Education
SLIM: a Scalable Light-weight Root Cause Analysis for Imbalanced Data in Microservice
Ren, Rui, Yang, Jingbang, Yang, Linxiao, Gu, Xinyue, Sun, Liang
The newly deployed service -- one kind of change service, could lead to a new type of minority fault. Existing state-of-the-art methods for fault localization rarely consider the imbalanced fault classification in change service. This paper proposes a novel method that utilizes decision rule sets to deal with highly imbalanced data by optimizing the F1 score subject to cardinality constraints. The proposed method greedily generates the rule with maximal marginal gain and uses an efficient minorize-maximization (MM) approach to select rules iteratively, maximizing a non-monotone submodular lower bound. Compared with existing fault localization algorithms, our algorithm can adapt to the imbalanced fault scenario of change service, and provide interpretable fault causes which are easy to understand and verify. Our method can also be deployed in the online training setting, with only about 15% training overhead compared to the current SOTA methods. Empirical studies showcase that our algorithm outperforms existing fault localization algorithms in both accuracy and model interpretability.
No-Regret Learning for Fair Multi-Agent Social Welfare Optimization
Zhang, Mengxiao, Vuong, Ramiro Deo-Campo, Luo, Haipeng
We consider the problem of online multi-agent Nash social welfare (NSW) maximization. While previous works of Hossain et al. [2021], Jones et al. [2023] study similar problems in stochastic multi-agent multi-armed bandits and show that $\sqrt{T}$-regret is possible after $T$ rounds, their fairness measure is the product of all agents' rewards, instead of their NSW (that is, their geometric mean). Given the fundamental role of NSW in the fairness literature, it is more than natural to ask whether no-regret fair learning with NSW as the objective is possible. In this work, we provide a complete answer to this question in various settings. Specifically, in stochastic $N$-agent $K$-armed bandits, we develop an algorithm with $\widetilde{\mathcal{O}}\left(K^{\frac{2}{N}}T^{\frac{N-1}{N}}\right)$ regret and prove that the dependence on $T$ is tight, making it a sharp contrast to the $\sqrt{T}$-regret bounds of Hossain et al. [2021], Jones et al. [2023]. We then consider a more challenging version of the problem with adversarial rewards. Somewhat surprisingly, despite NSW being a concave function, we prove that no algorithm can achieve sublinear regret. To circumvent such negative results, we further consider a setting with full-information feedback and design two algorithms with $\sqrt{T}$-regret: the first one has no dependence on $N$ at all and is applicable to not just NSW but a broad class of welfare functions, while the second one has better dependence on $K$ and is preferable when $N$ is small. Finally, we also show that logarithmic regret is possible whenever there exists one agent who is indifferent about different arms.
FORML: A Riemannian Hessian-free Method for Meta-learning on Stiefel Manifolds
Tabealhojeh, Hadi, Roy, Soumava Kumar, Adibi, Peyman, Karshenas, Hossein
Meta-learning problem is usually formulated as a bi-level optimization in which the task-specific and the meta-parameters are updated in the inner and outer loops of optimization, respectively. However, performing the optimization in the Riemannian space, where the parameters and meta-parameters are located on Riemannian manifolds is computationally intensive. Unlike the Euclidean methods, the Riemannian backpropagation needs computing the second-order derivatives that include backward computations through the Riemannian operators such as retraction and orthogonal projection. This paper introduces a Hessian-free approach that uses a first-order approximation of derivatives on the Stiefel manifold. Our method significantly reduces the computational load and memory footprint. We show how using a Stiefel fully-connected layer that enforces orthogonality constraint on the parameters of the last classification layer as the head of the backbone network, strengthens the representation reuse of the gradient-based meta-learning methods. Our experimental results across various few-shot learning datasets, demonstrate the superiority of our proposed method compared to the state-of-the-art methods, especially MAML, its Euclidean counterpart.
