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Comparison of Human and Machine Word Recognition
Schenkel, Markus, Latimer, Cyril, Jabri, Marwan A.
We present a study which is concerned with word recognition rates for heavily degraded documents. We compare human with machine reading capabilities in a series of experiments, which explores the interaction of word/non-word recognition, word frequency and legality of non-words with degradation level. We also study the influence of character segmentation, and compare human performance with that of our artificial neural network model for reading. We found that the proposed computer model uses word context as efficiently as humans, but performs slightly worse on the pure character recognition task. 1 Introduction Optical Character Recognition (OCR) of machine-print document images ยทhas matured considerably during the last decade. Recognition rates as high as 99.5% have been reported on good quality documents. However, for lower image resolutions (200 Dpl and below), noisy images, images with blur or skew, the recognition rate declines considerably. In bad quality documents, character segmentation is as big a problem as the actual character recognition.
Recurrent Neural Networks Can Learn to Implement Symbol-Sensitive Counting
Recently researchers have derived formal complexity analysis of analog computation in the setting of discrete-time dynamical systems. As an empirical constrast, training recurrent neural networks (RNNs) produces self -organized systems that are realizations of analog mechanisms. Previous work showed that a RNN can learn to process a simple context-free language (CFL) by counting. Herein, we extend that work to show that a RNN can learn a harder CFL, a simple palindrome, by organizing its resources into a symbol-sensitive counting solution, and we provide a dynamical systems analysis which demonstrates how the network: can not only count, but also copy and store counting infonnation. 1 INTRODUCTION Several researchers have recently derived results in analog computation theory in the setting of discrete-time dynamical systems(Siegelmann, 1994; Maass & Opren, 1997; Moore, 1996; Casey, 1996). For example, a dynamical recognizer (DR) is a discrete-time continuous dynamical system with a given initial starting point and a finite set of Boolean output decision functions(pollack.
Generalization in Decision Trees and DNF: Does Size Matter?
Golea, Mostefa, Bartlett, Peter L., Lee, Wee Sun, Mason, Llew
Recent theoretical results for pattern classification with thresholded real-valued functions (such as support vector machines, sigmoid networks, and boosting) give bounds on misclassification probability that do not depend on the size of the classifier, and hence can be considerably smaller than the bounds that follow from the VC theory. In this paper, we show that these techniques can be more widely applied, by representing other boolean functions as two-layer neural networks (thresholded convex combinations of boolean functions).
The Canonical Distortion Measure in Feature Space and 1-NN Classification
Baxter, Jonathan, Bartlett, Peter L.
We prove that the Canonical Distortion Measure (CDM) [2, 3] is the optimal distance measure to use for I nearest-neighbour (l-NN) classification, and show that it reduces to squared Euclidean distance in feature space for function classes that can be expressed as linear combinations of a fixed set of features. PAClike bounds are given on the samplecomplexity required to learn the CDM. An experiment is presented in which a neural network CDM was learnt for a Japanese OCR environment and then used to do INN classification.
Recurrent Neural Networks Can Learn to Implement Symbol-Sensitive Counting
Recently researchers have derived formal complexity analysis of analog computation in the setting of discrete-time dynamical systems. As an empirical constrast, training recurrent neural networks (RNNs) produces self -organized systems that are realizations of analog mechanisms. Previous work showed that a RNN can learn to process a simple context-free language (CFL) by counting. Herein, we extend that work to show that a RNN can learn a harder CFL, a simple palindrome, by organizing its resources into a symbol-sensitive counting solution, and we provide a dynamical systems analysis which demonstrates how the network: can not only count, but also copy and store counting infonnation. 1 INTRODUCTION Several researchers have recently derived results in analog computation theory in the setting of discrete-time dynamical systems(Siegelmann, 1994; Maass & Opren, 1997; Moore, 1996; Casey, 1996). For example, a dynamical recognizer (DR) is a discrete-time continuous dynamical system with a given initial starting point and a finite set of Boolean output decision functions(pollack.
The Canonical Distortion Measure in Feature Space and 1-NN Classification
Baxter, Jonathan, Bartlett, Peter L.
We prove that the Canonical Distortion Measure (CDM) [2, 3] is the optimal distance measure to use for I nearest-neighbour (l-NN) classification, andshow that it reduces to squared Euclidean distance in feature space for function classes that can be expressed as linear combinations of a fixed set of features.
Generalization in Decision Trees and DNF: Does Size Matter?
Golea, Mostefa, Bartlett, Peter L., Lee, Wee Sun, Mason, Llew
Recent theoretical results for pattern classification with thresholded real-valuedfunctions (such as support vector machines, sigmoid networks,and boosting) give bounds on misclassification probability that do not depend on the size of the classifier, and hence can be considerably smaller than the bounds that follow from the VC theory. In this paper, we show that these techniques can be more widely applied, by representing other boolean functions as two-layer neural networks (thresholded convex combinations of boolean functions).
Comparison of Human and Machine Word Recognition
Schenkel, Markus, Latimer, Cyril, Jabri, Marwan A.
We present a study which is concerned with word recognition rates for heavily degraded documents. We compare human with machine reading capabilitiesin a series of experiments, which explores the interaction of word/non-word recognition, word frequency and legality of non-words with degradation level. We also study the influence of character segmentation, andcompare human performance with that of our artificial neural network model for reading. We found that the proposed computer model uses word context as efficiently as humans, but performs slightly worse on the pure character recognition task. 1 Introduction Optical Character Recognition (OCR) of machine-print document images ยทhas matured considerably during the last decade. Recognition rates as high as 99.5% have been reported ongood quality documents. However, for lower image resolutions (200 Dpl and below), noisy images, images with blur or skew, the recognition rate declines considerably. Inbad quality documents, character segmentation is as big a problem as the actual character recognition.
Recurrent Neural Networks Can Learn to Implement Symbol-Sensitive Counting
Recently researchers have derived formal complexity analysis of analog computation in the setting of discrete-time dynamical systems. As an empirical constrast, training recurrent neural networks (RNNs) produces self -organized systems that are realizations of analog mechanisms. Previous workshowed that a RNN can learn to process a simple context-free language (CFL) by counting. Herein, we extend that work to show that a RNN can learn a harder CFL, a simple palindrome, by organizing its resources intoa symbol-sensitive counting solution, and we provide a dynamical systemsanalysis which demonstrates how the network: can not only count, but also copy and store counting infonnation. 1 INTRODUCTION Several researchers have recently derived results in analog computation theory in the setting ofdiscrete-time dynamical systems(Siegelmann, 1994; Maass & Opren, 1997; Moore, 1996; Casey, 1996). For example, a dynamical recognizer (DR) is a discrete-time continuous dynamicalsystem with a given initial starting point and a finite set of Boolean output decision functions(pollack.
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