Education
MAGIC-VQA: Multimodal And Grounded Inference with Commonsense Knowledge for Visual Question Answering
Yang, Shuo, Luo, Siwen, Han, Soyeon Caren, Hovy, Eduard
Visual Question Answering (VQA) requires reasoning across visual and textual modalities, yet Large Vision-Language Models (LVLMs) often lack integrated commonsense knowledge, limiting their robustness in real-world scenarios. To address this, we introduce MAGIC-VQA, a novel framework that enhances VQA by systematically integrating commonsense knowledge with LVLMs. MAGIC-VQA employs a three-stage process: (1) Explicit Knowledge Integration from external sources, (2) By-Type Post-Processing for contextual refinement, and (3) Implicit Knowledge Augmentation using a Graph Neural Network (GNN) for structured reasoning. While GNNs bring greater depth to structured inference, they enable superior relational inference beyond LVLMs. MAGIC-VQA bridges a key gap by unifying commonsensse knowledge with LVLM-driven reasoning, eliminating the need for extensive pre-training or complex prompt tuning. Our framework achieves state-of-the-art performance on benchmark datasets, significantly improving commonsense reasoning in VQA.
Unsupervised Acquisition of Discrete Grammatical Categories
Shakouri, David Ph., Cremers, Crit, Schiller, Niels O.
This article presents experiments performed using a computational laboratory environment for language acquisition experiments. It implements a multi-agent system consisting of two agents: an adult language model and a daughter language model that aims to learn the mother language. Crucially, the daughter agent does not have access to the internal knowledge of the mother language model but only to the language exemplars the mother agent generates. These experiments illustrate how this system can be used to acquire abstract grammatical knowledge. We demonstrate how statistical analyses of patterns in the input data corresponding to grammatical categories yield discrete grammatical rules. These rules are subsequently added to the grammatical knowledge of the daughter language model. To this end, hierarchical agglomerative cluster analysis was applied to the utterances consecutively generated by the mother language model. It is argued that this procedure can be used to acquire structures resembling grammatical categories proposed by linguists for natural languages. Thus, it is established that non-trivial grammatical knowledge has been acquired. Moreover, the parameter configuration of this computational laboratory environment determined using training data generated by the mother language model is validated in a second experiment with a test set similarly resulting in the acquisition of non-trivial categories.
ViVa: Video-Trained Value Functions for Guiding Online RL from Diverse Data
Dashora, Nitish, Ghosh, Dibya, Levine, Sergey
Online reinforcement learning (RL) with sparse rewards poses a challenge partly because of the lack of feedback on states leading to the goal. Furthermore, expert offline data with reward signal is rarely available to provide this feedback and bootstrap online learning. How can we guide online agents to the right solution without this on-task data? Reward shaping offers a solution by providing fine-grained signal to nudge the policy towards the optimal solution. However, reward shaping often requires domain knowledge to hand-engineer heuristics for a specific goal. To enable more general and inexpensive guidance, we propose and analyze a data-driven methodology that automatically guides RL by learning from widely available video data such as Internet recordings, off-task demonstrations, task failures, and undirected environment interaction. By learning a model of optimal goal-conditioned value from diverse passive data, we open the floor to scaling up and using various data sources to model general goal-reaching behaviors relevant to guiding online RL. Specifically, we use intent-conditioned value functions to learn from diverse videos and incorporate these goal-conditioned values into the reward. Our experiments show that video-trained value functions work well with a variety of data sources, exhibit positive transfer from human video pre-training, can generalize to unseen goals, and scale with dataset size.