Distributed agency in second language learning and teaching through generative AI
Generative AI offers significant opportunities for language learning. Tools like ChatGPT can provide informal second language practice through chats in written or voice forms, with the learner specifying through prompts conversational parameters such as proficiency level, language register, and discussion topics. AI can be instructed to give corrective feedback, create practice exercises, or develop an extended study plan. Instructors can use AI to build learning and assessment materials in a variety of media. AI is likely to make immersive technologies more powerful and versatile, moving away from scripted interactions. For both learners and teachers, it is important to understand the limitations of AI systems that arise from their purely statistical model of human language, which limits their ability to deal with nuanced social and cultural aspects of language use. Additionally, there are ethical concerns over how AI systems are created as well as practical constraints in their use, especially for less privileged populations. The power and versatility of AI tools are likely to turn them into valuable and constant companions in many peoples lives (akin to smartphones), creating a close connection that goes beyond simple tool use. Ecological theories such as sociomaterialism are helpful in examining the shared agency that develops through close user-AI interactions, as are the perspectives on human-object relations from Indigenous cultures.
"Forgetting" in Machine Learning and Beyond: A Survey
Sha, Alyssa Shuang, Nunes, Bernardo Pereira, Haller, Armin
The advantages of forgetting have been investigated in various research fields, including education, philosophy, ecology and linguistics, where forgetting has been found to contribute significantly to the enhancement of humans' decision-making, creativity, and diversity from multiple perspectives. Forgetting, an intrinsic aspect of human memory, does not naturally occur in machines, highlighting a fundamental distinction between humans and artificial systems. In the context of the human brain, overfitting arises when we simply memorise specific examples rather than generalise patterns from them [96]. This narrow focus can cause inflexibility in our thinking and problem-solving abilities, as well as lead to erroneous predictions or assumptions when confronted with unfamiliar situations. Overfitting is also a challenge in machine learning (ML) [50]. By mimicking the human brain, incorporating a forget-and-relearn function into machines has been proposed to be a powerful paradigm for shaping the learning trajectories of artificial neural networks [269], as not all content in the past is equally important for models to remember [203].
ImplicitSLIM and How it Improves Embedding-based Collaborative Filtering
Shenbin, Ilya, Nikolenko, Sergey
Sparse linear methods (SLIM) and their variations show outstanding performance, but they are memory-intensive and hard to scale. ImplicitSLIM improves embedding-based models by extracting embeddings from SLIM-like models in a computationally cheap and memory-efficient way, without explicit learning of heavy SLIM-like models. We show that ImplicitSLIM improves performance and speeds up convergence for both state of the art and classical collaborative filtering methods. Learnable embeddings are a core part of many collaborative filtering (CF) models. In this work, we propose an approach able to improve a wide variety of collaborative filtering models with learnable embeddings. Item-item methods, including kNN-based approaches (Sarwar et al., 2001) and sparse linear methods (SLIM) (Ning & Karypis, 2011), are making predictions based on item-item similarity. Previous research shows that the item-item weight matrix learned by SLIM-like models can become a part of other collaborative filtering models; e.g., RecWalk uses it as a transition probability matrix (Nikolakopoulos & Karypis, 2019). In this work, we reuse the item-item weight matrix in order to enrich embedding-based models with information on item-item interactions. Another motivation for our approach stems from nonlinear dimensionality reduction methods (e.g., VAEs) applied to collaborative filtering (Shenbin et al., 2020). We consider a group of manifold learning methods that aim to preserve the structure of data in the embedding space, that is, they force embeddings of similar objects to be similar.
