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Deployment of Reliable Visual Inertial Odometry Approaches for Unmanned Aerial Vehicles in Real-world Environment

arXiv.org Artificial Intelligence

Integration of Visual Inertial Odometry (VIO) methods into a modular control system designed for deployment of Unmanned Aerial Vehicles (UAVs) and teams of cooperating UAVs in real-world conditions are presented in this paper. Reliability analysis and fair performance comparison of several methods integrated into a control pipeline for achieving full autonomy in real conditions is provided. Although most VIO algorithms achieve excellent localization precision and negligible drift on artificially created datasets, the aspects of reliability in non-ideal situations, robustness to degraded sensor data, and the effects of external disturbances and feedback control coupling are not well studied. These imperfections, which are inherently present in cases of real-world deployment of UAVs, negatively affect the ability of the most used VIO approaches to output a sensible pose estimation. We identify the conditions that are critical for a reliable flight under VIO localization and propose workarounds and compensations for situations in which such conditions cannot be achieved. The performance of the UAV system with integrated VIO methods is quantitatively analyzed w.r.t. RTK ground truth and the ability to provide reliable pose estimation for the feedback control is demonstrated onboard a UAV that is tracking dynamic trajectories under challenging illumination.


CrossDTR: Cross-view and Depth-guided Transformers for 3D Object Detection

arXiv.org Artificial Intelligence

To achieve accurate 3D object detection at a low cost for autonomous driving, many multi-camera methods have been proposed and solved the occlusion problem of monocular approaches. However, due to the lack of accurate estimated depth, existing multi-camera methods often generate multiple bounding boxes along a ray of depth direction for difficult small objects such as pedestrians, resulting in an extremely low recall. Furthermore, directly applying depth prediction modules to existing multi-camera methods, generally composed of large network architectures, cannot meet the real-time requirements of self-driving applications. To address these issues, we propose Cross-view and Depth-guided Transformers for 3D Object Detection, CrossDTR. First, our lightweight depth predictor is designed to produce precise object-wise sparse depth maps and low-dimensional depth embeddings without extra depth datasets during supervision. Second, a cross-view depth-guided transformer is developed to fuse the depth embeddings as well as image features from cameras of different views and generate 3D bounding boxes. Extensive experiments demonstrated that our method hugely surpassed existing multi-camera methods by 10 percent in pedestrian detection and about 3 percent in overall mAP and NDS metrics. Also, computational analyses showed that our method is 5 times faster than prior approaches. Our codes will be made publicly available at https://github.com/sty61010/CrossDTR.


TopoBERT: Plug and Play Toponym Recognition Module Harnessing Fine-tuned BERT

arXiv.org Artificial Intelligence

Extracting precise geographical information from textual contents is crucial in a plethora of applications. For example, during hazardous events, a robust and unbiased toponym extraction framework can provide an avenue to tie the location concerned to the topic discussed by news media posts and pinpoint humanitarian help requests or damage reports from social media. Early studies have leveraged rule-based, gazetteer-based, deep learning, and hybrid approaches to address this problem. However, the performance of existing tools is deficient in supporting operations like emergency rescue, which relies on fine-grained, accurate geographic information. The emerging pretrained language models can better capture the underlying characteristics of text information, including place names, offering a promising pathway to optimize toponym recognition to underpin practical applications. In this paper, TopoBERT, a toponym recognition module based on a one dimensional Convolutional Neural Network (CNN1D) and Bidirectional Encoder Representation from Transformers (BERT), is proposed and fine-tuned. Three datasets (CoNLL2003-Train, Wikipedia3000, WNUT2017) are leveraged to tune the hyperparameters, discover the best training strategy, and train the model. Another two datasets (CoNLL2003-Test and Harvey2017) are used to evaluate the performance. Three distinguished classifiers, linear, multi-layer perceptron, and CNN1D, are benchmarked to determine the optimal model architecture. TopoBERT achieves state-of-the-art performance (f1-score=0.865) compared to the other five baseline models and can be applied to diverse toponym recognition tasks without additional training.


