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Reports of the Workshops Held at the 2023 AAAI Conference on Artificial Intelligence

Interactive AI Magazine

The Workshop Program of the Association for the Advancement of Artificial Intelligence's 37th Conference on Artificial Intelligence (AAAI-23) was held in Washington, DC, USA on February 13-14, 2023. There were 32 workshops in the program: AI for Agriculture and Food Systems, AI for Behavior Change, AI for Credible Elections: A Call to Action with Trusted AI, AI for Energy Innovation, AI for Web Advertising, AI to Accelerate Science and Engineering, AI4EDU: AI for Education, Artificial Intelligence and Diplomacy, Artificial Intelligence for Cyber Security (AICS), Artificial Intelligence for Social Good (AI4SG), Artificial Intelligence Safety (SafeAI), Creative AI Across Modalities, Deep Learning on Graphs: Methods and Applications (DLG-AAAI'23), DEFACTIFY: Multimodal Fact-Checking and Hate Speech Detection, Deployable AI (DAI), DL-Hardware Co-Design for AI Acceleration, Energy Efficient Training and Inference of Transformer Based Models, Graphs and More Complex Structures for Learning and Reasoning (GCLR), Health Intelligence (W3PHIAI-23), Knowledge-Augmented Methods for Natural Language Processing, Modelling Uncertainty in the Financial World (MUFin'23), Multi-Agent Path Finding, Multimodal AI for Financial Forecasting (Muffin), Multimodal AI for Financial Forecasting (Muffin), Privacy-Preserving Artificial Intelligence, Recent Trends in Human-Centric AI, Reinforcement Learning Ready for Production, Scientific Document Understanding, Systems Neuroscience Approach to General Intelligence, Uncertainty Reasoning and Quantification in Decision Making (UDM'23), User-Centric Artificial Intelligence for Assistance in At-Home Tasks, and When Machine Learning Meets Dynamical Systems: Theory and Applications. This report contains summaries of the workshops, which were submitted by some, but not all of the workshop chairs. An increasing world population, coupled with finite arable land, changing diets, and the growing expense of agricultural inputs, is poised to stretch our agricultural systems to their limits. By the end of this century, the earth's population is projected to increase by 45% with available arable land decreasing by 20% coupled with changes in what crops these arable lands can best support; this creates the urgent need to enhance agricultural productivity by 70% before 2050.


Reports of the 2016 AAAI Workshop Program

AI Magazine

The Workshop Program of the Association for the Advancement of Artificial Intelligence's Thirtieth AAAI Conference on Artificial Intelligence (AAAI-16) was held at the beginning of the conference, February 12-13, 2016. Workshop participants met and discussed issues with a selected focus -- providing an informal setting for active exchange among researchers, developers and users on topics of current interest. To foster interaction and exchange of ideas, the workshops were kept small, with 25-65 participants. Attendance was sometimes limited to active participants only, but most workshops also allowed general registration by other interested individuals. The AAAI-16 Workshops were an excellent forum for exploring emerging approaches and task areas, for bridging the gaps between AI and other fields or between subfields of AI, for elucidating the results of exploratory research, or for critiquing existing approaches.


Reports on the 2013 Workshop Program of the Seventh International AAAI Conference on Weblogs and Social Media

AI Magazine

The program included four workshops, Computational Personality Recognition (Shared Task) (WS-13-01), Social Computing for Workforce 2.0 (WS-13-02), Social Media Visualization 2 (WS-13-03), and When the City Meets the Citizen (WS-13-04). The Workshop on Computational Personality Recognition allowed participants to compare the results of their systems on a common benchmark. Unlike competitive shared tasks, the workshop did not focus just on performance, but rather on discovering which feature sets, resources, and learning techniques are useful in the extraction of personality from text. Organizers provided two gold-standard labeled data sets (released 1 February 2013): essays.zip, Participants were required to use at least one of the data sets provided by the organizers for their experiments; provide the files used for the experiments; and submit a short paper reporting all the information about features, resources, and techniques used in the experiments, and discussing results.


