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Commonsense Knowledge, Ontology and Ordinary Language

arXiv.org Artificial Intelligence

Over two decades ago a "quite revolution" overwhelmingly replaced knowledgebased approaches in natural language processing (NLP) by quantitative (e.g., statistical, corpus-based, machine learning) methods. Although it is our firm belief that purely quantitative approaches cannot be the only paradigm for NLP, dissatisfaction with purely engineering approaches to the construction of large knowledge bases for NLP are somewhat justified. In this paper we hope to demonstrate that both trends are partly misguided and that the time has come to enrich logical semantics with an ontological structure that reflects our commonsense view of the world and the way we talk about in ordinary language. In this paper it will be demonstrated that assuming such an ontological structure a number of challenges in the semantics of natural language (e.g., metonymy, intensionality, copredication, nominal compounds, etc.) can be properly and uniformly addressed.


I'm sorry to say, but your understanding of image processing fundamentals is absolutely wrong

arXiv.org Artificial Intelligence

Among the five human senses through which we explore our surrounding, vision takes a unique and a remarkable place. The lion part of information about our near, medium, and distant environment comes to us via the vision channel. It is, therefore, not surprising that almost a half of our cortex is devoted to visual information processing (Milner & Goodale, 1998). In the course of millions of years of evolution, we have even developed a very special attitude to it - we feel an everlasting "hunger" for new visual information. We are "Infovores", as Irving Biederman (Biederman & Vessel, 2006), one of the founders of the contemporary vision theory, wittily defined.


M-DPOP: Faithful Distributed Implementation of Efficient Social Choice Problems

Journal of Artificial Intelligence Research

In the efficient social choice problem, the goal is to assign values, subject to side constraints, to a set of variables to maximize the total utility across a population of agents, where each agent has private information about its utility function. In this paper we model the social choice problem as a distributed constraint optimization problem (DCOP), in which each agent can communicate with other agents that share an interest in one or more variables. Whereas existing DCOP algorithms can be easily manipulated by an agent, either by misreporting private information or deviating from the algorithm, we introduce M-DPOP, the first DCOP algorithm that provides a faithful distributed implementation for efficient social choice. This provides a concrete example of how the methods of mechanism design can be unified with those of distributed optimization. Faithfulness ensures that no agent can benefit by unilaterally deviating from any aspect of the protocol, neither information-revelation, computation, nor communication, and whatever the private information of other agents. We allow for payments by agents to a central bank, which is the only central authoritythat we require. To achieve faithfulness, we carefully integrate the Vickrey-Clarke-Groves (VCG) mechanism with the DPOP algorithm, such that each agent is only asked to perform computation, report information, and send messages that is in its own best interest. Determining agent i's payment requires solving the social choice problem without agent i. Here, we present a method to reuse computation performed in solving the main problem in a way that is robust against manipulation by the excluded agent. Experimental results on structured problems show that as much as 87% of the computation required for solving the marginal problems can be avoided by re-use, providing very good scalability in the number of agents. On unstructured problems, we observe a sensitivity of M-DPOP to the density of the problem, and we show that reusability decreases from almost 100% for very sparse problems to around 20% for highly connected problems. We close with a discussion of the features of DCOP that enable faithful implementations in this problem, the challenge of reusing computation from the main problem to marginal problems in other algorithms such as ADOPT and OptAPO, and the prospect of methods to avoid the welfare loss that can occur because of the transfer of payments to the bank.


Message-passing for Maximum Weight Independent Set

arXiv.org Artificial Intelligence

We investigate the use of message-passing algorithms for the problem of finding the max-weight independent set (MWIS) in a graph. First, we study the performance of the classical loopy max-product belief propagation. We show that each fixed point estimate of max-product can be mapped in a natural way to an extreme point of the LP polytope associated with the MWIS problem. However, this extreme point may not be the one that maximizes the value of node weights; the particular extreme point at final convergence depends on the initialization of max-product. We then show that if max-product is started from the natural initialization of uninformative messages, it always solves the correct LP -- if it converges. This result is obtained via a direct analysis of the iterative algorithm, and cannot be obtained by looking only at fixed points. The tightness of the LP relaxation is thus necessary for max-product optimality, but it is not sufficient. Motivated by this observation, we show that a simple modification of max-product becomes gradient descent on (a convexified version of) the dual of the LP, and converges to the dual optimum. We also develop a message-passing algorithm that recovers the primal MWIS solution from the output of the descent algorithm. We show that the MWIS estimate obtained using these two algorithms in conjunction is correct when the graph is bipartite and the MWIS is unique. Finally, we show that any problem of MAP estimation for probability distributions over finite domains can be reduced to an MWIS problem. We believe this reduction will yield new insights and algorithms for MAP estimation.


