zipfian
- Asia > Japan > Honshū > Tōhoku (0.04)
- Asia > Japan > Honshū > Kansai > Kyoto Prefecture > Kyoto (0.04)
- North America > Dominican Republic (0.04)
- (14 more...)
- Information Technology (0.46)
- Health & Medicine (0.46)
- Asia > Japan > Honshū > Tōhoku (0.04)
- Asia > Japan > Honshū > Kansai > Kyoto Prefecture > Kyoto (0.04)
- North America > Dominican Republic (0.04)
- (14 more...)
- Information Technology (0.46)
- Health & Medicine (0.46)
Zipfian Whitening
Yokoi, Sho, Bao, Han, Kurita, Hiroto, Shimodaira, Hidetoshi
The word embedding space in neural models is skewed, and correcting this can improve task performance. We point out that most approaches for modeling, correcting, and measuring the symmetry of an embedding space implicitly assume that the word frequencies are uniform; in reality, word frequencies follow a highly non-uniform distribution, known as Zipf's law. Surprisingly, simply performing PCA whitening weighted by the empirical word frequency that follows Zipf's law significantly improves task performance, surpassing established baselines. From a theoretical perspective, both our approach and existing methods can be clearly categorized: word representations are distributed according to an exponential family with either uniform or Zipfian base measures. By adopting the latter approach, we can naturally emphasize informative low-frequency words in terms of their vector norm, which becomes evident from the information-geometric perspective, and in terms of the loss functions for imbalanced classification. Additionally, our theory corroborates that popular natural language processing methods, such as skip-gram negative sampling, WhiteningBERT, and headless language models, work well just because their word embeddings encode the empirical word frequency into the underlying probabilistic model.
- Asia > Japan > Honshū > Tōhoku (0.04)
- Asia > Japan > Honshū > Kansai > Kyoto Prefecture > Kyoto (0.04)
- North America > Dominican Republic (0.04)
- (14 more...)
Multi-Armed Bandits with Generalized Temporally-Partitioned Rewards
Broek, Ronald C. van den, Litjens, Rik, Sagis, Tobias, Siecker, Luc, Verbeeke, Nina, Gajane, Pratik
Decision-making problems of sequential nature, where decisions made in the past may have an impact on the future, are used to model many practically important applications. In some real-world applications, feedback about a decision is delayed and may arrive via partial rewards that are observed with different delays. Motivated by such scenarios, we propose a novel problem formulation called multi-armed bandits with generalized temporally-partitioned rewards. To formalize how feedback about a decision is partitioned across several time steps, we introduce $\beta$-spread property. We derive a lower bound on the performance of any uniformly efficient algorithm for the considered problem. Moreover, we provide an algorithm called TP-UCB-FR-G and prove an upper bound on its performance measure. In some scenarios, our upper bound improves upon the state of the art. We provide experimental results validating the proposed algorithm and our theoretical results.
- Oceania > Australia > New South Wales > Sydney (0.04)
- North America > United States > California (0.04)
- Europe > Netherlands > North Brabant > Eindhoven (0.04)
- Research Report (1.00)
- Instructional Material > Online (0.67)
- Education > Educational Setting > Online (1.00)
- Education > Educational Technology > Educational Software > Computer Based Training (0.46)
- Information Technology > Artificial Intelligence > Machine Learning (0.94)
- Information Technology > Enterprise Applications > Human Resources > Learning Management (0.93)
- Information Technology > Data Science > Data Mining > Big Data (0.85)
- Information Technology > Artificial Intelligence > Representation & Reasoning (0.67)