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Field Deployment of Multi-Agent Reinforcement Learning Based Variable Speed Limit Controllers

arXiv.org Artificial Intelligence

This article presents the first field deployment of a multi-agent reinforcement-learning (MARL) based variable speed limit (VSL) control system on the I-24 freeway near Nashville, Tennessee. We describe how we train MARL agents in a traffic simulator and directly deploy the simulation-based policy on a 17-mile stretch of Interstate 24 with 67 VSL controllers. We use invalid action masking and several safety guards to ensure the posted speed limits satisfy the real-world constraints from the traffic management center and the Tennessee Department of Transportation. Since the time of launch of the system through April, 2024, the system has made approximately 10,000,000 decisions on 8,000,000 trips. The analysis of the controller shows that the MARL policy takes control for up to 98% of the time without intervention from safety guards. The time-space diagrams of traffic speed and control commands illustrate how the algorithm behaves during rush hour. Finally, we quantify the domain mismatch between the simulation and real-world data and demonstrate the robustness of the MARL policy to this mismatch.


Attribute or Abstain: Large Language Models as Long Document Assistants

arXiv.org Artificial Intelligence

LLMs can help humans working with long documents, but are known to hallucinate. Attribution can increase trust in LLM responses: The LLM provides evidence that supports its response, which enhances verifiability. Existing approaches to attribution have only been evaluated in RAG settings, where the initial retrieval confounds LLM performance. This is crucially different from the long document setting, where retrieval is not needed, but could help. Thus, a long document specific evaluation of attribution is missing. To fill this gap, we present LAB, a benchmark of 6 diverse long document tasks with attribution, and experiment with different approaches to attribution on 4 LLMs of different sizes, both prompted and fine-tuned. We find that citation, i.e. response generation and evidence extraction in one step, mostly performs best. We investigate whether the ``Lost in the Middle'' phenomenon exists for attribution, but do not find this. We also find that evidence quality can predict response quality on datasets with simple responses, but not so for complex responses, as models struggle with providing evidence for complex claims. We release code and data for further investigation.


Deep Symbolic Optimization for Combinatorial Optimization: Accelerating Node Selection by Discovering Potential Heuristics

arXiv.org Artificial Intelligence

Combinatorial optimization (CO) is one of the most fundamental mathematical models in real-world applications. Traditional CO solvers, such as Branch-and-Bound (B&B) solvers, heavily rely on expert-designed heuristics, which are reliable but require substantial manual tuning. Recent studies have leveraged deep learning (DL) models as an alternative to capture rich feature patterns for improved performance on GPU machines. Nonetheless, the drawbacks of high training and inference costs, as well as limited interpretability, severely hinder the adoption of DL methods in real-world applications. To address these challenges, we propose a novel deep symbolic optimization learning framework that combines their advantages. Specifically, we focus on the node selection module within B&B solvers -- namely, deep symbolic optimization for node selection (Dso4NS). With data-driven approaches, Dso4NS guides the search for mathematical expressions within the high-dimensional discrete symbolic space and then incorporates the highest-performing mathematical expressions into a solver. The data-driven model captures the rich feature information in the input data and generates symbolic expressions, while the expressions deployed in solvers enable fast inference with high interpretability. Experiments demonstrate the effectiveness of Dso4NS in learning high-quality expressions, outperforming existing approaches on a CPU machine. Encouragingly, the learned CPU-based policies consistently achieve performance comparable to state-of-the-art GPU-based approaches.


SCAR: Efficient Instruction-Tuning for Large Language Models via Style Consistency-Aware Response Ranking

arXiv.org Artificial Intelligence

Recent studies have shown that maintaining a consistent response style by human experts and enhancing data quality in training sets can significantly improve the performance of fine-tuned Large Language Models (LLMs) while reducing the number of training examples needed. However, the precise definition of style and the relationship between style, data quality, and LLM performance remains unclear. This research decomposes response style into presentation and composition styles and finds that, among training data of similar quality, those with higher style consistency lead to better LLM performance. Inspired by this, we introduce Style Consistency-Aware Response Ranking (SCAR), which automatically prioritizes instruction-response pairs in the training set based on their response stylistic consistency. By selecting the most style-consistent examples, ranging from the top 25% to 0.7% of the full dataset, the fine-tuned LLMs can match or even surpass the performance of models trained on the entire dataset in coding and open-ended question-answering benchmarks. Code and data are available at https://github.com/zhuang-li/SCAR .


A 'MAP' to find high-performing soft robot designs: Traversing complex design spaces using MAP-elites and Topology Optimization

arXiv.org Artificial Intelligence

Soft robotics has emerged as the standard solution for grasping deformable objects, and has proven invaluable for mobile robotic exploration in extreme environments. However, despite this growth, there are no widely adopted computational design tools that produce quality, manufacturable designs. To advance beyond the diminishing returns of heuristic bio-inspiration, the field needs efficient tools to explore the complex, non-linear design spaces present in soft robotics, and find novel high-performing designs. In this work, we investigate a hierarchical design optimization methodology which combines the strengths of topology optimization and quality diversity optimization to generate diverse and high-performance soft robots by evolving the design domain. The method embeds variably sized void regions within the design domain and evolves their size and position, to facilitating a richer exploration of the design space and find a diverse set of high-performing soft robots. We demonstrate its efficacy on both benchmark topology optimization problems and soft robotic design problems, and show the method enhances grasp performance when applied to soft grippers. Our method provides a new framework to design parts in complex design domains, both soft and rigid.