The AIIDE 2015 Workshop Program

AI Magazine

The workshop program at the 11th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment was held November 14-15, 2015, at the University of California, Santa Cruz, USA. The program included four workshops (one of which was a joint workshop): Artificial Intelligence in Adversarial Real-Time Games, Experimental AI in Games, Intelligent Narrative Technologies and Social Believability in Games, and Player Modeling. This article contains the reports of three of the four workshops. The program included four workshops (one of which was a joint workshop): (1) Artificial Intelligence in Adversarial Real-Time Games, organized by Michael Buro and Santiago Ontañón; (2) Experimental AI in Games, organized by Alex Zook, Mike Cook, and Antonios Liapis; (3) a joint workshop -- Intelligent Narrative Technologies and Social Believability in Games, organized by Camille Barot, Boyang "Albert" Li, Jonathan Rowe, Emmett Tomai (all organizing Intelligent Narrative Technologies), and Harko Verhagen, Mirjam Palosaari Eladhari, Josh McCoy, and Magnus Johansson (organizing Social Believability in Games)l (4) Player Modeling, organized by Noor Shaker, Georgios Yannakakis, and Pieter Spronck. The Experimental AI in Games workshop was held Saturday, November 14.


Workshop Program

AI Magazine

AAAI has supported small workshops for the last several years. This support has included publicity, printing, office help, and subsidies for other expenses. Typical grants have been $5,000.00, Any topic in AI science or technology is appropriate, and anyone may volunteer to organize a workshop on any topic. The organizer(s) should determine the topic, the date, the site, and the procedure for selecting papers and attendees.


Reports on the Twenty-First National Conference on Artificial Intelligence (AAAI-06) Workshop Program

Achtner, Wolfgang, Aimeur, Esma, Anand, Sarabjot Singh, Appelt, Doug, Ashish, Naveen, Barnes, Tiffany, Beck, Joseph E., Dias, M. Bernardine, Doshi, Prashant, Drummond, Chris, Elazmeh, William, Felner, Ariel, Freitag, Dayne, Geffner, Hector, Geib, Christopher W., Goodwin, Richard, Holte, Robert C., Hutter, Frank, Isaac, Fair, Japkowicz, Nathalie, Kaminka, Gal A., Koenig, Sven, Lagoudakis, Michail G., Leake, David B., Lewis, Lundy, Liu, Hugo, Metzler, Ted, Mihalcea, Rada, Mobasher, Bamshad, Poupart, Pascal, Pynadath, David V., Roth-Berghofer, Thomas, Ruml, Wheeler, Schulz, Stefan, Schwarz, Sven, Seneff, Stephanie, Sheth, Amit, Sun, Ron, Thielscher, Michael, Upal, Afzal, Williams, Jason, Young, Steve, Zelenko, Dmitry

AI Magazine

The Workshop program of the Twenty-First Conference on Artificial Intelligence was held July 16-17, 2006 in Boston, Massachusetts. The program was chaired by Joyce Chai and Keith Decker. The titles of the 17 workshops were AIDriven Technologies for Service-Oriented Computing; Auction Mechanisms for Robot Coordination; Cognitive Modeling and Agent-Based Social Simulations, Cognitive Robotics; Computational Aesthetics: Artificial Intelligence Approaches to Beauty and Happiness; Educational Data Mining; Evaluation Methods for Machine Learning; Event Extraction and Synthesis; Heuristic Search, Memory- Based Heuristics, and Their Applications; Human Implications of Human-Robot Interaction; Intelligent Techniques in Web Personalization; Learning for Search; Modeling and Retrieval of Context; Modeling Others from Observations; and Statistical and Empirical Approaches for Spoken Dialogue Systems.


The Workshop Program at the Nineteenth National Conference on Artificial Intelligence

Muslea, Ion, Dignum, Virginia, Corkill, Daniel, Jonker, Catholijn, Dignum, Frank, Coradeschi, Silvia, Saffiotti, Alessandro, Fu, Dan, Orkin, Jeff, Cheetham, William E., Goebel, Kai, Bonissone, Piero, Soh, Leen-Kiat, Jones, Randolph M., Wray, Robert E., Scheutz, Matthias, Farias, Daniela Pucci de, Mannor, Shie, Theocharou, Georgios, Precup, Doina, Mobasher, Bamshad, Anand, Sarabjot Singh, Berendt, Bettina, Hotho, Andreas, Guesgen, Hans, Rosenstein, Michael T., Ghavamzadeh, Mohammad

