Instructional Material
A Tutorial: An Intuitive Explanation of Offline Reinforcement Learning Theory
Offline reinforcement learning (RL) aims to optimize the return given a fixed dataset of agent trajectories without additional interactions with the environment. While algorithm development has progressed rapidly, significant theoretical advances have also been made in understanding the fundamental challenges of offline RL. However, bridging these theoretical insights with practical algorithm design remains an ongoing challenge. In this survey, we explore key intuitions derived from theoretical work and their implications for offline RL algorithms. We begin by listing the conditions needed for the proofs, including function representation and data coverage assumptions. Function representation conditions tell us what to expect for generalization, and data coverage assumptions describe the quality requirement of the data. We then examine counterexamples, where offline RL is not solvable without an impractically large amount of data. These cases highlight what cannot be achieved for all algorithms and the inherent hardness of offline RL. Building on techniques to mitigate these challenges, we discuss the conditions that are sufficient for offline RL. These conditions are not merely assumptions for theoretical proofs, but they also reveal the limitations of these algorithms and remind us to search for novel solutions when the conditions cannot be satisfied.
9th Workshop on Sign Language Translation and Avatar Technologies (SLTAT 2025)
Nunnari, Fabrizio, Jimรฉnez, Cristina Luna, Wolfe, Rosalee, McDonald, John C., Filhol, Michael, Efthimiou, Eleni, Fotinea, Evita, Hanke, Thomas
The Sign Language Translation and Avatar Technology (SLTAT) workshops continue a series of gatherings to share recent advances in improving deaf / human communication through non-invasive means. This 2025 edition, the 9th since its first appearance in 2011, is hosted by the International Conference on Intelligent Virtual Agents (IVA), giving the opportunity for contamination between two research communities, using digital humans as either virtual interpreters or as interactive conversational agents. As presented in this summary paper, SLTAT sees contributions beyond avatar technologies, with a consistent number of submissions on sign language recognition, and other work on data collection, data analysis, tools, ethics, usability, and affective computing.
Statistical Theory of Multi-stage Newton Iteration Algorithm for Online Continual Learning
Lu, Xinjia, Wang, Chuhan, Zhao, Qian, Zhu, Lixing, Zhu, Xuehu
We focus on the critical challenge of handling non-stationary data streams in online continual learning environments, where constrained storage capacity prevents complete retention of historical data, leading to catastrophic forgetting during sequential task training. To more effectively analyze and address the problem of catastrophic forgetting in continual learning, we propose a novel continual learning framework from a statistical perspective. Our approach incorporates random effects across all model parameters and allows the dimension of parameters to diverge to infinity, offering a general formulation for continual learning problems. To efficiently process streaming data, we develop a Multi-step Newton Iteration algorithm that significantly reduces computational costs in certain scenarios by alleviating the burden of matrix inversion. Theoretically, we derive the asymptotic normality of the estimator, enabling subsequent statistical inference. Comprehensive validation through synthetic data experiments and two real datasets analyses demonstrates the effectiveness of our proposed method.
EduCoder: An Open-Source Annotation System for Education Transcript Data
Pan, Guanzhong, Tan, Mei, Nam, Hyunji, Langlois, Lucรญa, Malamut, James, Deonizio, Liliana, Demszky, Dorottya
We introduce EduCoder, a domain-specialized tool designed to support utterance-level annotation of educational dialogue. While general-purpose text annotation tools for NLP and qualitative research abound, few address the complexities of coding education dialogue transcripts -- with diverse teacher-student and peer interactions. Common challenges include defining codebooks for complex pedagogical features, supporting both open-ended and categorical coding, and contextualizing utterances with external features, such as the lesson's purpose and the pedagogical value of the instruction. EduCoder is designed to address these challenges by providing a platform for researchers and domain experts to collaboratively define complex codebooks based on observed data. It incorporates both categorical and open-ended annotation types along with contextual materials. Additionally, it offers a side-by-side comparison of multiple annotators' responses, allowing comparison and calibration of annotations with others to improve data reliability. The system is open-source, with a demo video available.
Interactive Imitation Learning for Dexterous Robotic Manipulation: Challenges and Perspectives -- A Survey
Dexterous manipulation is a crucial yet highly complex challenge in humanoid robotics, demanding precise, adaptable, and sample-efficient learning methods. As humanoid robots are usually designed to operate in human-centric environments and interact with everyday objects, mastering dexterous manipulation is critical for real-world deployment. Traditional approaches, such as reinforcement learning and imitation learning, have made significant strides, but they often struggle due to the unique challenges of real-world dexterous manipulation, including high-dimensional control, limited training data, and covariate shift. This survey provides a comprehensive overview of these challenges and reviews existing learning-based methods for real-world dexterous manipulation, spanning imitation learning, reinforcement learning, and hybrid approaches. A promising yet underexplored direction is interactive imitation learning, where human feedback actively refines a robots behavior during training. While interactive imitation learning has shown success in various robotic tasks, its application to dexterous manipulation remains limited. To address this gap, we examine current interactive imitation learning techniques applied to other robotic tasks and discuss how these methods can be adapted to enhance dexterous manipulation. By synthesizing state-of-the-art research, this paper highlights key challenges, identifies gaps in current methodologies, and outlines potential directions for leveraging interactive imitation learning to improve dexterous robotic skills.
