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PolyLingua: Margin-based Inter-class Transformer for Robust Cross-domain Language Detection
Rezaabad, Ali Lotfi, Khanal, Bikram, Chaurasia, Shashwat, Zeng, Lu, Hong, Dezhi, Bashashati, Hossein, Butler, Thomas, Ganji, Megan
Language identification is a crucial first step in multilingual systems such as chatbots and virtual assistants, enabling linguistically and culturally accurate user experiences. Errors at this stage can cascade into downstream failures, setting a high bar for accuracy. Yet, existing language identification tools struggle with key cases -- such as music requests where the song title and user language differ. Open-source tools like LangDetect, FastText are fast but less accurate, while large language models, though effective, are often too costly for low-latency or low-resource settings. We introduce PolyLingua, a lightweight Transformer-based model for in-domain language detection and fine-grained language classification. It employs a two-level contrastive learning framework combining instance-level separation and class-level alignment with adaptive margins, yielding compact and well-separated embeddings even for closely related languages. Evaluated on two challenging datasets -- Amazon Massive (multilingual digital assistant utterances) and a Song dataset (music requests with frequent code-switching) -- PolyLingua achieves 99.25% F1 and 98.15% F1, respectively, surpassing Sonnet 3.5 while using 10x fewer parameters, making it ideal for compute- and latency-constrained environments.
HOLE: Homological Observation of Latent Embeddings for Neural Network Interpretability
Athreya, Sudhanva Manjunath, Rosen, Paul
Deep learning models have achieved remarkable success across various domains, yet their learned representations and decision-making processes remain largely opaque and hard to interpret. This work introduces HOLE (Homological Observation of Latent Embeddings), a method for analyzing and interpreting deep neural networks through persistent homology. HOLE extracts topological features from neural activations and presents them using a suite of visualization techniques, including Sankey diagrams, heatmaps, dendrograms, and blob graphs. These tools facilitate the examination of representation structure and quality across layers. We evaluate HOLE on standard datasets using a range of discriminative models, focusing on representation quality, interpretability across layers, and robustness to input perturbations and model compression. The results indicate that topological analysis reveals patterns associated with class separation, feature disentanglement, and model robustness, providing a complementary perspective for understanding and improving deep learning systems.
Artificial Intelligence-Driven Network-on-Chip Design Space Exploration: Neural Network Architectures for Design
Network-on-Chip (NoC) design requires exploring a high-dimensional configuration space to satisfy stringent throughput requirements and latency constraints. Traditional design space exploration techniques are often slow and struggle to handle complex, non-linear parameter interactions. This work presents a machine learning-driven framework that automates NoC design space exploration using BookSim simulations and reverse neural network models. Specifically, we compare three architectures - a Multi-Layer Perceptron (MLP),a Conditional Diffusion Model, and a Conditional Variational Autoencoder (CVAE) to predict optimal NoC parameters given target performance metrics. Our pipeline generates over 150,000 simulation data points across varied mesh topologies. The Conditional Diffusion Model achieved the highest predictive accuracy, attaining a mean squared error (MSE) of 0.463 on unseen data. Furthermore, the proposed framework reduces design exploration time by several orders of magnitude, making it a practical solution for rapid and scalable NoC co-design.
The Adoption and Usage of AI Agents: Early Evidence from Perplexity
Yang, Jeremy, Yonack, Noah, Zyskowski, Kate, Yarats, Denis, Ho, Johnny, Ma, Jerry
This paper presents the first large-scale field study of the adoption, usage intensity, and use cases of general-purpose AI agents operating in open-world web environments. Our analysis centers on Comet, an AI-powered browser developed by Perplexity, and its integrated agent, Comet Assistant. Drawing on hundreds of millions of anonymized user interactions, we address three fundamental questions: Who is using AI agents? How intensively are they using them? And what are they using them for? Our findings reveal substantial heterogeneity in adoption and usage across user segments. Earlier adopters, users in countries with higher GDP per capita and educational attainment, and individuals working in digital or knowledge-intensive sectors -- such as digital technology, academia, finance, marketing, and entrepreneurship -- are more likely to adopt or actively use the agent. To systematically characterize the substance of agent usage, we introduce a hierarchical agentic taxonomy that organizes use cases across three levels: topic, subtopic, and task. The two largest topics, Productivity & Workflow and Learning & Research, account for 57% of all agentic queries, while the two largest subtopics, Courses and Shopping for Goods, make up 22%. The top 10 out of 90 tasks represent 55% of queries. Personal use constitutes 55% of queries, while professional and educational contexts comprise 30% and 16%, respectively. In the short term, use cases exhibit strong stickiness, but over time users tend to shift toward more cognitively oriented topics. The diffusion of increasingly capable AI agents carries important implications for researchers, businesses, policymakers, and educators, inviting new lines of inquiry into this rapidly emerging class of AI capabilities.
