Education
Video Understanding with Large Language Models: A Survey
Tang, Yunlong, Bi, Jing, Xu, Siting, Song, Luchuan, Liang, Susan, Wang, Teng, Zhang, Daoan, An, Jie, Lin, Jingyang, Zhu, Rongyi, Vosoughi, Ali, Huang, Chao, Zhang, Zeliang, Zheng, Feng, Zhang, Jianguo, Luo, Ping, Luo, Jiebo, Xu, Chenliang
With the burgeoning growth of online video platforms and the escalating volume of video content, the demand for proficient video understanding tools has intensified markedly. Given the remarkable capabilities of Large Language Models (LLMs) in language and multimodal tasks, this survey provides a detailed overview of the recent advancements in video understanding harnessing the power of LLMs (Vid-LLMs). The emergent capabilities of Vid-LLMs are surprisingly advanced, particularly their ability for open-ended spatial-temporal reasoning combined with commonsense knowledge, suggesting a promising path for future video understanding. We examine the unique characteristics and capabilities of Vid-LLMs, categorizing the approaches into four main types: LLM-based Video Agents, Vid-LLMs Pretraining, Vid-LLMs Instruction Tuning, and Hybrid Methods. Furthermore, this survey presents a comprehensive study of the tasks, datasets, and evaluation methodologies for Vid-LLMs. Additionally, it explores the expansive applications of Vid-LLMs across various domains, highlighting their remarkable scalability and versatility in real-world video understanding challenges. Finally, it summarizes the limitations of existing Vid-LLMs and outlines directions for future research.
Topological Data Analysis for Neural Network Analysis: A Comprehensive Survey
Ballester, Rubén, Casacuberta, Carles, Escalera, Sergio
This survey provides a comprehensive exploration of applications of Topological Data Analysis (TDA) within neural network analysis. Using TDA tools such as persistent homology and Mapper, we delve into the intricate structures and behaviors of neural networks and their datasets. We discuss different strategies to obtain topological information from data and neural networks by means of TDA. Additionally, we review how topological information can be leveraged to analyze properties of neural networks, such as their generalization capacity or expressivity. We explore practical implications of deep learning, specifically focusing on areas like adversarial detection and model selection. Our survey organizes the examined works into four broad domains: 1. Characterization of neural network architectures; 2. Analysis of decision regions and boundaries; 3. Study of internal representations, activations, and parameters; 4. Exploration of training dynamics and loss functions. Within each category, we discuss several articles, offering background information to aid in understanding the various methodologies. We conclude with a synthesis of key insights gained from our study, accompanied by a discussion of challenges and potential advancements in the field.
Understanding the Effects of RLHF on LLM Generalisation and Diversity
Kirk, Robert, Mediratta, Ishita, Nalmpantis, Christoforos, Luketina, Jelena, Hambro, Eric, Grefenstette, Edward, Raileanu, Roberta
Large language models (LLMs) fine-tuned with reinforcement learning from human feedback (RLHF) have been used in some of the most widely deployed AI models to date, such as OpenAI's ChatGPT or Anthropic's Claude. % , or Meta's LLaMA-2. While there has been significant work developing these methods, our understanding of the benefits and downsides of each stage in RLHF is still limited. To fill this gap, we present an extensive analysis of how each stage of the process (i.e.~supervised fine-tuning (SFT), reward modelling, and RLHF) affects two key properties: out-of-distribution (OOD) generalisation and output diversity. OOD generalisation is crucial given the wide range of real-world scenarios in which these models are being used, while output diversity refers to the model's ability to generate varied outputs and is important for a variety of use cases. We perform our analysis across two base models on both summarisation and instruction following tasks, the latter being highly relevant for current LLM use cases. We find that RLHF generalises better than SFT to new inputs, particularly as the distribution shift between train and test becomes larger. However, RLHF significantly reduces output diversity compared to SFT across a variety of measures, implying a tradeoff in current LLM fine-tuning methods between generalisation and diversity. Our results provide guidance on which fine-tuning method should be used depending on the application, and show that more research is needed to improve the tradeoff between generalisation and diversity.
