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On the Role of Canonicity in Knowledge Compilation

AAAI Conferences

Knowledge compilation is a powerful reasoning paradigm with many applications across AI and computer science more broadly. We consider the problem of bottom-up compilation of knowledge bases, which is usually predicated on the existence of a polytime function for combining compilations using Boolean operators (usually called an Apply function). While such a polytime Apply function is known to exist for certain languages (e.g., OBDDs) and not exist for others (e.g., DNNFs), its existence for certain languages remains unknown. Among the latter is the recently introduced language of Sentential Decision Diagrams (SDDs): while a polytime Apply function exists for SDDs, it was unknown whether such a function exists for the important subset of compressed SDDs which are canonical. We resolve this open question in this paper and consider some of its theoretical and practical implications. Some of the findings we report question the common wisdom on the relationship between bottom-up compilation, language canonicity and the complexity of the Apply function.


Learning to Describe Video with Weak Supervision by Exploiting Negative Sentential Information

AAAI Conferences

Most previous work on video description trains individualparts of speech independently. It is more appealing from a linguistic point of view, for word models for all parts of speech to be learned simultaneously from whole sentences, a hypothesis suggested by some linguists for child language acquisition. In this paper, we learn to describe video by discriminatively training positive sentential labels against negative ones in a weakly supervised fashion: the meaning representations (i.e., HMMs) of individual words in these labels are learned from whole sentences without any correspondence annotation of what those words denote in the video. Textual descriptions are then generated for new video using trained word models.


Tractable Cost-Optimal Planning over Restricted Polytree Causal Graphs

AAAI Conferences

Causal graphs are widely used to analyze the complexity of planning problems. Many tractable classes have been identified with their aid and state-of-the-art heuristics have been derived by exploiting such classes. In particular, Katz and Keyder have studied causal graphs that are hourglasses (which is a generalization of forks and inverted-forks) and shown that the corresponding cost-optimal planning problem is tractable under certain restrictions. We continue this work by studying polytrees (which is a generalization of hourglasses) under similar restrictions. We prove tractability of cost-optimal planning by providing an algorithm based on a novel notion of variable isomorphism. Our algorithm also sheds light on the k-consistency procedure for identifying unsolvable planning instances. We speculate that this may, at least partially, explain why merge-and-shrink heuristics have been successful for recognizing unsolvable instances.


Approximately Optimal Risk-Averse Routing Policies via Adaptive Discretization

AAAI Conferences

Mitigating risk in decision-making has been a long-standing problem. Due to the mathematical challenge of its nonlinear nature, especially in adaptive decision-making problems, finding optimal policies is typically intractable. With a focus on efficient algorithms, we ask how well we can approximate the optimal policies for the difficult case of general utility models of risk. Little is known about efficient algorithms beyond the very special cases of linear (risk-neutral) and exponential utilities since general utilities are not separable and preclude the use of traditional dynamic programming techniques. In this paper, we consider general utility functions and investigate efficient computation of approximately optimal routing policies, where the goal is to maximize the expected utility of arriving at a destination around a given deadline. We present an adaptive discretization variant of successive approximation which gives an $\error$-optimal policy in polynomial time. The main insight is to perform discretization at the utility level space, which results in a nonuniform discretization of the domain, and applies for any monotone utility function.


On the Equivalence of Linear Discriminant Analysis and Least Squares

AAAI Conferences

Linear discriminant analysis (LDA) is a popular dimensionality reduction and classification method that simultaneously maximizes between-class scatter and minimizes within-class scatter. In this paper, we verify the equivalence of LDA and least squares (LS) with a set of dependent variable matrices. The equivalence is in the sense that the LDA solution matrix and the LS solution matrix have the same range. The resulting LS provides an intuitive interpretation in which its solution performs data clustering according to class labels. Further, the fact that LDA and LS have the same range allows us to design a two-stage algorithm that computes the LDA solution given by generalized eigenvalue decomposition (GEVD), much faster than computing the original GEVD. Experimental results demonstrate the equivalence of the LDA solution and the proposed LS solution.