Unseen from Seen: Rewriting Observation-Instruction Using Foundation Models for Augmenting Vision-Language Navigation
Wei, Ziming, Lin, Bingqian, Nie, Yunshuang, Chen, Jiaqi, Ma, Shikui, Xu, Hang, Liang, Xiaodan
Data scarcity is a long-standing challenge in the Vision-Language Navigation (VLN) field, which extremely hinders the generalization of agents to unseen environments. Previous works primarily rely on additional simulator data or web-collected images/videos to improve the generalization. However, the simulator environments still face limited diversity, and the web-collected data often requires extensive labor to remove the noise. In this paper, we propose a Rewriting-driven AugMentation (RAM) paradigm for VLN, which directly creates the unseen observation-instruction pairs via rewriting human-annotated training data. Benefiting from our rewriting mechanism, new observation-instruction can be obtained in both simulator-free and labor-saving manners to promote generalization. Specifically, we first introduce Object-Enriched Observation Rewriting, where we combine Vision-Language Models (VLMs) and Large Language Models (LLMs) to derive rewritten object-enriched scene descriptions, enabling observation synthesis with diverse objects and spatial layouts via Text-to-Image Generation Models (T2IMs). Then, we propose Observation-Contrast Instruction Rewriting, which generates observation-aligned rewritten instructions by requiring LLMs to reason the difference between original and new observations. We further develop a mixing-then-focusing training strategy with a random observation cropping scheme, effectively enhancing data distribution diversity while suppressing augmentation data noise during training. Experiments on both the discrete environments (R2R, REVERIE, and R4R datasets) and continuous environments (R2R-CE dataset) show the superior performance and impressive generalization ability of our method. Code is available at https://github.com/SaDil13/VLN-RAM.
Investigating Recent Large Language Models for Vietnamese Machine Reading Comprehension
Nguyen, Anh Duc, Phi, Hieu Minh, Ngo, Anh Viet, Trieu, Long Hai, Nguyen, Thai Phuong
Large Language Models (LLMs) have shown remarkable proficiency in Machine Reading Comprehension (MRC) tasks; however, their effectiveness for low-resource languages like Vietnamese remains largely unexplored. In this paper, we fine-tune and evaluate two state-of-the-art LLMs: Llama 3 (8B parameters) and Gemma (7B parameters), on ViMMRC, a Vietnamese MRC dataset. By utilizing Quantized Low-Rank Adaptation (QLoRA), we efficiently fine-tune these models and compare their performance against powerful LLM-based baselines. Although our fine-tuned models are smaller than GPT-3 and GPT-3.5, they outperform both traditional BERT-based approaches and these larger models. This demonstrates the effectiveness of our fine-tuning process, showcasing how modern LLMs can surpass the capabilities of older models like BERT while still being suitable for deployment in resource-constrained environments. Through intensive analyses, we explore various aspects of model performance, providing valuable insights into adapting LLMs for low-resource languages like Vietnamese. Our study contributes to the advancement of natural language processing in low-resource languages, and we make our fine-tuned models publicly available at: https://huggingface.co/iaiuet.
LakotaBERT: A Transformer-based Model for Low Resource Lakota Language
Parankusham, Kanishka, Rizk, Rodrigue, Santosh, KC
Lakota, a critically endangered language of the Sioux people in North America, faces significant challenges due to declining fluency among younger generations. This paper introduces LakotaBERT, the first large language model (LLM) tailored for Lakota, aiming to support language revitalization efforts. Our research has two primary objectives: (1) to create a comprehensive Lakota language corpus and (2) to develop a customized LLM for Lakota. We compiled a diverse corpus of 105K sentences in Lakota, English, and parallel texts from various sources, such as books and websites, emphasizing the cultural significance and historical context of the Lakota language. Utilizing the RoBERTa architecture, we pre-trained our model and conducted comparative evaluations against established models such as RoBERTa, BERT, and multilingual BERT. Initial results demonstrate a masked language modeling accuracy of 51% with a single ground truth assumption, showcasing performance comparable to that of English-based models. We also evaluated the model using additional metrics, such as precision and F1 score, to provide a comprehensive assessment of its capabilities. By integrating AI and linguistic methodologies, we aspire to enhance linguistic diversity and cultural resilience, setting a valuable precedent for leveraging technology in the revitalization of other endangered indigenous languages.
DiffusionTalker: Efficient and Compact Speech-Driven 3D Talking Head via Personalizer-Guided Distillation
Chen, Peng, Wei, Xiaobao, Lu, Ming, Chen, Hui, Tian, Feng
Real-time speech-driven 3D facial animation has been attractive in academia and industry. Traditional methods mainly focus on learning a deterministic mapping from speech to animation. Recent approaches start to consider the nondeterministic fact of speech-driven 3D face animation and employ the diffusion model for the task. Existing diffusion-based methods can improve the diversity of facial animation. However, personalized speaking styles conveying accurate lip language is still lacking, besides, efficiency and compactness still need to be improved. In this work, we propose DiffusionTalker to address the above limitations via personalizer-guided distillation. In terms of personalization, we introduce a contrastive personalizer that learns identity and emotion embeddings to capture speaking styles from audio. We further propose a personalizer enhancer during distillation to enhance the influence of embeddings on facial animation. For efficiency, we use iterative distillation to reduce the steps required for animation generation and achieve more than 8x speedup in inference. To achieve compactness, we distill the large teacher model into a smaller student model, reducing our model's storage by 86.4\% while minimizing performance loss. After distillation, users can derive their identity and emotion embeddings from audio to quickly create personalized animations that reflect specific speaking styles. Extensive experiments are conducted to demonstrate that our method outperforms state-of-the-art methods. The code will be released at: https://github.com/ChenVoid/DiffusionTalker.