More than Segmentation: Benchmarking SAM 3 for Segmentation, 3D Perception, and Reconstruction in Robotic Surgery
Dong, Wenzhen, Yu, Jieming, Huang, Yiming, Wang, Hongqiu, Zhu, Lei, Chung, Albert C. S., Ren, Hongliang, Bai, Long
The recent SAM 3 and SAM 3D have introduced significant advancements over the predecessor, SAM 2, particularly with the integration of language-based segmentation and enhanced 3D perception capabilities. SAM 3 supports zero-shot segmentation across a wide range of prompts, including point, bounding box, and language-based prompts, allowing for more flexible and intuitive interactions with the model. In this empirical evaluation, we assess the performance of SAM 3 in robot-assisted surgery, benchmarking its zero-shot segmentation with point and bounding box prompts and exploring its effectiveness in dynamic video tracking, alongside its newly introduced language prompt segmentation. While language prompts show potential, their performance in the surgical domain is currently suboptimal, highlighting the need for further domain-specific training. Additionally, we investigate SAM 3D's depth reconstruction abilities, demonstrating its capacity to process surgical scene data and reconstruct 3D anatomical structures from 2D images. Through comprehensive testing on the MICCAI EndoVis 2017 and En-doVis 2018 benchmarks, SAM 3 shows clear improvements over SAM and SAM 2 in both image and video segmentation under spatial prompts, while the zero-shot evaluations of SAM 3D on SCARED, StereoMIS, and EndoNeRF indicate strong monocular depth estimation and realistic 3D instrument reconstruction, yet also reveal remaining limitations in complex, highly dynamic surgical scenes.
Local-Curvature-Aware Knowledge Graph Embedding: An Extended Ricci Flow Approach
Luo, Zhengquan, Tadmor, Guy, Amar, Or, Zeevi, David, Xu, Zhiqiang
Knowledge graph embedding (KGE) relies on the geometry of the embedding space to encode semantic and structural relations. Existing methods place all entities on one homogeneous manifold, Euclidean, spherical, hyperbolic, or their product/multi-curvature variants, to model linear, symmetric, or hierarchical patterns. Yet a predefined, homogeneous manifold cannot accommodate the sharply varying curvature that real-world graphs exhibit across local regions. Since this geometry is imposed a priori, any mismatch with the knowledge graph's local curvatures will distort distances between entities and hurt the expressiveness of the resulting KGE. To rectify this, we propose RicciKGE to have the KGE loss gradient coupled with local curvatures in an extended Ricci flow such that entity embeddings co-evolve dynamically with the underlying manifold geometry towards mutual adaptation. Theoretically, when the coupling coefficient is bounded and properly selected, we rigorously prove that i) all the edge-wise curvatures decay exponentially, meaning that the manifold is driven toward the Euclidean flatness; and ii) the KGE distances strictly converge to a global optimum, which indicates that geometric flattening and embedding optimization are promoting each other. Experimental improvements on link prediction and node classification benchmarks demonstrate RicciKGE's effectiveness in adapting to heterogeneous knowledge graph structures.
LightSearcher: Efficient DeepSearch via Experiential Memory
Lan, Hengzhi, Yu, Yue, Qian, Li, Peng, Li, Wu, Jie, Liu, Wei, Luan, Jian, Bai, Ting
DeepSearch paradigms have become a core enabler for deep reasoning models, allowing them to invoke external search tools to access up-to-date, domain-specific knowledge beyond parametric boundaries, thereby enhancing the depth and factual reliability of reasoning. Building upon this foundation, recent advances in reinforcement learning (RL) have further empowered models to autonomously and strategically control search tool usage, optimizing when and how to query external knowledge sources. Yet, these RL-driven DeepSearch systems often reveal a see-saw trade-off between accuracy and efficiency-frequent tool invocations can improve factual correctness but lead to unnecessary computational overhead and diminished efficiency. To address this challenge, we propose LightSearcher, an efficient RL framework that incorporates textual experiential memory by learning contrastive reasoning trajectories to generate interpretable summaries of successful reasoning patterns. In addition, it employs an adaptive reward shaping mechanism that penalizes redundant tool calls only in correct-answer scenarios. This design effectively balances the inherent accuracy-efficiency trade-off in DeepSearch paradigms. Experiments on four multi-hop QA benchmarks show that LightSearcher maintains accuracy comparable to SOTA baseline ReSearch, while reducing search tool invocations by 39.6%, inference time by 48.6%, and token consumption by 21.2%, demonstrating its superior efficiency.
