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Guided Visual Exploration of Relations in Data Sets

arXiv.org Machine Learning

Efficient explorative data analysis systems must take into account both what a user knows and wants to know. This paper proposes a principled framework for interactive visual exploration of relations in data, through views most informative given the user's current knowledge and objectives. The user can input pre-existing knowledge of relations in the data and also formulate specific exploration interests, then taken into account in the exploration. The idea is to steer the exploration process towards the interests of the user, instead of showing uninteresting or already known relations. The user's knowledge is modelled by a distribution over data sets parametrised by subsets of rows and columns of data, called tile constraints. We provide a computationally efficient implementation of this concept based on constrained randomisation. Furthermore, we describe a novel dimensionality reduction method for finding the views most informative to the user, which at the limit of no background knowledge and with generic objectives reduces to PCA. We show that the method is suitable for interactive use and robust to noise, outperforms standard projection pursuit visualisation methods, and gives understandable and useful results in analysis of real-world data. We have released an open-source implementation of the framework.


Human-guided data exploration using randomisation

arXiv.org Machine Learning

An explorative data analysis system should be aware of what the user already knows and what the user wants to know of the data: otherwise the system cannot provide the user with the most informative and useful views of the data. We propose a principled way to do explorative data analysis, where the user's background knowledge is modeled by a distribution parametrised by subsets of rows and columns in the data, called tiles. The user can also use tiles to describe his or her interests concerning relations in the data. We provide a computationally efficient implementation of this concept based on constrained randomisation. This is used to model both the background knowledge and the user's information request and is a necessary prerequisite for any interactive system. Furthermore, we describe a novel linear projection pursuit method to find and show the views most informative to the user, which at the limit of no background knowledge and with generic objective reduces to PCA. We show that our method is robust under noise and fast enough for interactive use. We also show that the method gives understandable and useful results when analysing real-world data sets. We will release, under an open source license, a software library implementing the idea, including the experiments presented in this paper. We show that our method can outperform standard projection pursuit visualisation methods in exploration tasks. Our framework makes it possible to construct human-guided data exploration systems which are fast, powerful, and give results that are easy to comprehend.