Oceania
Human-Robot Commensality: Bite Timing Prediction for Robot-Assisted Feeding in Groups
Ondras, Jan, Anwar, Abrar, Wu, Tong, Bu, Fanjun, Jung, Malte, Ortiz, Jorge Jose, Bhattacharjee, Tapomayukh
We develop data-driven models to predict when a robot should feed during social dining scenarios. Being able to eat independently with friends and family is considered one of the most memorable and important activities for people with mobility limitations. While existing robotic systems for feeding people with mobility limitations focus on solitary dining, commensality, the act of eating together, is often the practice of choice. Sharing meals with others introduces the problem of socially appropriate bite timing for a robot, i.e. the appropriate timing for the robot to feed without disrupting the social dynamics of a shared meal. Our key insight is that bite timing strategies that take into account the delicate balance of social cues can lead to seamless interactions during robot-assisted feeding in a social dining scenario. We approach this problem by collecting a Human-Human Commensality Dataset (HHCD) containing 30 groups of three people eating together. We use this dataset to analyze human-human commensality behaviors and develop bite timing prediction models in social dining scenarios. We also transfer these models to human-robot commensality scenarios. Our user studies show that prediction improves when our algorithm uses multimodal social signaling cues between diners to model bite timing. The HHCD dataset, videos of user studies, and code are available at https://emprise.cs.cornell.edu/hrcom/
Consecutive Question Generation via Dynamic Multitask Learning
Li, Yunji, Li, Sujian, Shi, Xing
In this paper, we propose the task of consecutive question generation (CQG), which generates a set of logically related question-answer pairs to understand a whole passage, with a comprehensive consideration of the aspects including accuracy, coverage, and informativeness. To achieve this, we first examine the four key elements of CQG, i.e., question, answer, rationale, and context history, and propose a novel dynamic multitask framework with one main task generating a question-answer pair, and four auxiliary tasks generating other elements. It directly helps the model generate good questions through both joint training and self-reranking. At the same time, to fully explore the worth-asking information in a given passage, we make use of the reranking losses to sample the rationales and search for the best question series globally. Finally, we measure our strategy by QA data augmentation and manual evaluation, as well as a novel application of generated question-answer pairs on DocNLI. We prove that our strategy can improve question generation significantly and benefit multiple related NLP tasks.
What Has Been Enhanced in my Knowledge-Enhanced Language Model?
Hou, Yifan, Fu, Guoji, Sachan, Mrinmaya
Pretrained language models (LMs) do not capture factual knowledge very well. This has led to the development of a number of knowledge integration (KI) methods which aim to incorporate external knowledge into pretrained LMs. Even though KI methods show some performance gains over vanilla LMs, the inner-workings of these methods are not well-understood. For instance, it is unclear how and what kind of knowledge is effectively integrated into these models and if such integration may lead to catastrophic forgetting of already learned knowledge. This paper revisits the KI process in these models with an information-theoretic view and shows that KI can be interpreted using a graph convolution operation. We propose a probe model called \textit{Graph Convolution Simulator} (GCS) for interpreting knowledge-enhanced LMs and exposing what kind of knowledge is integrated into these models. We conduct experiments to verify that our GCS can indeed be used to correctly interpret the KI process, and we use it to analyze two well-known knowledge-enhanced LMs: ERNIE and K-Adapter, and find that only a small amount of factual knowledge is integrated in them. We stratify knowledge in terms of various relation types and find that ERNIE and K-Adapter integrate different kinds of knowledge to different extent. Our analysis also shows that simply increasing the size of the KI corpus may not lead to better KI; fundamental advances may be needed.
Prehistoric predator? Artificial intelligence says no
In an international collaboration, University of Queensland palaeontologist Dr Anthony Romilio used AI pattern recognition to re-analyse footprints from the Dinosaur Stampede National Monument, south-west of Winton in Central Queensland. "Large dinosaur footprints were first discovered back in the 1970s at a track site called the Dinosaur Stampede National Monument, and for many years they were believed to be left by a predatory dinosaur, like Australovenator, with legs nearly two metres long," said Dr Romilio. "The mysterious tracks were thought to be left during the mid-Cretaceous Period, around 93 million years ago. "But working out what dino species made the footprints exactly -- especially from tens of millions of years ago -- can be a pretty difficult and confusing business. "Particularly since these big tracks are surrounded by thousands of tiny dinosaur footprints, leading many to think that this predatory beast could have sparked a stampede of smaller dinosaurs. "So, to crack the case, we decided to employ an AI program called Deep Convolutional Neural Networks." It was trained with 1,500 dinosaur footprints, all of which were theropod or ornithopod in origin -- the groups of dinosaurs relevant to the Dinosaur Stampede National Monument prints. The results were clear: the tracks had been made by a herbivorous ornithopod dinosaur. Dr Jens Lallensack, lead author from Liverpool John Moores University in the UK, said that the computer assistance was vital, as the team was originally at an impasse. "We were pretty stuck, so thank god for modern technology," Dr Lallensack said. "In our research team of three, one person was pro-meat-eater, one person was undecided, and one was pro-plant-eater.