AI Magazine

AAAI presented the AAAI-04 workshop program on July 25-26, 2004 in San Jose, California. This program included twelve workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were as follows: (1) Adaptive Text Extraction and Mining; (2) Agent Organizations: Theory and Practice; (3) Anchoring Symbols to Sensor Data; (4) Challenges in Game AI; (5) Fielding Applications of Artificial Intelligence; (6) Forming and Maintaining Coalitions in Adaptive Multiagent Systems; (7) Intelligent Agent Architectures: Combining the Strengths of Software Engineering and Cognitive Systems; (8) Learning and Planning in Markov Processes -- Advances and Challenges; (9) Semantic Web Personalization; (10) Sensor Networks; (11) Spatial and Temporal Reasoning; and (12) Supervisory Control of Learning and Adaptive Systems.


Reports on the AAAI 1999 Workshop Program

Drabble, Brian, Chaudron, Laurent, Tessier, Catherine, Abu-Hakima, Sue, Willmott, Steven, Austin, Jim, Faltings, Boi, Freuder, Eugene C., Friedrich, Gerhard, Freitas, Alex A., Cortes, U., Sanchez-Marre, M., Aha, David W., Becerra-Fernandez, Irma, Munoz-Avila, Hector, Ghose, Aditya, Menzies, Tim, Satoh, Ken, Califf, Mary Elaine, Cox, Michael, Sen, Sandip, Brezillon, Patrick, Pomerol, Jean-Charles, Turner, Roy, Turner, Elise

AI Magazine

The AAAI-99 Workshop Program (a part of the sixteenth national conference on artificial intelligence) was held in Orlando, Florida. Each workshop was limited to approximately 25 to 50 participants. Participation was by invitation from the workshop organizers. The workshops were Agent-Based Systems in the Business Context, Agents' Conflicts, Artificial Intelligence for Distributed Information Networking, Artificial Intelligence for Electronic Commerce, Computation with Neural Systems Workshop, Configuration, Data Mining with Evolutionary Algorithms: Research Directions (Jointly sponsored by GECCO-99), Environmental Decision Support Systems and Artificial Intelligence, Exploring Synergies of Knowledge Management and Case-Based Reasoning, Intelligent Information Systems, Intelligent Software Engineering, Machine Learning for Information Extraction, Mixed-Initiative Intelligence, Negotiation: Settling Conflicts and Identifying Opportunities, Ontology Management, and Reasoning in Context for AI Applications.


Reports on the AAAI 1999 Workshop Program

Drabble, Brian, Chaudron, Laurent, Tessier, Catherine, Abu-Hakima, Sue, Willmott, Steven, Austin, Jim, Faltings, Boi, Freuder, Eugene C., Friedrich, Gerhard, Freitas, Alex A., Cortes, U., Sanchez-Marre, M., Aha, David W., Becerra-Fernandez, Irma, Munoz-Avila, Hector, Ghose, Aditya, Menzies, Tim, Satoh, Ken, Califf, Mary Elaine, Cox, Michael, Sen, Sandip, Brezillon, Patrick, Pomerol, Jean-Charles, Turner, Roy, Turner, Elise

AI Magazine

The AAAI-99 Workshop Program (a part of the sixteenth national conference on artificial intelligence) was held in Orlando, Florida. The program included 16 workshops covering a wide range of topics in AI. Each workshop was limited to approximately 25 to 50 participants. Participation was by invitation from the workshop organizers. The workshops were Agent-Based Systems in the Business Context, Agents' Conflicts, Artificial Intelligence for Distributed Information Networking, Artificial Intelligence for Electronic Commerce, Computation with Neural Systems Workshop, Configuration, Data Mining with Evolutionary Algorithms: Research Directions (Jointly sponsored by GECCO-99), Environmental Decision Support Systems and Artificial Intelligence, Exploring Synergies of Knowledge Management and Case-Based Reasoning, Intelligent Information Systems, Intelligent Software Engineering, Machine Learning for Information Extraction, Mixed-Initiative Intelligence, Negotiation: Settling Conflicts and Identifying Opportunities, Ontology Management, and Reasoning in Context for AI Applications.