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A-MuSIC: An Adaptive Ensemble System For Visual Place Recognition In Changing Environments

arXiv.org Artificial Intelligence

Visual place recognition (VPR) is an essential component of robot navigation and localization systems that allows them to identify a place using only image data. VPR is challenging due to the significant changes in a place's appearance under different illumination throughout the day, with seasonal weather and when observed from different viewpoints. Currently, no single VPR technique excels in every environmental condition, each exhibiting unique benefits and shortcomings. As a result, VPR systems combining multiple techniques achieve more reliable VPR performance in changing environments, at the cost of higher computational loads. Addressing this shortcoming, we propose an adaptive VPR system dubbed Adaptive Multi-Self Identification and Correction (A-MuSIC). We start by developing a method to collect information of the runtime performance of a VPR technique by analysing the frame-to-frame continuity of matched queries. We then demonstrate how to operate the method on a static ensemble of techniques, generating data on which techniques are contributing the most for the current environment. A-MuSIC uses the collected information to both select a minimal subset of techniques and to decide when a re-selection is required during navigation. A-MuSIC matches or beats state-of-the-art VPR performance across all tested benchmark datasets while maintaining its computational load on par with individual techniques.


PromptORE -- A Novel Approach Towards Fully Unsupervised Relation Extraction

arXiv.org Artificial Intelligence

Unsupervised Relation Extraction (RE) aims to identify relations between entities in text, without having access to labeled data during training. This setting is particularly relevant for domain specific RE where no annotated dataset is available and for open-domain RE where the types of relations are a priori unknown. Although recent approaches achieve promising results, they heavily depend on hyperparameters whose tuning would most often require labeled data. To mitigate the reliance on hyperparameters, we propose PromptORE, a ''Prompt-based Open Relation Extraction'' model. We adapt the novel prompt-tuning paradigm to work in an unsupervised setting, and use it to embed sentences expressing a relation. We then cluster these embeddings to discover candidate relations, and we experiment different strategies to automatically estimate an adequate number of clusters. To the best of our knowledge, PromptORE is the first unsupervised RE model that does not need hyperparameter tuning. Results on three general and specific domain datasets show that PromptORE consistently outperforms state-of-the-art models with a relative gain of more than 40% in B 3 , V-measure and ARI. Qualitative analysis also indicates PromptORE's ability to identify semantically coherent clusters that are very close to true relations.


Killer robot dogs that are controlled by soldiers' MINDS are trialed by Australian army

Daily Mail - Science & tech

Soldiers controlling a robot dog with their mind as they patrol a dusty road and sweep an delipidated building may sound like science fiction, but it is the scene in a real world demonstration. The Australian Army has perfected mind-controlling abilities with eight sensors neatly packed inside a helmet that work in tandem with a Microsoft HoloLens. The innovation features an AI-decoder that translates a soldier's brain signals into explainable instructions that are sent to the robotic quadruped, allowing humans to stay focused on their surroundings. A new video shows military personal conducting a simulated patrol clearance using the robot dog, which was instructed to sweep a facility using what it read from a person's brain waves - and with 94 percent accuracy. The system was developed by the University of Technology Sydney that first unveiled the innovation last year, but recently published a new paper detailing the work. 'The user used our augmented brain–robot interface (aBRI) platform to control the robot systems,' reads the paper published by American Chemical Society on March 16.


Move over, artificial intelligence. Scientists announce a new 'organoid intelligence' field

#artificialintelligence

Organoids are lab-grown tissues that resemble organs. These three-dimensional structures, usually derived from stem cells, have been used in labs for nearly two decades, where scientists have been able to avoid harmful human or animal testing by experimenting on the stand-ins for kidneys, lungs and other organs. Brain organoids don't actually resemble tiny versions of the human brain, but the pen dot-size cell cultures contain neurons that are capable of brainlike functions, forming a multitude of connections. Scientists call the phenomenon "intelligence in a dish." This magnified image shows a brain organoid produced in Hartung's lab.


Actuary, Data Analytics at TAL - Sydney, Australia

#artificialintelligence

Welcome to This Australian Life. From the millions of Australians we protect, to those that make it happen every day at TAL, people really are what we're all about. We want to grow with you. And support you to do your best work. That's why we're focused on developing leadership, promoting diversity, rewarding excellence and retaining great talent.


Staff Data Engineer at Family Zone - Perth, Australia

#artificialintelligence

Want to deliver tech with purpose, with people who care? Join us and develop cutting-edge software solutions that help keep children safe online. We're a tech company that exists to protect and support every child's digital journey. We've grown fast - we're ASX-listed and currently have over 500 people, working in Perth, Melbourne, Sydney, New Zealand, Europe (UK and Spain) and the US. We're all proud of our incredible journey so far... and the best is yet to come.