Robust Budget Pacing with a Single Sample

arXiv.org Artificial Intelligence

Major Internet advertising platforms offer budget pacing tools as a standard service for advertisers to manage their ad campaigns. Given the inherent non-stationarity in an advertiser's value and also competing advertisers' values over time, a commonly used approach is to learn a target expenditure plan that specifies a target spend as a function of time, and then run a controller that tracks this plan. This raises the question: how many historical samples are required to learn a good expenditure plan? We study this question by considering an advertiser repeatedly participating in $T$ second-price auctions, where the tuple of her value and the highest competing bid is drawn from an unknown time-varying distribution. The advertiser seeks to maximize her total utility subject to her budget constraint. Prior work has shown the sufficiency of $T\log T$ samples per distribution to achieve the optimal $O(\sqrt{T})$-regret. We dramatically improve this state-of-the-art and show that just one sample per distribution is enough to achieve the near-optimal $\tilde O(\sqrt{T})$-regret, while still being robust to noise in the sampling distributions.


Language Quantized AutoEncoders: Towards Unsupervised Text-Image Alignment

arXiv.org Artificial Intelligence

Recent progress in scaling up large language models has shown impressive capabilities in performing few-shot learning across a wide range of text-based tasks. However, a key limitation is that these language models fundamentally lack visual perception - a crucial attribute needed to extend these models to be able to interact with the real world and solve vision tasks, such as in visual-question answering and robotics. Prior works have largely connected image to text through pretraining and/or fine-tuning on curated image-text datasets, which can be a costly and expensive process. In order to resolve this limitation, we propose a simple yet effective approach called Language-Quantized AutoEncoder (LQAE), a modification of VQ-VAE that learns to align text-image data in an unsupervised manner by leveraging pretrained language models (e.g., BERT, RoBERTa). Our main idea is to encode image as sequences of text tokens by directly quantizing image embeddings using a pretrained language codebook. We then apply random masking followed by a BERT model, and have the decoder reconstruct the original image from BERT predicted text token embeddings. By doing so, LQAE learns to represent similar images with similar clusters of text tokens, thereby aligning these two modalities without the use of aligned text-image pairs. This enables few-shot image classification with large language models (e.g., GPT-3) as well as linear classification of images based on BERT text features. To the best of our knowledge, our work is the first work that uses unaligned images for multimodal tasks by leveraging the power of pretrained language models.


Diversity Through Exclusion (DTE): Niche Identification for Reinforcement Learning through Value-Decomposition

arXiv.org Artificial Intelligence

Many environments contain numerous available niches of variable value, each associated with a different local optimum in the space of behaviors (policy space). In such situations it is often difficult to design a learning process capable of evading distraction by poor local optima long enough to stumble upon the best available niche. In this work we propose a generic reinforcement learning (RL) algorithm that performs better than baseline deep Q-learning algorithms in such environments with multiple variably-valued niches. The algorithm we propose consists of two parts: an agent architecture and a learning rule. The agent architecture contains multiple sub-policies. The learning rule is inspired by fitness sharing in evolutionary computation and applied in reinforcement learning using Value-Decomposition-Networks in a novel manner for a single-agent's internal population. It can concretely be understood as adding an extra loss term where one policy's experience is also used to update all the other policies in a manner that decreases their value estimates for the visited states. In particular, when one sub-policy visits a particular state frequently this decreases the value predicted for other sub-policies for going to that state. Further, we introduce an artificial chemistry inspired platform where it is easy to create tasks with multiple rewarding strategies utilizing different resources (i.e. multiple niches). We show that agents trained this way can escape poor-but-attractive local optima to instead converge to harder-to-discover higher value strategies in both the artificial chemistry environments and in simpler illustrative environments.


CoNT: Contrastive Neural Text Generation

arXiv.org Artificial Intelligence

Recently, contrastive learning attracts increasing interests in neural text generation as a new solution to alleviate the exposure bias problem. It introduces a sequence-level training signal which is crucial to generation tasks that always rely on auto-regressive decoding. However, previous methods using contrastive learning in neural text generation usually lead to inferior performance. In this paper, we analyse the underlying reasons and propose a new Contrastive Neural Text generation framework, CoNT. CoNT addresses bottlenecks that prevent contrastive learning from being widely adopted in generation tasks from three aspects -- the construction of contrastive examples, the choice of the contrastive loss, and the strategy in decoding. We validate CoNT on five generation tasks with ten benchmarks, including machine translation, summarization, code comment generation, data-to-text generation and commonsense generation. Experimental results show that CoNT clearly outperforms the conventional training framework on all the ten benchmarks with a convincing margin. Especially, CoNT surpasses previous the most competitive contrastive learning method for text generation, by 1.50 BLEU on machine translation and 1.77 ROUGE-1 on summarization, respectively. It achieves new state-of-the-art on summarization, code comment generation (without external data) and data-to-text generation.