On the effectiveness of LLMs for automatic grading of open-ended questions in Spanish
Capdehourat, Germรกn, Amigo, Isabel, Lorenzo, Brian, Trigo, Joaquรญn
Grading is a time-consuming and laborious task that educators must face. It is an important task since it provides feedback signals to learners, and it has been demonstrated that timely feedback improves the learning process. In recent years, the irruption of LLMs has shed light on the effectiveness of automatic grading. In this paper, we explore the performance of different LLMs and prompting techniques in automatically grading short-text answers to open-ended questions. Unlike most of the literature, our study focuses on a use case where the questions, answers, and prompts are all in Spanish. Experimental results comparing automatic scores to those of human-expert evaluators show good outcomes in terms of accuracy, precision and consistency for advanced LLMs, both open and proprietary. Results are notably sensitive to prompt styles, suggesting biases toward certain words or content in the prompt. However, the best combinations of models and prompt strategies, consistently surpasses an accuracy of 95% in a three-level grading task, which even rises up to more than 98% when the it is simplified to a binary right or wrong rating problem, which demonstrates the potential that LLMs have to implement this type of automation in education applications.
MathAgent: Leveraging a Mixture-of-Math-Agent Framework for Real-World Multimodal Mathematical Error Detection
Yan, Yibo, Wang, Shen, Huo, Jiahao, Yu, Philip S., Hu, Xuming, Wen, Qingsong
Mathematical error detection in educational settings presents a significant challenge for Multimodal Large Language Models (MLLMs), requiring a sophisticated understanding of both visual and textual mathematical content along with complex reasoning capabilities. Though effective in mathematical problem-solving, MLLMs often struggle with the nuanced task of identifying and categorizing student errors in multimodal mathematical contexts. Therefore, we introduce MathAgent, a novel Mixture-of-Math-Agent framework designed specifically to address these challenges. Our approach decomposes error detection into three phases, each handled by a specialized agent: an image-text consistency validator, a visual semantic interpreter, and an integrative error analyzer. This architecture enables more accurate processing of mathematical content by explicitly modeling relationships between multimodal problems and student solution steps. We evaluate MathAgent on real-world educational data, demonstrating approximately 5% higher accuracy in error step identification and 3% improvement in error categorization compared to baseline models. Besides, MathAgent has been successfully deployed in an educational platform that has served over one million K-12 students, achieving nearly 90% student satisfaction while generating significant cost savings by reducing manual error detection.
A Robot-Led Intervention for Emotion Regulation: From Expression to Reappraisal
Laban, Guy, Wang, Julie, Gunes, Hatice
Emotion regulation is a crucial skill for managing emotions in everyday life, yet finding a constructive and accessible method to support these processes remains challenging due to their cognitive demands. In this study, we explore how regular interactions with a social robot, conducted in a structured yet familiar environment within university halls and departments, can provide effective support for emotion regulation through cognitive reappraisal. Twenty-one students participated in a five-session study at a university hall or department, where the robot facilitated structured conversations, encouraging the students to reinterpret emotionally charged situations that they shared with the robot. Quantitative and qualitative results indicate significant improvements in emotion self-regulation, with participants reporting better understanding and control of their emotions. The intervention led to significant changes in constructive emotion regulation tendencies and positive effects on mood and sentiment after each session. The findings also demonstrate that repeated interactions with the robot encouraged greater emotional expressiveness, including longer speech disclosures, increased use of affective language, and heightened facial arousal. Notably, expressiveness followed structured patterns aligned with the reappraisal process, with expression peaking during key reappraisal moments, particularly when participants were prompted to reinterpret negative experiences. The qualitative feedback further highlighted how the robot fostered introspection and provided a supportive space for discussing emotions, enabling participants to confront long-avoided emotional challenges. These findings demonstrate the potential of robots to effectively assist in emotion regulation in familiar environments, offering both emotional support and cognitive guidance.