Genre
The Computer Revolution in Philosophy
"Computing can change our ways of thinking about many things, mathematics, biology, engineering, administrative procedures, and many more. But my main concern is that it can change our thinking about ourselves: giving us new models, metaphors, and other thinking tools to aid our efforts to fathom the mysteries of the human mind and heart. The new discipline of Artificial Intelligence is the branch of computing most directly concerned with this revolution. By giving us new, deeper, insights into some of our inner processes, it changes our thinking about ourselves. It therefore changes some of our inner processes, and so changes what we are, like all social, technological and intellectual revolutions." This book, published in 1978 by Harvester Press and Humanities Press, has been out of print for many years, and is now online, produced from a scanned in copy of the original, digitised by OCR software and made available in September 2001. Since then a number of notes and corrections have been added. Atlantic Highlands, NJ: Humanities Press.
Models of learning systems
Buchanan, B. G. | Mitchell, T. M. | Smith, R. G. | Johnson, C. R.
"The terms adaptation, learning, concept-formation, induction, self-organization, and self-repair have all been used in the context of learning system (LS) research. The research has been conducted within many different scientific communities, however, and these terms have come to have a variety of meanings. It is therefore often difficult to recognize that problems which are described differently may in fact be identical. Learning system models as well are often tuned to the require- ments of a particular discipline and are not suitable for application in related disciplines."In Encyclopedia of Computer Science and Technology, Vol. 11. Dekker
Meta-level knowledge: Overview and applications
A range of different encoding techniques have been developed, along with a number of approaches to applying knowledge. Most of the effort to date, however, has concentrated on representing and manipulating knowledge about a specific domain of application, like game-playing ([14]), natural language understanding ([15], [19]), speech understanding ([8], [11]), chemistry ([7]), etc. This paper explores a number of issues involving representation and use of what we term meta-level knowledge, or knowledge about knowledge. It begins by defining the term, then exploring a few of its varieties and considering the range of capabilities it makes possible. Four specific examples of meta-level knowledge are described, and a demonstration given of their application to a number of problems, including interactive transfer of expertise and guiding the use of knowledge. Finally, we consider the long term implications of the concept and its likely impact on the design of large programs.
Segmentation of static scenes
A wide range of segmentation techniques continues to evolve in the literature on scene analysis. Many of these approaches have been constrained to limited applications or goals. This survey analyzes the complexities encountered in applying these techniques to color images of natural scenes involving complex textured objects. It also explores new ways of using the techniques to overcome some of the problems which are described. An outline of considerations in the development of a general image segmentation system which can provide input to a semantic interpretation process is distributed throughout the paper.
An improved bi-directional heuristic search algorithm
There are a number of transportation applications that require the use of a heuristic shortest path algorithm rather than one of the standard, optimal algorithms. This is primarily due to the requirements of some transportation applications where shortest paths need to be quickly identified either because an immediate response is required (e.g., in-vehicle route guidance systems) or because the shortest paths need to be recalculated repeatedly (e.g., vehicle routing and scheduling). For this reason a number of heuristic approaches have been advocated for decreasing the computation time of the shortest path algorithm. This paper presents a survey review of various heuristic shortest path algorithms that have been developed in the past. The goal is to identify the main features of different heuristic strategies, develop a unifying classification framework, and summarize relevant computational experience.
An overview of OWL, a language for knowledge representation
Szolovitz, P. | Hawkinson, L. B. | Martin, W. A.
The Open Mind Common Sense project is an attempt to construct a database of commonsense knowledge through the collaboration of a distributed community of thousands of non-expert netizens. We give an overview of the project, describe our knowledge acquisition and representation strategy of using natural language rather than formal logic, and demonstrate this strategy with a search engine application that employs simple commonsense reasoning to reformulate problem queries into more effective solution queries.
Non-resolution theorem proving
Earlier work by Newell, Simon, Shaw, and Gelernter in the middle and late 1950s emphasized the heuristic approach, but the weight soon shifted to various syntactic methods culminating in a large effort on resolution type systems in the last half of the 1960s. It was about 1970 when considerable interest was revived in heuristic methods and the use of human supplied, domain dependent, knowledge. It is not my intention here to slight the great names in automatic theorem proving, and their contributions to all we do, but rather to show another side of it. For recent books on automatic theorem proving see Chang and Lee [19], Loveland [44], and Hayes [31]. Also see Nilsson's recent review article [61]. The word "resolution" has come to be associated with general purpose types of theorem provers which use very little domain dependent information and few if any special heuristics besides those of a syntactic nature. It has also connoted the use of clauses and refutation proofs. There was much hope in the late 60's that such systems, especially with various exciting improvements, such as set of support, model elimination, etc., would be powerful provers. But by the early 70's there was emerging a belief that resolution type systems could never really "hack" it, could not prove really hard mathematical theorems, without some extensive changes in philosophy.
Language access to distributed data with error recovery
This paper discusses an effort in the application of artificial intelligence to the access of data from a large, distributed data base over a computer network. A running system is described that provides real-time access over the ARPANET to a data base distributed over several machines. The system accepts a rather wide range of natural language questions about the data, plans a sequence of appropriate queries to the data base management system to answer the question, determines on which machine(s) to carry out the queries, establishes links to those machines over the ARPANET, monitors the prosecution of the queries and recovers from certain errors in execution, and prepares a relevant answer. In addition to the components that make up the demonstration system, more sophisticated functionally equivalent components are discussed and proposed. The work described in this paper represents the joint efforts of an integrated, energetic group at SRI. Members of this group include Rich Fikes (now at Xerox PARC), Koichi Furukawa (now at ETL).