CALL FOR BOOK CHAPTER (Adversarial Multimedia Forensics) - Ehsan Nowrozi's Official WebSite
It is our pleasure to invite you to submit a chapter for inclusion in the “Adversarial Multimedia Forensics” book to be Published by Springer – Advances in Information Security. The submitted chapter should have 15-20 pages of single-space single-column in latex and include sufficient details to be useful for Cybersecurity Applications experts and readers with […]
The New Google AI Vision Categories
AI has enormous promise for improving and enriching our lives. However, serious concerns exist about its use, intrusion, and abuse. The Google AI arm revealed a variety of artificial intelligence projects it was working on, including one focused on preventing blindness. At its annual developer conference, Google unveiled 12 new AI project categories, some of which could lead to improved healthcare, others that could be used for creative purposes, and others that might be fun to play with. Google's new wildfire tracking feature is now available in the United States, Canada, Mexico, and some parts of Australia.
Google Play launches UPI Autopay payment option for subscription-based purchases in India - Express Computer
Google Play has been committed to giving users safe and convenient ways to pay for their favorite apps and games – while helping developers of all sizes transact with millions of users globally and build successful businesses on the platform. In line with this commitment, Google announced that it is introducing UPI Autopay as a payment option for subscription-based purchases on Google Play in India. Introduced under UPI 2.0 by NPCI, UPI Autopay helps customers make recurring payments using any UPI application that supports the feature. Saurabh Agarwal, Head of Google Play Retail & Payments Activation – India, Vietnam, Australia & New Zealand said, "We are always looking at adding popular and effective forms of payment around the world to ensure people can pay for apps and in-app content conveniently. With the introduction of UPI Autopay on the platform, we aim to extend the convenience of UPI to subscription-based purchases, helping many more people access helpful and delightful services – while enabling local developers to grow their subscription-based businesses on Google Play."
Prehistoric predator? Artificial intelligence says no
Artificial intelligence has revealed that prehistoric footprints thought to be made by a vicious dinosaur predator were in fact from a timid herbivore. In an international collaboration, University of Queensland paleontologist Dr. Anthony Romilio used AI pattern recognition to re-analyze footprints from the Dinosaur Stampede National Monument, south-west of Winton in Central Queensland. "Large dinosaur footprints were first discovered back in the 1970s at a track site called the Dinosaur Stampede National Monument, and for many years they were believed to be left by a predatory dinosaur, like Australovenator, with legs nearly two meters long," said Dr. Romilio. "The mysterious tracks were thought to be left during the mid-Cretaceous Period, around 93 million years ago. "But working out what dino species made the footprints exactly--especially from tens of millions of years ago--can be a pretty difficult and confusing business.
A machine learning approach for the discrimination of theropod and ornithischian dinosaur tracks
Distinguishing between tridactyl (three-toed) dinosaur tracks of the herbivorous ornithischians and the predominantly carnivorous theropods is a complex and long-standing problem [1–9]. Broadly, ornithischian tracks are expected to be wider and more symmetric than theropod tracks, with digit impression III less projecting beyond digit impressions II and IV, and with digit impressions being broader, more splayed apart, and terminating in blunt hoof marks instead of sharp claw marks. However, any of these characteristics can be found in both groups, and which are the most important depends on the particular track type in question. Moratalla et al. [1] presented a quantitative approach to discriminate these groups, albeit limited to larger theropod and ornithopod tracks. Limitations of this approach include the small sample size, issues with the measurement scheme and omission of relevant shape characteristics [1,5,6]; despite this, the method has found wide application [3,9–12]. To overcome the limitations of previous statistical approaches, and to remove as much subjectivity as possible, we trained and then employed an artificial neural network to categorize outlines of tridactyl dinosaur footprints as theropod or ornithischian. Artificial neural networks are a type of nonlinear model that can learn from data, and a principal component of machine learning and artificial intelligence. Inspired by the structure of the human brain, such neural networks comprise interconnected nodes (or neurons), with each connection represented by a number (weight).
Self-supervised remote sensing feature learning: Learning Paradigms, Challenges, and Future Works
Tao, Chao, Qi, Ji, Guo, Mingning, Zhu, Qing, Li, Haifeng
Deep learning has achieved great success in learning features from massive remote sensing images (RSIs). To better understand the connection between feature learning paradigms (e.g., unsupervised feature learning (USFL), supervised feature learning (SFL), and self-supervised feature learning (SSFL)), this paper analyzes and compares them from the perspective of feature learning signals, and gives a unified feature learning framework. Under this unified framework, we analyze the advantages of SSFL over the other two learning paradigms in RSIs understanding tasks and give a comprehensive review of the existing SSFL work in RS, including the pre-training dataset, self-supervised feature learning signals, and the evaluation methods. We further analyze the effect of SSFL signals and pre-training data on the learned features to provide insights for improving the RSI feature learning. Finally, we briefly discuss some open problems and possible research directions.