From slides (through tiles) to pixels: an explainability framework for weakly supervised models in pre-clinical pathology

arXiv.org Artificial Intelligence

In pre-clinical pathology, there is a paradox between the abundance of raw data (whole slide images from many organs of many individual animals) and the lack of pixel-level slide annotations done by pathologists. Due to time constraints and requirements from regulatory authorities, diagnoses are instead stored as slide labels. Weakly supervised training is designed to take advantage of those data, and the trained models can be used by pathologists to rank slides by their probability of containing a given lesion of interest. In this work, we propose a novel contextualized eXplainable AI (XAI) framework and its application to deep learning models trained on Whole Slide Images (WSIs) in Digital Pathology. Specifically, we apply our methods to a multi-instance-learning (MIL) model, which is trained solely on slide-level labels, without the need for pixel-level annotations. We validate quantitatively our methods by quantifying the agreements of our explanations' heatmaps with pathologists' annotations, as well as with predictions from a segmentation model trained on such annotations. We demonstrate the stability of the explanations with respect to input shifts, and the fidelity with respect to increased model performance. We quantitatively evaluate the correlation between available pixel-wise annotations and explainability heatmaps. We show that the explanations on important tiles of the whole slide correlate with tissue changes between healthy regions and lesions, but do not exactly behave like a human annotator. This result is coherent with the model training strategy.


Accelerating exploration of Marine Cloud Brightening impacts on tipping points Using an AI Implementation of Fluctuation-Dissipation Theorem

arXiv.org Artificial Intelligence

Marine cloud brightening (MCB) is a proposed climate intervention technology to partially offset greenhouse gas warming and possibly avoid crossing climate tipping points. The impacts of MCB on regional climate are typically estimated using computationally expensive Earth System Model (ESM) simulations, preventing a thorough assessment of the large possibility space of potential MCB interventions. Here, we describe an AI model, named AiBEDO, that can be used to rapidly projects climate responses to forcings via a novel application of the Fluctuation-Dissipation Theorem (FDT). AiBEDO is a Multilayer Perceptron (MLP) model that uses maps monthly-mean radiation anomalies to surface climate anomalies at a range of time lags. By leveraging a large existing dataset of ESM simulations containing internal climate noise, we use AiBEDO to construct an FDT operator that successfully projects climate responses to MCB forcing, when evaluated against ESM simulations. We propose that AiBEDO-FDT can be used to optimize MCB forcing patterns to reduce tipping point risks while minimizing negative side effects in other parts of the climate.


Unsupervised Learning of Sampling Distributions for Particle Filters

arXiv.org Machine Learning

Accurate estimation of the states of a nonlinear dynamical system is crucial for their design, synthesis, and analysis. Particle filters are estimators constructed by simulating trajectories from a sampling distribution and averaging them based on their importance weight. For particle filters to be computationally tractable, it must be feasible to simulate the trajectories by drawing from the sampling distribution. Simultaneously, these trajectories need to reflect the reality of the nonlinear dynamical system so that the resulting estimators are accurate. Thus, the crux of particle filters lies in designing sampling distributions that are both easy to sample from and lead to accurate estimators. In this work, we propose to learn the sampling distributions. We put forward four methods for learning sampling distributions from observed measurements. Three of the methods are parametric methods in which we learn the mean and covariance matrix of a multivariate Gaussian distribution; each methods exploits a different aspect of the data (generic, time structure, graph structure). The fourth method is a nonparametric alternative in which we directly learn a transform of a uniform random variable. All four methods are trained in an unsupervised manner by maximizing the likelihood that the states may have produced the observed measurements. Our computational experiments demonstrate that learned sampling distributions exhibit better performance than designed, minimum-degeneracy sampling distributions.