Adv-KD: Adversarial Knowledge Distillation for Faster Diffusion Sampling
Mekonnen, Kidist Amde, Dall'Asen, Nicola, Rota, Paolo
Diffusion Probabilistic Models (DPMs) have emerged as a powerful class of deep generative models, achieving remarkable performance in image synthesis tasks. However, these models face challenges in terms of widespread adoption due to their reliance on sequential denoising steps during sample generation. This dependence leads to substantial computational requirements, making them unsuitable for resource-constrained or real-time processing systems. To address these challenges, we propose a novel method that integrates denoising phases directly into the model's architecture, thereby reducing the need for resource-intensive computations. Our approach combines diffusion models with generative adversarial networks (GANs) through knowledge distillation, enabling more efficient training and evaluation. By utilizing a pre-trained diffusion model as a teacher model, we train a student model through adversarial learning, employing layerwise transformations for denoising and submodules for predicting the teacher model's output at various points in time. This integration significantly reduces the number of parameters and denoising steps required, leading to improved sampling speed at test time. We validate our method with extensive experiments, demonstrating comparable performance with reduced computational requirements compared to existing approaches. By enabling the deployment of diffusion models on resource-constrained devices, our research mitigates their computational burden and paves the way for wider accessibility and practical use across the research community and end-users. Our code is publicly available at https://github.com/kidist-amde/Adv-KD
TENNs-PLEIADES: Building Temporal Kernels with Orthogonal Polynomials
Abstract-- We introduce a neural network named PLEIADES (PoLynomial Expansion In Adaptive Distributed Event-based Systems), belonging to the TENNs (Temporal Neural Networks) architecture. We focus on interfacing these networks with event-based data to perform online spatiotemporal classification and detection with low latency. By virtue of using structured temporal kernels and event-based data, we have the freedom to vary the sample rate of the data along with the discretization step-size of the network without additional finetuning. We experimented with three event-based benchmarks and obtained state-of-the-art results on all three by large margins with significantly smaller memory and compute costs. We achieved: 1) 99.59% accuracy with 192K parameters on the DVS128 hand gesture recognition dataset and 100% with a small additional output filter; 2) 99.58% test accuracy with 277K parameters on the AIS 2024 eye tracking challenge; and 3) 0.556 mAP with 576k parameters on the PROPHESEE 1 Megapixel Automotive Detection Dataset.
Easy Problems That LLMs Get Wrong
We introduce a comprehensive Linguistic Benchmark designed to evaluate the limitations of Large Language Models (LLMs) in domains such as logical reasoning, spatial intelligence, and linguistic understanding, among others. Through a series of straightforward questions, it uncovers the significant limitations of well-regarded models to perform tasks that humans manage with ease. It also highlights the potential of prompt engineering to mitigate some errors and underscores the necessity for better training methodologies. Our findings stress the importance of grounding LLMs with human reasoning and common sense, emphasising the need for human-in-the-loop for enterprise applications. We hope this work paves the way for future research to enhance the usefulness and reliability of new models.
In-Context Decision Transformer: Reinforcement Learning via Hierarchical Chain-of-Thought
Huang, Sili, Hu, Jifeng, Chen, Hechang, Sun, Lichao, Yang, Bo
In-context learning is a promising approach for offline reinforcement learning (RL) to handle online tasks, which can be achieved by providing task prompts. Recent works demonstrated that in-context RL could emerge with self-improvement in a trial-and-error manner when treating RL tasks as an across-episodic sequential prediction problem. Despite the self-improvement not requiring gradient updates, current works still suffer from high computational costs when the across-episodic sequence increases with task horizons. To this end, we propose an In-context Decision Transformer (IDT) to achieve self-improvement in a high-level trial-and-error manner. Specifically, IDT is inspired by the efficient hierarchical structure of human decision-making and thus reconstructs the sequence to consist of high-level decisions instead of low-level actions that interact with environments. As one high-level decision can guide multi-step low-level actions, IDT naturally avoids excessively long sequences and solves online tasks more efficiently. Experimental results show that IDT achieves state-of-the-art in long-horizon tasks over current in-context RL methods. In particular, the online evaluation time of our IDT is \textbf{36$\times$} times faster than baselines in the D4RL benchmark and \textbf{27$\times$} times faster in the Grid World benchmark.