Containing a spread through sequential learning: to exploit or to explore?

arXiv.org Artificial Intelligence

The spread of an undesirable contact process, such as an infectious disease (e.g. COVID-19), is contained through testing and isolation of infected nodes. The temporal and spatial evolution of the process (along with containment through isolation) render such detection as fundamentally different from active search detection strategies. In this work, through an active learning approach, we design testing and isolation strategies to contain the spread and minimize the cumulative infections under a given test budget. We prove that the objective can be optimized, with performance guarantees, by greedily selecting the nodes to test. We further design reward-based methodologies that effectively minimize an upper bound on the cumulative infections and are computationally more tractable in large networks. These policies, however, need knowledge about the nodes' infection probabilities which are dynamically changing and have to be learned by sequential testing. We develop a message-passing framework for this purpose and, building on that, show novel tradeoffs between exploitation of knowledge through reward-based heuristics and exploration of the unknown through a carefully designed probabilistic testing. The tradeoffs are fundamentally distinct from the classical counterparts under active search or multi-armed bandit problems (MABs). We provably show the necessity of exploration in a stylized network and show through simulations that exploration can outperform exploitation in various synthetic and real-data networks depending on the parameters of the network and the spread.


Student Engagement Detection Using Emotion Analysis, Eye Tracking and Head Movement with Machine Learning

arXiv.org Artificial Intelligence

With the increase of distance learning, in general, and e-learning, in particular, having a system capable of determining the engagement of students is of primordial importance, and one of the biggest challenges, both for teachers, researchers and policy makers. Here, we present a system to detect the engagement level of the students. It uses only information provided by the typical built-in web-camera present in a laptop computer, and was designed to work in real time. We combine information about the movements of the eyes and head, and facial emotions to produce a concentration index with three classes of engagement: "very engaged", "nominally engaged" and "not engaged at all". The system was tested in a typical e-learning scenario, and the results show that it correctly identifies each period of time where students were "very engaged", "nominally engaged" and "not engaged at all". Additionally, the results also show that the students with best scores also have higher concentration indexes.


Visual-Language Prompt Tuning with Knowledge-guided Context Optimization

arXiv.org Artificial Intelligence

Prompt tuning is an effective way to adapt the pre-trained visual-language model (VLM) to the downstream task using task-related textual tokens. Representative CoOp-based work combines the learnable textual tokens with the class tokens to obtain specific textual knowledge. However, the specific textual knowledge is the worse generalization to the unseen classes because it forgets the essential general textual knowledge having a strong generalization ability. To tackle this issue, we introduce a novel Knowledge-guided Context Optimization (KgCoOp) to enhance the generalization ability of the learnable prompt for unseen classes. The key insight of KgCoOp is that forgetting about essential knowledge can be alleviated by reducing the discrepancy between the learnable prompt and the hand-crafted prompt. Especially, KgCoOp minimizes the discrepancy between the textual embeddings generated by learned prompts and the hand-crafted prompts. Finally, adding the KgCoOp upon the contrastive loss can make a discriminative prompt for both seen and unseen tasks. Extensive evaluation of several benchmarks demonstrates that the proposed Knowledge-guided Context Optimization is an efficient method for prompt tuning, \emph{i.e.,} achieves better performance with less training time.


Sample-Efficient Multi-Objective Learning via Generalized Policy Improvement Prioritization

arXiv.org Artificial Intelligence

Multi-objective reinforcement learning (MORL) algorithms tackle sequential decision problems where agents may have different preferences over (possibly conflicting) reward functions. Such algorithms often learn a set of policies (each optimized for a particular agent preference) that can later be used to solve problems with novel preferences. We introduce a novel algorithm that uses Generalized Policy Improvement (GPI) to define principled, formally-derived prioritization schemes that improve sample-efficient learning. They implement active-learning strategies by which the agent can (i) identify the most promising preferences/objectives to train on at each moment, to more rapidly solve a given MORL problem; and (ii) identify which previous experiences are most relevant when learning a policy for a particular agent preference, via a novel Dyna-style MORL method. We prove our algorithm is guaranteed to always converge to an optimal solution in a finite number of steps, or an $\epsilon$-optimal solution (for a bounded $\epsilon$) if the agent is limited and can only identify possibly sub-optimal policies. We also prove that our method monotonically improves the quality of its partial solutions while learning. Finally, we introduce a bound that characterizes the maximum utility loss (with respect to the optimal solution) incurred by the partial solutions computed by our method throughout learning. We empirically show that our method outperforms state-of-the-art MORL algorithms in challenging multi-objective tasks, both with discrete and continuous state and action spaces.