FactoFormer: Factorized Hyperspectral Transformers with Self-Supervised Pretraining
Mohamed, Shaheer, Haghighat, Maryam, Fernando, Tharindu, Sridharan, Sridha, Fookes, Clinton, Moghadam, Peyman
Hyperspectral images (HSIs) contain rich spectral and spatial information. Motivated by the success of transformers in the field of natural language processing and computer vision where they have shown the ability to learn long range dependencies within input data, recent research has focused on using transformers for HSIs. However, current state-of-the-art hyperspectral transformers only tokenize the input HSI sample along the spectral dimension, resulting in the under-utilization of spatial information. Moreover, transformers are known to be data-hungry and their performance relies heavily on large-scale pretraining, which is challenging due to limited annotated hyperspectral data. Therefore, the full potential of HSI transformers has not been fully realized. To overcome these limitations, we propose a novel factorized spectral-spatial transformer that incorporates factorized self-supervised pretraining procedures, leading to significant improvements in performance. The factorization of the inputs allows the spectral and spatial transformers to better capture the interactions within the hyperspectral data cubes. Inspired by masked image modeling pretraining, we also devise efficient masking strategies for pretraining each of the spectral and spatial transformers. We conduct experiments on six publicly available datasets for HSI classification task and demonstrate that our model achieves state-of-the-art performance in all the datasets. The code for our model will be made available at https://github.com/csiro-robotics/factoformer.
Do DL models and training environments have an impact on energy consumption?
del Rey, Santiago, Martínez-Fernández, Silverio, Cruz, Luís, Franch, Xavier
Current research in the computer vision field mainly focuses on improving Deep Learning (DL) correctness and inference time performance. However, there is still little work on the huge carbon footprint that has training DL models. This study aims to analyze the impact of the model architecture and training environment when training greener computer vision models. We divide this goal into two research questions. First, we analyze the effects of model architecture on achieving greener models while keeping correctness at optimal levels. Second, we study the influence of the training environment on producing greener models. To investigate these relationships, we collect multiple metrics related to energy efficiency and model correctness during the models' training. Then, we outline the trade-offs between the measured energy efficiency and the models' correctness regarding model architecture, and their relationship with the training environment. We conduct this research in the context of a computer vision system for image classification. In conclusion, we show that selecting the proper model architecture and training environment can reduce energy consumption dramatically (up to 81.38%) at the cost of negligible decreases in correctness. Also, we find evidence that GPUs should scale with the models' computational complexity for better energy efficiency.
EmotionGesture: Audio-Driven Diverse Emotional Co-Speech 3D Gesture Generation
Qi, Xingqun, Liu, Chen, Li, Lincheng, Hou, Jie, Xin, Haoran, Yu, Xin
Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key factors of authentic co-speech gesture generation. In this work, we propose EmotionGesture, a novel framework for synthesizing vivid and diverse emotional co-speech 3D gestures from audio. Considering emotion is often entangled with the rhythmic beat in speech audio, we first develop an Emotion-Beat Mining module (EBM) to extract the emotion and audio beat features as well as model their correlation via a transcript-based visual-rhythm alignment. Then, we propose an initial pose based Spatial-Temporal Prompter (STP) to generate future gestures from the given initial poses. STP effectively models the spatial-temporal correlations between the initial poses and the future gestures, thus producing the spatial-temporal coherent pose prompt. Once we obtain pose prompts, emotion, and audio beat features, we will generate 3D co-speech gestures through a transformer architecture. However, considering the poses of existing datasets often contain jittering effects, this would lead to generating unstable gestures. To address this issue, we propose an effective objective function, dubbed Motion-Smooth Loss. Specifically, we model motion offset to compensate for jittering ground-truth by forcing gestures to be smooth. Last, we present an emotion-conditioned VAE to sample emotion features, enabling us to generate diverse emotional results. Extensive experiments demonstrate that our framework outperforms the state-of-the-art, achieving vivid and diverse emotional co-speech 3D gestures. Our code and dataset will be released at the project page: https://xingqunqi-lab.github.io/Emotion-Gesture-Web/
VideoChat: Chat-Centric Video Understanding
Li, KunChang, He, Yinan, Wang, Yi, Li, Yizhuo, Wang, Wenhai, Luo, Ping, Wang, Yali, Wang, Limin, Qiao, Yu
