uniformity
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Appendix: Combating Representation Learning Disparity with Geometric Harmonization
We provide our source codes to ensure the reproducibility of our experimental results. Below we summarize several critical aspects w.r .tthe The datasets we used are all publicly accessible, which is introduced in Appendix E.1. For long-tailed subsets, we strictly follows previous work [29] on CIFAR-100-L T to avoid the bias attribute to the sampling randomness. On ImageNet-L T and Places-L T, we employ the widely-used data split first introduced in [44]. All the experiments are conducted on NVIDIA GeForce RTX 3090 with Python 3.7 and Pytorch 1.7.
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Generalizable Person Re-identification via Balancing Alignment and Uniformity
Domain generalizable person re-identification (DG re-ID) aims to learn discriminative representations that are robust to distributional shifts. While data augmentation is a straightforward solution to improve generalization, certain augmentations exhibit a polarized effect in this task, enhancing in-distribution performance while deteriorating out-of-distribution performance. In this paper, we investigate this phenomenon and reveal that it leads to sparse representation spaces with reduced uniformity. To address this issue, we propose a novel framework, Balancing Alignment and Uniformity (BAU), which effectively mitigates this effect by maintaining a balance between alignment and uniformity. Specifically, BAU incorporates alignment and uniformity losses applied to both original and augmented images and integrates a weighting strategy to assess the reliability of augmented samples, further improving the alignment loss. Additionally, we introduce a domain-specific uniformity loss that promotes uniformity within each source domain, thereby enhancing the learning of domain-invariant features. Extensive experimental results demonstrate that BAU effectively exploits the advantages of data augmentation, which previous studies could not fully utilize, and achieves state-of-the-art performance without requiring complex training procedures. The code is available at https://github.com/yoonkicho/BAU.
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