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7 things you didn't probably know about artificial intelligence
AI or artificial intelligence is a field of computer science that's been relevant ever since the first computer was created back in the 1930s. Over the years, we have seen countless AI applications in both the social and technological aspects of our lives, but there is a still a significant part of this rapidly growing field that is unknown to most people. We will go over 7 things you didn't know about artificial intelligence that could be affecting your life right now. Do you ever wonder why you have to figure out all the CAPTCHAs to identify yourself? Well, back in 1950, Sir Alan Turing devised a test to determine if the user taking the test is either a computer or a human.
Some philosophical problems from the standpoint of artificial intelligence
"A computer program capable of acting intelligently in the world must have a general representation of the world in terms of which its inputs are interpreted. Designing such a program requires commitments about what knowledge is and how it is obtained. Thus, some of the major traditional problems of philosophy arise in artificial intelligence.More specifically, we want a computer program that decides what to do by inferring in a formal language that a certain strategy will achieve its assigned goal. This requires formalizing concepts of causality, ability, and knowledge. Such formalisms are also considered in philosophical logic." - from the Introduction reprinted in Matthew Ginsberg (ed.), Readings in Nonmonotonic Reasoning, pp. 26-45, San Francisco: Morgan Kaufmann Publishers, Inc., 1987.Stanford web version. D. Michie and B. Meltzer (Eds.), Machine intelligence 4 - Edinburgh: Edinburgh University Press, 463-502
Machine Intelligence 4
Meltzer, Bernard | Michie, Donald
Note: PDF of full volume downloadable by clicking on title above (32.8 MB). Selected individual chapters available from the links below.CONTENTSINTRODUCTORY MATERIALMATHEMATICAL FOUNDATIONS1 Program scheme equivalences and second-order logic. D. C. COOPER 32 Programs and their proofs: an algebraic approach.R. M. BURSTALL and P. J. LANDIN 173 Towards the unique decomposition of graphs. C. R. SNOW andH. I. SCOINS 45THEOREM PROVING4 Advances and problems in mechanical proof procedures. D. PRAWITZ 595 Theorem-provers combining model elimination and Tesolution.D. W. LOVELAND 736 Semantic trees in automatic theorem-proving. R. KOWALSKI andP. J. HAYES 877 A machine-oriented logic incorporating the equality relation.E. E. SIBERT 1038 Paramodulation and theorem-proving in first-order theories withequality. G. ROBINSON and L. Wos 1359 Mechanizing higher-order logic. J. A. ROBINSON 151DEDUCTIVE INFORMATION RETRIEVAL10 Theorem proving and information retrieval. J. L. DARLINGTON 17311 Theorem-proving by resolution as a basis for question-answeringsystems. C. CORDELL GREEN 183MACHINE LEARNING AND HEURISTIC PROGRAMMING12 Heuristic dendral: a program for generating explanatory hypothesesin organic chemistry. B. BUCHANAN, G. SUTHERLAND andE. A. FEIGENBAUM 20913 A chess-playing program. J. J. SCOTT 25514 Analysis of the machine chess game. I. J. GOOD 26715 PROSEโParsing Recogniser Outputting Sentences in English.D. B. VIGOR, D. URQUHART and A. WILKINSON 27116 The organization of interaction in collectives of automata. 285V. I. VARSHAVSKY COGNITIVE PROCESSES: METHODS AND MODELS17 Steps towards a model of word selection. G. R. Kiss 31518 The game of hare and hounds and the statistical study of literaryvocabulary. S. H. STOREY and M. A. MAYBREY 33719 The holophone โrecent developments. D. J. WILLSHAW andH. C. LONGUET-HIGGINS 349PATTERN RECOGNITION20 Pictorial relationships โ a syntactic approach. M. B. CLOWES 36121 On the construction of an efficient feature space for optical characterrecognition. A. W. M. COOMBS 38522 Linear skeletons from square cupboards. C. J. HILDITCH 403PROBLEM-ORIENTED LANGUAGES23 Absys 1: an incremental compiler for assertions; an introduction.J. M. FOSTER and E. W. ELCOCK 423PRINCIPLES FOR DESIGNING INTELLIGENT ROBOTS24 Planning and generalisation in an automaton/environment system.J. E. DORAN 43325 Freddy in toyland. R. J. POPPLESTONE 45526 Some philosophical problems from the standpoint of artificialintelligence. J. MCCARTHY and P. J. HAYES 463INDEX 505 Machine Intelligence Workshop
COMPUTER SOLUTION OF CALCULUS WORD PROBLEMS
A program was writte n to solve calculus word problems. The program, CARPS (CAlculus Rate Problem Solver), is restricte d to rate problems. The overall plan of the program is simila r to Bobrow's STUDENT, the primary difference being the introductio n of "structures " as the internal model in CARPS. Structures are stored internally as trees, each structure holding the information gathered about one object.In Walker, D. E. & Norton, L. N. (eds. ), IJCAI 1969: INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE, May 7-9, 1969 Washington, D. C., pp. 241-252