasks. Within this framework, efficient learning algorithms should transfer knowledge across tasks. We consider the best-arm identification problem for a fixed confidence, where, in each round, the learner actively selects both a task, and an arm, and observes the corresponding reward. We derive instance-specific sample complexity lower bounds satisfied by any $(\delta_G,\delta_H)$-PAC algorithm (such an algorithm identifies the best representation with probability at least $1-\delta_G$, and the best predictor for a task with probability at least $1-\delta_H$). We devise an algorithm OSRL-SC whose sample complexity approaches the lower bound, and scales at most as $H(G\log(1/\delta_G)+ X\log(1/\delta_H))$, with $X,G,H$ being, respectively, the number of tasks, representations and predictors. By comparison, this scaling is significantly better than the classical best-arm identification algorithm that scales as $HGX\log(1/\delta)$.


A Powerful Idea About Our Brains Stormed Pop Culture and Captured Minds. It's Mostly Bunk.

Slate

When Leonardo DiCaprio's relationship with model/actress Camila Morrone ended three months after she celebrated her 25th birthday, the lifestyle site YourTango turned to neuroscience. DiCaprio has a well-documented history of dating women under 25. "Given that DiCaprio's cut-off point is exactly around the time that neuroscientists say our brains are finished developing, there is certainly a case to be made that a desire to date younger partners comes from a desire to have control," the article said. It quotes a couples therapist, who says that at 25, people's "brains are fully formed and that presents a more elevated and conscious level of connection"--the type of connection, YourTango suggests, that DiCaprio wants to avoid. YourTango was parroting a factoid that's gained a chokehold over pop science in the past decade: that 25 marks the age at which our brains become "fully developed" or "mature." This assertion has been used as an explanation for a vast range of phenomena.