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An experiment in knowledge-based automatic programming
Human programmers seem to know a lot about programming. This suggests a way to try to build automatic programming systems: encode this knowledge in some machine-usable form. In order to test the viability of this approach, knowledge about elementary symbolic programming has been codified into a set of about four hundred detailed rules, and a system, called PECOS, has been built for applying these rules to the task of implementing abstract algorithms. The implementation techniques covered by the rules include the representation of mappings as tables, sets of pairs, property list markings, and inverted mappings, as well as several techniques for enumerating the elements of a collection. The generality of the rules is suggested by the variety of domains in which PECOS has successfully implemented abstract algorithms, including simple symbolic programming, sorting, graph theory, and even simple number theory. In each case, PECOS's knowledge of different techniques enabled the construction of several alternative implementations. In addition, the rules can be used to explain such programming tricks as the use of property list markings to perform an intersection of two linked lists in linear time. Extrapolating from PECOS's knowledge-based approach and from three other approaches to automatic programming (deductive, transformational, high level language), the future of automatic programming seems to involve a changing role for deduction and a range of positions on the generality-power spectrum.
Purposive Understanding
... we began to program a computer understanding system thatwould attempt to process input texts. An item crucial to our ability to accomplishthis task was what we called a script. A script is a frequently repeated causalchain of events that describes a standard situation. In understanding, when it ispossible to notice that one of these standard event chains has been initiated,then it is possible to understand predictively. That is, if we know we are in arestaurant then we can understand where an "order" fits with what we justheard, who might be ordering what from whom, what preconditions (menu,sitting down) might have preceded the "order", and what is likely to happennext. All this information comes from the restaurant script.Hayes, J.E., D. Michie, and L. I. Mikulich (Eds.), Machine Intelligence 9, Ellis Horwood.
The Inference of Regular LISP Programs from Examples
โA class of LISP programs that is analogous to the finite-state automata is defined, and an algorithm is given for constructing such programs from examples of their input-output behavior. It is shown that the algorithm has robust performance for a wide variety of inputs and that it converges to a solution on the basis of minimum input information.IEEE TRANSACTIONS ON SYSTEMS, MAN, AND CYBERNETICS, VOL. SMC-8, NO. 8,
TINLAP-2 : Theoretical issues in natural language processingโ2
W'e present a formal syntax and semantics for the SNePS Semantic Network P recessing System (Shapiro 1979), based on a \leinongian theory of the intensional objects of thought (Rapaport 198Sa). Such a theory avoids possible worlds and is appropriate t or AI considered as "computational philosophy"-AI as the study of how intelligence is possible-or "computational psychology"- .ql
DENDRAL and Meta-DENDRAL: Their applications dimension
Buchanan, B. G. | Feigenbaum, E. A.
Retrospective on lessons learned from the Dendral project."The DENDRAL and Meta-DENDRAL programs are products of a large, interdisciplinary group of Stanford University scientists concerned with many and highly varied aspects of the mechanization of scientific reasoning and the formalization of scientific knowledge for this purpose. An early motivation for our wok was to explore the power of existing Al methods, such as heuristic search, for reasoning in difficult scientific problems. Another concern has been to exploit the AI methodology to understand better some fundamental questions in the philosophy of science, for example the processes by which explanatory hypotheses are discovered or judged adequate. From the start, the project has had an applications dimension. It has sought to develop "expert level" agents to assist in the solution of problems in their discipline that require complex symbolic reasoning. The applications dimension is the focus of this paper."Artificial Intelligence 11 (1-2): 5-24
The Computer Revolution in Philosophy
"Computing can change our ways of thinking about many things, mathematics, biology, engineering, administrative procedures, and many more. But my main concern is that it can change our thinking about ourselves: giving us new models, metaphors, and other thinking tools to aid our efforts to fathom the mysteries of the human mind and heart. The new discipline of Artificial Intelligence is the branch of computing most directly concerned with this revolution. By giving us new, deeper, insights into some of our inner processes, it changes our thinking about ourselves. It therefore changes some of our inner processes, and so changes what we are, like all social, technological and intellectual revolutions." This book, published in 1978 by Harvester Press and Humanities Press, has been out of print for many years, and is now online, produced from a scanned in copy of the original, digitised by OCR software and made available in September 2001. Since then a number of notes and corrections have been added. Atlantic Highlands, NJ: Humanities Press.