In this paper, we initiate an attempt of developing an end-to-end chat-centric video understanding system, coined as VideoChat. It integrates video foundation models and large language models via a learnable neural interface, excelling in spatiotemporal reasoning, event localization, and causal relationship inference. To instructively tune this system, we build a video-centric instruction dataset, composed of thousands of videos associated with detailed descriptions and conversations. This dataset emphasizes spatiotemporal reasoning and captures causal relationships, providing a valuable asset for training our chat-centric video understanding system. Preliminary qualitative experiments demonstrate the potential of our system across a broad spectrum of video applications, which could serve as a simple prototype system for future research on chat-centric video understanding. Access our code and data at https://github.com/OpenGVLab/Ask-Anything
Stochastic Approximation Approaches to Group Distributionally Robust Optimization
Zhang, Lijun, Zhao, Peng, Zhuang, Zhen-Hua, Yang, Tianbao, Zhou, Zhi-Hua
This paper investigates group distributionally robust optimization (GDRO), with the purpose to learn a model that performs well over $m$ different distributions. First, we formulate GDRO as a stochastic convex-concave saddle-point problem, and demonstrate that stochastic mirror descent (SMD), using $m$ samples in each iteration, achieves an $O(m (\log m)/\epsilon^2)$ sample complexity for finding an $\epsilon$-optimal solution, which matches the $\Omega(m/\epsilon^2)$ lower bound up to a logarithmic factor. Then, we make use of techniques from online learning to reduce the number of samples required in each round from $m$ to $1$, keeping the same sample complexity. Specifically, we cast GDRO as a two-players game where one player simply performs SMD and the other executes an online algorithm for non-oblivious multi-armed bandits. Next, we consider a more practical scenario where the number of samples that can be drawn from each distribution is different, and propose a novel formulation of weighted GDRO, which allows us to derive distribution-dependent convergence rates. Denote by $n_i$ the sample budget for the $i$-th distribution, and assume $n_1 \geq n_2 \geq \cdots \geq n_m$. In the first approach, we incorporate non-uniform sampling into SMD such that the sample budget is satisfied in expectation, and prove that the excess risk of the $i$-th distribution decreases at an $O(\sqrt{n_1 \log m}/n_i)$ rate. In the second approach, we use mini-batches to meet the budget exactly and also reduce the variance in stochastic gradients, and then leverage stochastic mirror-prox algorithm, which can exploit small variances, to optimize a carefully designed weighted GDRO problem. Under appropriate conditions, it attains an $O((\log m)/\sqrt{n_i})$ convergence rate, which almost matches the optimal $O(\sqrt{1/n_i})$ rate of only learning from the $i$-th distribution with $n_i$ samples.
AI May Not Steal Your Job, but It Could Stop You Getting Hired
If you've worried that candidate-screening algorithms could be standing between you and your dream job, reading Hilke Schellmann's The Algorithm won't ease your mind. The investigative reporter and NYU journalism professor's new book demystifies how HR departments use automation software that not only propagate bias, but fail at the thing they claim to do: find the best candidate for the job. Schellmann posed as a prospective job hunter to test some of this software, which ranges from résumé screeners and video-game-based tests to personality assessments that analyze facial expressions, vocal intonations, and social media behavior. One tool rated her as a high match for a job even though she spoke nonsense to it in German. A personality assessment algorithm gave her high marks for "steadiness" based on her Twitter use and a low rating based on her LinkedIn profile. It's enough to make you want to delete your LinkedIn account and embrace homesteading, but Schellmann has uplifting insights too.
Reinforcement Learning for SAR View Angle Inversion with Differentiable SAR Renderer
Wang, Yanni, Jia, Hecheng, Fu, Shilei, Lin, Huiping, Xu, Feng
The electromagnetic inverse problem has long been a research hotspot. This study aims to reverse radar view angles in synthetic aperture radar (SAR) images given a target model. Nonetheless, the scarcity of SAR data, combined with the intricate background interference and imaging mechanisms, limit the applications of existing learning-based approaches. To address these challenges, we propose an interactive deep reinforcement learning (DRL) framework, where an electromagnetic simulator named differentiable SAR render (DSR) is embedded to facilitate the interaction between the agent and the environment, simulating a human-like process of angle prediction. Specifically, DSR generates SAR images at arbitrary view angles in real-time. And the differences in sequential and semantic aspects between the view angle-corresponding images are leveraged to construct the state space in DRL, which effectively suppress the complex background interference, enhance the sensitivity to temporal variations, and improve the capability to capture fine-grained information. Additionally, in order to maintain the stability and convergence of our method, a series of reward mechanisms, such as memory difference, smoothing and boundary penalty, are utilized to form the final reward function. Extensive experiments performed on both simulated and real datasets demonstrate the effectiveness and robustness of our proposed method. When utilized in the cross-domain area, the proposed method greatly mitigates inconsistency between simulated and real domains, outperforming reference methods significantly.