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Sony Launches AI-Based Video Analytics Solution

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The What: Sony has launched its first Artificial Intelligence (AI)-based Edge Analytics solution, the REA-C1000, which allows users to create video content in real time, without the need for specialized training, additional staff, or equipment. The What Else: The compact and lightweight REA-C1000 uses AI-based video analytics technology to analyze the input it receives from connected cameras and automatically extracts the object in focus to combine it with other images in real time on a GPU (Graphics Processor Unit). This technology, using motion/face detection and color/shape recognition, effectively makes the REA-C1000 the brain of any connected camera and AV setup, allowing education, government, and corporate organizations to create professional content that keeps audiences engaged. "Video content has become a key method of communication in many organizations, including education, government, and corporate environments, where the demand for solutions that create high-quality content, offer a hassle-free shooting experience, and help distribute content quickly is rapidly increasing," said Mark Bonifacio, director of education sales and marketing, Sony Electronics. "At Sony, we want to provide organizations that have a limited budget with solutions that are cost-effective, yet allow them to easily create professional and engaging video content. The REA-C1000 is yet another example of Sony working with our AV partners in corporate, education, and government organizations to create solutions that help solve real-life technology and budget challenges."


GDS Academy launches new course: Introduction to artificial intelligence in government

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Starting in March 2019, the course will take you on a tour of how automation can revolutionise work in government from robotic process automation via machine learning to natural language processing and deep learning, covering ethics in emerging technology and how to get started in your organisation.


Rule-Based Expert Systems: The MYCIN Experiments of the Stanford Heuristic Programming Project

AI Classics

Artificial intelligence, or AI, is largely an experimental scienceโ€”at least as much progress has been made by building and analyzing programs as by examining theoretical questions. MYCIN is one of several well-known programs that embody some intelligence and provide data on the extent to which intelligent behavior can be programmed. As with other AI programs, its development was slow and not always in a forward direction. But we feel we learned some useful lessons in the course of nearly a decade of work on MYCIN and related programs. In this book we share the results of many experiments performed in that time, and we try to paint a coherent picture of the work. The book is intended to be a critical analysis of several pieces of related research, performed by a large number of scientists. We believe that the whole field of AI will benefit from such attempts to take a detailed retrospective look at experiments, for in this way the scientific foundations of the field will gradually be defined. It is for all these reasons that we have prepared this analysis of the MYCIN experiments.


21 Best Unreal Engine 4 Tutorials for Beginners Digital Learning Land

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Are you looking for Best Unreal Engine 4 Tutorials for Beginners, Training Course 2019? Here are the best courses offering for you. Unreal Engine 4 is the latest version of Unreal Engine. The gaming industry is now ranking the pick and who want to part in this surely grow in future. How to get started with game development, a lot of thinking running through your mind. In this best Unreal Engine 4 tutorials for beginners clear all things that you need to know. Unreal Engine is the most popular game engine in this present world of game development. In coming up with the games and various interactive 3D content Unreal Engine is considered as an ultimate one for it helps. In this present world, the game development sector Unreal Engine 4 is very demanding. The purpose of this Unreal Engine C teach the learner the basics of C . And provide help them to make the First 4 video game in Unreal engine also with help the engine behind Fortinite and interactive tutorial. This course offering for the students who are willing to learn and the ability to work hard.


Intro to Machine Learning for Developers - DZone AI

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Welcome to the world of machine learning with scikit-learn. Machine learning can be overwhelming at times, and this is partly due to a large number of tools that are available on the market. This post will simplify this process of tool selection down to one -- scikit-learn. In this series, you will learn how to construct an end-to-end machine learning pipeline using some of the most popular algorithms that are widely used in industry and professional competitions, such as Kaggle. Now, let's begin this fun journey into the world of machine learning with scikit-learn!


Computer-Based Medical Consultations: MYCIN

AI Classics

This book has been adapted in large part from the author's doctoral thesis [Shortliffe, l 974b]. Portions of the work appeared previously in Computers And Biomedical Research [Shortliffe, 1973, l 975b], Mathematical Biosciences [Shortliffe, 1975a], and the Proceedings Of The Thirteenth San Diego Biomedical Symposium [Shortliffe, l 974a]. To Stanford's Medical Scientist Training Program, which is supported by the National Institutes of Health Contents


Readings in Medical Artificial Intelligence

AI Classics

JANICE S. AIKINS Dr. Aikins received her Ph.D. in computer science from Stanford University in 1980. She is currently a research computer scientist at IBM's Palo Alto Scientific Center. She specializes in designing systems with an emphasis on the explicit representation of control knowledge in expert systems. ROBERT L. BLUM Dr. Blum received his M.D. from the University of California Medical School at San Francisco in 1973. From 1973 to 1976 he did an internship and residency in the Department of Internal Medicine at the Kaiser Foundation Hospital in Oakland, California, where he was chief resident in 1976.



Making deep neural networks paint to understand how they work

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It's a mystery that deep learning works so well. Even though there are several hints about why deep neural networks are so effective, the truth is that nobody is entirely sure and theoretical understanding of deep learning is very much an active area of research. We will make neural networks paint abstract images for us, and then we will interpret those images to develop a better intuition on what might be happening under the hood. Also, as a bonus, by the end of the tutorial, you'll be able to generate images such as the following (everything is less than 100 lines of PyTorch code. This image was generated by a simple architecture called Compositional Pattern Producing Networks (CPPN) which I got introduced to via this blog post. In that blog post, the author generates abstract images via neural networks written in JavaScript.


New IBM Skills Training to Get Clients Up & Running on AI - THINK Blog

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We are at an inflection point. Data Science and AI technologies are not just a continuum of old technologies. They represent a complete paradigm shift that take us from a deterministic world to a probabilistic world, increasing the potential to profoundly change human society, and to become a new engine of economic development. Around the world, governments and businesses are implementing AI strategies to ensure readiness for a new round of industrial transformation, with the birth of new technologies, new products, new industries, new formats, and new business models. Collectively, we have never had more access to powerful technologies, or to more massive amounts of data.