RoBus: A Multimodal Dataset for Controllable Road Networks and Building Layouts Generation

arXiv.org Artificial Intelligence

Automated 3D city generation, focusing on road networks and building layouts, is in high demand for applications in urban design, multimedia games and autonomous driving simulations. The surge of generative AI facilitates designing city layouts based on deep learning models. However, the lack of high-quality datasets and benchmarks hinders the progress of these data-driven methods in generating road networks and building layouts. Furthermore, few studies consider urban characteristics, which generally take graphics as analysis objects and are crucial for practical applications, to control the generative process. To alleviate these problems, we introduce a multimodal dataset with accompanying evaluation metrics for controllable generation of Road networks and Building layouts (RoBus), which is the first and largest open-source dataset in city generation so far. RoBus dataset is formatted as images, graphics and texts, with $72,400$ paired samples that cover around $80,000km^2$ globally. We analyze the RoBus dataset statistically and validate the effectiveness against existing road networks and building layouts generation methods. Additionally, we design new baselines that incorporate urban characteristics, such as road orientation and building density, in the process of generating road networks and building layouts using the RoBus dataset, enhancing the practicality of automated urban design. The RoBus dataset and related codes are published at https://github.com/tourlics/RoBus_Dataset.


Virtual Agents for Alcohol Use Counseling: Exploring LLM-Powered Motivational Interviewing

arXiv.org Artificial Intelligence

We introduce a novel application of large language models (LLMs) in developing a virtual counselor capable of conducting motivational interviewing (MI) for alcohol use counseling. Access to effective counseling remains limited, particularly for substance abuse, and virtual agents offer a promising solution by leveraging LLM capabilities to simulate nuanced communication techniques inherent in MI. Our approach combines prompt engineering and integration into a user-friendly virtual platform to facilitate realistic, empathetic interactions. We evaluate the effectiveness of our virtual agent through a series of studies focusing on replicating MI techniques and human counselor dialog. Initial findings suggest that our LLM-powered virtual agent matches human counselors' empathetic and adaptive conversational skills, presenting a significant step forward in virtual health counseling and providing insights into the design and implementation of LLM-based therapeutic interactions.


Training on the Test Task Confounds Evaluation and Emergence

arXiv.org Artificial Intelligence

We study a fundamental problem in the evaluation of large language models that we call training on the test task. Unlike wrongful practices like training on the test data, leakage, or data contamination, training on the test task is not a malpractice. Rather, the term describes a growing set of techniques to include task-relevant data in the pretraining stage of a language model. We demonstrate that training on the test task confounds both relative model evaluations and claims about emergent capabilities. We argue that the seeming superiority of one model family over another may be explained by a different degree of training on the test task. To this end, we propose an effective method to adjust for training on the test task by fine-tuning each model under comparison on the same task-relevant data before evaluation. We then show that instances of emergent behavior largely vanish once we adjust for training on the test task. This also applies to reported instances of emergent behavior that cannot be explained by the choice of evaluation metric. Our work promotes a new perspective on the evaluation of large language models with broad implications for benchmarking and the study of emergent capabilities.


Resource Allocation for Twin Maintenance and Computing Task Processing in Digital Twin Vehicular Edge Computing Network

arXiv.org Artificial Intelligence

As a promising technology, vehicular edge computing (VEC) can provide computing and caching services by deploying VEC servers near vehicles. However, VEC networks still face challenges such as high vehicle mobility. Digital twin (DT), an emerging technology, can predict, estimate, and analyze real-time states by digitally modeling objects in the physical world. By integrating DT with VEC, a virtual vehicle DT can be created in the VEC server to monitor the real-time operating status of vehicles. However, maintaining the vehicle DT model requires ongoing attention from the VEC server, which also needs to offer computing services for the vehicles. Therefore, effective allocation and scheduling of VEC server resources are crucial. This study focuses on a general VEC network with a single VEC service and multiple vehicles, examining the two types of delays caused by twin maintenance and computational processing within the network. By transforming the problem using satisfaction functions, we propose an optimization problem aimed at maximizing each vehicle's resource utility to determine the optimal resource allocation strategy. Given the non-convex nature of the issue, we employ multi-agent Markov decision processes to reformulate the problem. Subsequently, we propose the twin maintenance and computing task processing resource collaborative scheduling (MADRL-CSTC) algorithm, which leverages multi-agent deep reinforcement learning. Through experimental comparisons with alternative algorithms, it demonstrates that our proposed approach is effective in terms of resource allocation.


Probabilistic learning rate scheduler with provable convergence

arXiv.org Artificial Intelligence

Learning rate schedulers have shown great success in speeding up the convergence of learning algorithms in practice. However, their convergence to a minimum has not been proven theoretically. This difficulty mainly arises from the fact that, while traditional convergence analysis prescribes to monotonically decreasing (or constant) learning rates, schedulers opt for rates that often increase and decrease through the training epochs. In this work, we aim to bridge the gap by proposing a probabilistic learning rate scheduler (PLRS), that does not conform to the monotonically decreasing condition, with provable convergence guarantees. In addition to providing detailed convergence proofs, we also show experimental results where the proposed PLRS performs competitively as other state-of-the-art learning rate schedulers across a variety of datasets and architectures.