Online Planning Algorithms for POMDPs

Journal of Artificial Intelligence Research

Partially Observable Markov Decision Processes (POMDPs) provide a rich framework for sequential decision-making under uncertainty in stochastic domains. However, solving a POMDP is often intractable except for small problems due to their complexity. Here, we focus on online approaches that alleviate the computational complexity by computing good local policies at each decision step during the execution. Online algorithms generally consist of a lookahead search to find the best action to execute at each time step in an environment. Our objectives here are to survey the various existing online POMDP methods, analyze their properties and discuss their advantages and disadvantages; and to thoroughly evaluate these online approaches in different environments under various metrics (return, error bound reduction, lower bound improvement). Our experimental results indicate that state-of-the-art online heuristic search methods can handle large POMDP domains efficiently.


AceWiki: Collaborative Ontology Management in Controlled Natural Language

arXiv.org Artificial Intelligence

AceWiki is a prototype that shows how a semantic wiki using controlled natural language -- Attempto Controlled English (ACE) in our case -- can make ontology management easy for everybody. Sentences in ACE can automatically be translated into first-order logic, OWL, or SWRL. AceWiki integrates the OWL reasoner Pellet and ensures that the ontology is always consistent. Previous results have shown that people with no background in logic are able to add formal knowledge to AceWiki without being instructed or trained in advance.


AceWiki: A Natural and Expressive Semantic Wiki

arXiv.org Artificial Intelligence

We present AceWiki, a prototype of a new kind of semantic wiki using the controlled natural language Attempto Controlled English (ACE) for representing its content. ACE is a subset of English with a restricted grammar and a formal semantics. The use of ACE has two important advantages over existing semantic wikis. First, we can improve the usability and achieve a shallow learning curve. Second, ACE is more expressive than the formal languages of existing semantic wikis. Our evaluation shows that people who are not familiar with the formal foundations of the Semantic Web are able to deal with AceWiki after a very short learning phase and without the help of an expert.


An Image-Based Sensor System for Autonomous Rendez-Vous with Uncooperative Satellites

arXiv.org Artificial Intelligence

In this paper are described the image processing algorithms developed by SENER, Ingenieria y Sistemas to cope with the problem of image-based, autonomous rendez-vous (RV) with an orbiting satellite. The methods developed have a direct application in the OLEV (Orbital Life Extension Extension Vehicle) mission. OLEV is a commercial mission under development by a consortium formed by Swedish Space Corporation, Kayser-Threde and SENER, aimed to extend the operational life of geostationary telecommunication satellites by supplying them control, navigation and guidance services. OLEV is planned to use a set of cameras to determine the angular position and distance to the client satellite during the complete phases of rendez-vous and docking, thus enabling the operation with satellites not equipped with any specific navigational aid to provide support during the approach. The ability to operate with un-equipped client satellites significantly expands the range of applicability of the system under development, compared to other competing video technologies already tested in previous spatial missions, such as the ones described here below.


A Distributed Process Infrastructure for a Distributed Data Structure

arXiv.org Artificial Intelligence

The Resource Description Framework (RDF) is continuing to grow outside the bounds of its initial function as a metadata framework and into the domain of general-purpose data modeling. This expansion has been facilitated by the continued increase in the capacity and speed of RDF database repositories known as triple-stores. High-end RDF triple-stores can hold and process on the order of 10 billion triples. In an effort to provide a seamless integration of the data contained in RDF repositories, the Linked Data community is providing specifications for linking RDF data sets into a universal distributed graph that can be traversed by both man and machine. While the seamless integration of RDF data sets is important, at the scale of the data sets that currently exist and will ultimately grow to become, the "download and index" philosophy of the World Wide Web will not so easily map over to the Semantic Web. This essay discusses the importance of adding a distributed RDF process infrastructure to the current distributed RDF data structure.


Implementing general belief function framework with a practical codification for low complexity

arXiv.org Artificial Intelligence

In this chapter, we propose a new practical codification of the elements of the Venn diagram in order to easily manipulate the focal elements. In order to reduce the complexity, the eventual constraints must be integrated in the codification at the beginning. Hence, we only consider a reduced hyper power set $D_r^\Theta$ that can be $2^\Theta$ or $D^\Theta$. We describe all the steps of a general belief function framework. The step of decision is particularly studied, indeed, when we can decide on intersections of the singletons of the discernment space no actual decision functions are easily to use. Hence, two approaches are proposed, an extension of previous one and an approach based on the specificity of the elements on which to decide. The principal goal of this chapter is to provide practical codes of a general belief function framework for the researchers and users needing the belief function theory.