Towards Experience-Centered AI: A Framework for Integrating Lived Experience in Design and Development
Gautam, Sanjana, Chandra, Mohit, De, Ankolika, Chakravorti, Tatiana, Malik, Girik, De Choudhury, Munmun
Lived experiences fundamentally shape how individuals interact with AI systems, influencing perceptions of safety, trust, and usability. While prior research has focused on developing techniques to emulate human preferences, and proposed taxonomies to categorize risks (such as psychological harms and algorithmic biases), these efforts have provided limited systematic understanding of lived human experiences or actionable strategies for embedding them meaningfully into the AI development life-cycle. This work proposes a framework for meaningfully integrating lived experience into the design and evaluation of AI systems. We synthesize interdisciplinary literature across lived experience philosophy, human-centered design, and human-AI interaction, arguing that centering lived experience can lead to models that more accurately reflect the retrospective, emotional, and contextual dimensions of human cognition. Drawing from a wide body of work across psychology, education, healthcare, and social policy, we present a targeted taxonomy of lived experiences with specific applicability to AI systems. To ground our framework, we examine three application domains-- (i) education, (ii) healthcare, and (iii) cultural alignment--illustrating how lived experience informs user goals, system expectations, and ethical considerations in each context. We further incorporate insights from AI system operators and human-AI partnerships to highlight challenges in responsibility allocation, mental model calibration, and long-term system adaptation. We conclude with actionable recommendations for developing experience-centered AI systems that are not only technically robust but also empathetic, context-aware, and aligned with human realities. This work offers a foundation for future research that bridges technical development with the lived experiences of those impacted by AI systems.
Natural Language-Driven Viewpoint Navigation for Volume Exploration via Semantic Block Representation
Exploring volumetric data is crucial for interpreting scientific datasets. However, selecting optimal viewpoints for effective navigation can be challenging, particularly for users without extensive domain expertise or familiarity with 3D navigation. In this paper, we propose a novel framework that leverages natural language interaction to enhance volumetric data exploration. Our approach encodes volumetric blocks to capture and differentiate underlying structures. It further incorporates a CLIP Score mechanism, which provides semantic information to the blocks to guide navigation. The navigation is empowered by a reinforcement learning framework that leverage these semantic cues to efficiently search for and identify desired viewpoints that align with the user's intent. The selected viewpoints are evaluated using CLIP Score to ensure that they best reflect the user queries. By automating viewpoint selection, our method improves the efficiency of volumetric data navigation and enhances the interpretability of complex scientific phenomena.
Offline-to-Online Reinforcement Learning with Classifier-Free Diffusion Generation
Huang, Xiao, Liu, Xu, Zhang, Enze, Yu, Tong, Li, Shuai
Offline-to-online Reinforcement Learning (O2O RL) aims to perform online fine-tuning on an offline pre-trained policy to minimize costly online interactions. Existing work used offline datasets to generate data that conform to the online data distribution for data augmentation. However, generated data still exhibits a gap with the online data, limiting overall performance. To address this, we propose a new data augmentation approach, Classifier-Free Diffusion Generation (CFDG). Without introducing additional classifier training overhead, CFDG leverages classifier-free guidance diffusion to significantly enhance the generation quality of offline and online data with different distributions. Additionally, it employs a reweighting method to enable more generated data to align with the online data, enhancing performance while maintaining the agent's stability. Experimental results show that CFDG outperforms replaying the two data types or using a standard diffusion model to generate new data. Our method is versatile and can be integrated with existing offline-to-online RL algorithms. By implementing CFDG to popular methods IQL, PEX and APL, we achieve a notable 15% average improvement in empirical performance on the D4RL benchmark such as MuJoCo and AntMaze.
A tutorial note on collecting simulated data for vision-language-action models
Wu, Heran, Zhou, Zirun, Zhang, Jingfeng
Traditional robotic systems typically decompose intelligence into independent modules for computer vision, natural language processing, and motion control. Vision-Language-Action (VLA) models fundamentally transform this approach by employing a single neural network that can simultaneously process visual observations, understand human instructions, and directly output robot actions -- all within a unified framework. However, these systems are highly dependent on high-quality training datasets that can capture the complex relationships between visual observations, language instructions, and robotic actions. This tutorial reviews three representative systems: the PyBullet simulation framework for flexible customized data generation, the LIBERO benchmark suite for standardized task definition and evaluation, and the RT-X dataset collection for large-scale multi-robot data acquisition. We demonstrated dataset generation approaches in PyBullet simulation and customized data collection within LIBERO, and provide an overview of the characteristics and roles of the RT-X dataset for large-scale multi-robot data acquisition.
Recommendation with Generative Models
Deldjoo, Yashar, He, Zhankui, McAuley, Julian, Korikov, Anton, Sanner, Scott, Ramisa, Arnau, Vidal, Rene, Sathiamoorthy, Maheswaran, Kasrizadeh, Atoosa, Milano, Silvia, Ricci, Francesco
Generative models are a class of AI models capable of creating new instances of data by learning and sampling from their statistical distributions. In recent years, these models have gained prominence in machine learning due to the development of approaches such as generative adversarial networks (GANs), variational autoencoders (VAEs), and transformer-based architectures such as GPT. These models have applications across various domains, such as image generation, text synthesis, and music composition. In recommender systems, generative models, referred to as Gen-RecSys, improve the accuracy and diversity of recommendations by generating structured outputs, text-based interactions, and multimedia content. By leveraging these capabilities, Gen-RecSys can produce more personalized, engaging, and dynamic user experiences, expanding the role of AI in eCommerce, media, and beyond. Our book goes beyond existing literature by offering a comprehensive understanding of generative models and their applications, with a special focus on deep generative models (DGMs) and their classification. We introduce a taxonomy that categorizes DGMs into three types: ID-driven models, large language models (LLMs), and multimodal models. Each category addresses unique technical and architectural advancements within its respective research area. This taxonomy allows researchers to easily navigate developments in Gen-RecSys across domains such as conversational AI and multimodal content generation. Additionally, we examine the impact and potential risks of generative models, emphasizing the importance of robust evaluation frameworks.