Stochastic Blockmodeling for Online Advertising

AAAI Conferences

Online advertising is an important and huge industry. Having knowledge of the website attributes can contribute greatly to business strategies for ad-targeting, content display, inventory purchase or revenue prediction. In this paper, we introduce a stochastic blockmodeling for the website relations induced by the event of online user visitation. We propose two clustering algorithms to discover the intrinsic structures of websites, and compare the performance with a goodness-of-fit method and a deterministic graph partitioning method. We demonstrate the effectiveness of our algorithms on both simulation and AOL website dataset.


Model-Based Reinforcement Learning in Continuous Environments Using Real-Time Constrained Optimization

AAAI Conferences

Reinforcement learning for robot control tasks in continuous environments is a challenging problem due to the dimensionality of the state and action spaces, time and resource costs for learning with a real robot as well as constraints imposed for its safe operation. In this paper we propose a model-based reinforcement learning approach for continuous environments with constraints. The approach combines model-based reinforcement learning with recent advances in approximate optimal control. This results in a bounded-rationality agent that makes decisions in real-time by efficiently solving a sequence of constrained optimization problems on learned sparse Gaussian process models. Such a combination has several advantages. No high-dimensional policy needs to be computed or stored while the learning problem often reduces to a set of lower-dimensional models of the dynamics. In addition, hard constraints can easily be included and objectives can also be changed in real-time to allow for multiple or dynamic tasks. The efficacy of the approach is demonstrated on both an extended cart pole domain and a challenging quadcopter navigation task using real data.


Content-Aware Point of Interest Recommendation on Location-Based Social Networks

AAAI Conferences

The rapid urban expansion has greatly extended the physical boundary of users' living area and developed a large number of POIs (points of interest). POI recommendation is a task that facilitates users' urban exploration and helps them filter uninteresting POIs for decision making. While existing work of POI recommendation on location-based social networks (LBSNs) discovers the spatial, temporal, and social patterns of user check-in behavior, the use of content information has not been systematically studied. The various types of content information available on LBSNs could be related to different aspects of a user's check-in action, providing a unique opportunity for POI recommendation. In this work, we study the content information on LBSNs w.r.t. POI properties, user interests, and sentiment indications. We model the three types of information under a unified POI recommendation framework with the consideration of their relationship to check-in actions. The experimental results exhibit the significance of content information in explaining user behavior, and demonstrate its power to improve POI recommendation performance on LBSNs.


A Bayesian Approach to Perceptual 3D Object-Part Decomposition Using Skeleton-Based Representations

AAAI Conferences

We present a probabilistic approach to shape decomposition that creates a skeleton-based shape representation of a 3D object while simultaneously decomposing it into constituent parts. Our approach probabilistically combines two prominent threads from the shape literature: skeleton-based (medial axis) representations of shape, and part-based representations of shape, in which shapes are combinations of primitive parts. Our approach recasts skeleton-based shape representation as a mixture estimation problem, allowing us to apply probabilistic estimation techniques to the problem of 3D shape decomposition, extending earlier work on the 2D case. The estimated 3D shape decompositions approximate human shape decomposition judgments. We present a tractable implementation of the framework, which begins by over-segmenting objects at concavities, and then probabilistically merges them to create a distribution over possible decompositions. This results in a hierarchy of decompositions at different structural scales, again closely matching known properties of human shape representation. The probabilistic estimation procedures that arise naturally in the model allow effective prediction of missing parts. We present results on shapes from a standard database illustrating the effectiveness of the approach.


Integrating Image Clustering and Codebook Learning

AAAI Conferences

Image clustering and visual codebook learning are two fundamental problems in computer vision and they are tightly related. On one hand, a good codebook can generate effective feature representations which largely affect clustering performance. On the other hand, class labels obtained from image clustering can serve as supervised information to guide codebook learning. Traditionally, these two processes are conducted separately and their correlation is generally ignored.In this paper, we propose a Double Layer Gaussian Mixture Model (DLGMM) to simultaneously perform image clustering and codebook learning. In DLGMM, two tasks are seamlessly coupled and can mutually promote each other. Cluster labels and codebook are jointly estimated to achieve the overall best performance. To incorporate the spatial coherence between neighboring visual patches, we propose a Spatially Coherent DLGMM which uses a Markov Random Field to encourage neighboring patches to share the same visual word label.We use variational inference to approximate the posterior of latent variables and learn model parameters.Experiments on two datasets demonstrate the effectiveness of two models.