Toward Efficient and Robust Behavior Models for Multi-Agent Driving Simulation
Konstantinidis, Fabian, Sackmann, Moritz, Hofmann, Ulrich, Stiller, Christoph
Scalable multi-agent driving simulation requires behavior models that are both realistic and computationally efficient. We address this by optimizing the behavior model that controls individual traffic participants. To improve efficiency, we adopt an instance-centric scene representation, where each traffic participant and map element is modeled in its own local coordinate frame. This design enables efficient, viewpoint-invariant scene encoding and allows static map tokens to be reused across simulation steps. To model interactions, we employ a query-centric symmetric context encoder with relative positional encodings between local frames. We use Adversarial Inverse Reinforcement Learning to learn the behavior model and propose an adaptive reward transformation that automatically balances robustness and realism during training. Experiments demonstrate that our approach scales efficiently with the number of tokens, significantly reducing training and inference times, while outperforming several agent-centric baselines in terms of positional accuracy and robustness.
Distributed scalable coupled policy algorithm for networked multi-agent reinforcement learning
Dai, Pengcheng, Wang, Dongming, Yu, Wenwu, Ren, Wei
This paper studies networked multi-agent reinforcement learning (NMARL) with interdependent rewards and coupled policies. In this setting, each agent's reward depends on its own state-action pair as well as those of its direct neighbors, and each agent's policy is parameterized by its local parameters together with those of its $κ_{p}$-hop neighbors, with $κ_{p}\geq 1$ denoting the coupled radius. The objective of the agents is to collaboratively optimize their policies to maximize the discounted average cumulative reward. To address the challenge of interdependent policies in collaborative optimization, we introduce a novel concept termed the neighbors' averaged $Q$-function and derive a new expression for the coupled policy gradient. Based on these theoretical foundations, we develop a distributed scalable coupled policy (DSCP) algorithm, where each agent relies only on the state-action pairs of its $κ_{p}$-hop neighbors and the rewards of its $(κ_{p}+1)$-hop neighbors. Specially, in the DSCP algorithm, we employ a geometric 2-horizon sampling method that does not require storing a full $Q$-table to obtain an unbiased estimate of the coupled policy gradient. Moreover, each agent interacts exclusively with its direct neighbors to obtain accurate policy parameters, while maintaining local estimates of other agents' parameters to execute its local policy and collect samples for optimization. These estimates and policy parameters are updated via a push-sum protocol, enabling distributed coordination of policy updates across the network. We prove that the joint policy produced by the proposed algorithm converges to a first-order stationary point of the objective function. Finally, the effectiveness of DSCP algorithm is demonstrated through simulations in a robot path planning environment, showing clear improvement over state-of-the-art methods.
Persona-based Multi-Agent Collaboration for Brainstorming
Straub, Nate, Khan, Saara, Jay, Katharina, Cabral, Brian, Linde, Oskar
Abstract--We demonstrate the importance of persona-based multi-agents brainstorming for both diverse topics and subject matter ideation. Prior work has shown that generalized multi-agent collaboration often provides better reasoning than a single agent alone [1]. In this paper, we propose and develop a framework for persona-based agent selection, showing how persona domain curation can improve brainstorming outcomes. Using multiple experimental setups, we evaluate brainstorming outputs across different persona pairings (e.g., Doctor vs VR Engineer) and A2A (agent-to-agent) dynamics (separate, together, separate-then-together). Our results show that (1) persona choice shapes idea domains, (2) collaboration mode shifts diversity of idea generation, and (3) multi-agent persona-driven brainstorming produces idea depth and cross-domain coverage. Brainstorming has historically been a human-centered activity where diverse individuals bring unique knowledge and perspectives to generate novel ideas. Locke's theory of knowledge formation emphasizes that combining and abstracting experiences across multiple people leads to more complex ideas. Similarly, since the 1950s and '60s, design thinking frameworks emphasize the importance of multiple participants generating and refining ideas through structured exploration of brainstorming to generate ideas for a pre-defined question [2]. These design thinking frameworks use a set of cognitive, strategic, and practical procedures for ideation [2] and for this paper we focus on'brainstorming' as an area of exploration for multi-agent collaboration. Brainstorming is normally done with multiple and diverse humans standing at a whiteboard together brainstorming ideas against a topic area that is put on the whiteboard.