tracking
Type-to-Track: Retrieve Any Object via Prompt-based Tracking
One of the recent trends in vision problems is to use natural language captions to describe the objects of interest. This approach can overcome some limitations of traditional methods that rely on bounding boxes or category annotations. This paper introduces a novel paradigm for Multiple Object Tracking called Type-toTrack, which allows users to track objects in videos by typing natural language descriptions. We present a new dataset for that Grounded Multiple Object Tracking task, called GroOT, that contains videos with various types of objects and their corresponding textual captions describing their appearance and action in detail. Additionally, we introduce two new evaluation protocols and formulate evaluation metrics specifically for this task. We develop a new efficient method that models a transformer-based eMbed-ENcoDE-extRact framework (MENDER) using the third-order tensor decomposition. The experiments in five scenarios show that our MENDER approach outperforms another two-stage design in terms of accuracy and efficiency, up to 14.7% accuracy and 4 speed faster.
06997f04a7db92466a2baa6ebc8b872d-Paper.pdf
Tracking objects of interest in a video is one of the most popular and widely applicable problems in computer vision. However, with the years, a Cambrian explosion of use cases and benchmarks has fragmented the problem in a multitude of different experimental setups. As a consequence, the literature has fragmented too, and now novel approaches proposed by the community are usually specialised to fit only one specific setup. To understand to what extent this specialisation is necessary, in this work we present UniTrack, a solution to address five different tasks within the same framework. UniTrack consists of a single and task-agnostic appearance model, which can be learned in a supervised or self-supervised fashion, and multiple "heads" that address individual tasks and do not require training. We show how most tracking tasks can be solved within this framework, and that the same appearance model can be successfully used to obtain results that are competitive against specialised methods for most of the tasks considered. The framework also allows us to analyse appearance models obtained with the most recent self-supervised methods, thus extending their evaluation and comparison to a larger variety of important problems.
LASER: Low-Rank Activation SVD for Efficient Recursion
Çakar, Ege, Raghu, Ketan Ali, Zheng, Lia
Recursive architectures such as Tiny Recursive Models (TRMs) perform implicit reasoning through iterative latent computation, yet the geometric structure of these reasoning trajectories remains poorly understood. We investigate the activation manifold of TRMs during recursive unrolling and find that activations occupy an effectively linear, low-dimensional subspace whose principal directions can be tracked dynamically with cheap power iterations. This suggests that weight-sharing concentrates iterative computation along a small number of dominant eigendirections, and we find that this concentration varies sharply across computational sites. We exploit this structure through LASER (Low-Rank Activation SVD for Efficient Recursion), a dynamic compression framework that maintains an evolving low-rank basis via matrix-free subspace tracking with a fidelity-triggered reset mechanism, achieving ${\sim}60\%$ activation memory savings with no statistically significant accuracy degradation. Our analysis raises questions about how recursive architectures allocate representational capacity during implicit reasoning, and whether this concentration can be exploited to improve the efficiency and stability of latent computation.
EyeGraph: Modularity-aware Spatio Temporal Graph Clustering for Continuous Event-based Eye Tracking
Continuous tracking of eye movement dynamics plays a significant role in developing a broad spectrum of human-centered applications, such as cognitive skills (visual attention and working memory) modeling, human-machine interaction, biometric user authentication, and foveated rendering. Recently neuromorphic cameras have garnered significant interest in the eye-tracking research community, owing to their sub-microsecond latency in capturing intensity changes resulting from eye movements. Nevertheless, the existing approaches for event-based eye tracking suffer from several limitations: dependence on RGB frames, label sparsity, and training on datasets collected in controlled lab environments that do not adequately reflect real-world scenarios. To address these limitations, in this paper, we propose a dynamic graph-based approach that uses a neuromorphic event stream captured by Dynamic Vision Sensors (DVS) for high-fidelity tracking of pupillary movement. More specifically, first, we present EyeGraph, a large-scale multi-modal near-eye tracking dataset collected using a wearable event camera attached to a head-mounted device from 40 participants -- the dataset was curated while mimicking in-the-wild settings, accounting for varying mobility and ambient lighting conditions. Subsequently, to address the issue of label sparsity, we adopt an unsupervised topology-aware approach as a benchmark. To be specific, (a) we first construct a dynamic graph using Gaussian Mixture Models (GMM), resulting in a uniform and detailed representation of eye morphology features, facilitating accurate modeling of pupil and iris. Then (b) apply a novel topologically guided modularity-aware graph clustering approach to precisely track the movement of the pupil and address the label sparsity in event-based eye tracking. We show that our unsupervised approach has comparable performance against the supervised approaches while consistently outperforming the conventional clustering approaches.
TAPTRv2: Attention-based Position Update Improves Tracking Any Point
In this paper, we present TAPTRv2, a Transformer-based approach built upon TAPTR for solving the Tracking Any Point (TAP) task. TAPTR borrows designs from DEtection TRansformer (DETR) and formulates each tracking point as a point query, making it possible to leverage well-studied operations in DETR-like algorithms. TAPTRv2 improves TAPTR by addressing a critical issue regarding its reliance on cost-volume, which contaminates the point query's content feature and negatively impacts both visibility prediction and cost-volume computation. In TAPTRv2, we propose a novel attention-based position update (APU) operation and use key-aware deformable attention to realize. For each query, this operation uses key-aware attention weights to combine their corresponding deformable sampling positions to predict a new query position. This design is based on the observation that local attention is essentially the same as cost-volume, both of which are computed by dot-production between a query and its surrounding features. By introducing this new operation, TAPTRv2 not only removes the extra burden of cost-volume computation, but also leads to a substantial performance improvement. TAPTRv2 surpasses TAPTR and achieves state-of-the-art performance on many challenging datasets, demonstrating the effectiveness of our approach.
TAPVid-3D: A Benchmark for Tracking Any Point in 3D
We introduce a new benchmark, TAPVid-3D, for evaluating the task of long-range Tracking Any Point in 3D (TAP-3D). While point tracking in two dimensions (TAP-2D) has many benchmarks measuring performance on real-world videos, such as TAPVid-DAVIS, three-dimensional point tracking has none. To this end, leveraging existing footage, we build a new benchmark for 3D point tracking featuring 4,000+ real-world videos, composed of three different data sources spanning a variety of object types, motion patterns, and indoor and outdoor environments. To measure performance on the TAP-3D task, we formulate a collection of metrics that extend the Jaccard-based metric used in TAP-2D to handle the complexities of ambiguous depth scales across models, occlusions, and multi-track spatio-temporal smoothness. We manually verify a large sample of trajectories to ensure correct video annotations, and assess the current state of the TAP-3D task by constructing competitive baselines using existing tracking models. We anticipate this benchmark will serve as a guidepost to improve our ability to understand precise 3D motion and surface deformation from monocular video.
BuckTales: A multi-UAV dataset for multi-object tracking and re-identification of wild antelopes
Understanding animal behaviour is central to predicting, understanding, and miti-gating impacts of natural and anthropogenic changes on animal populations andecosystems. However, the challenges of acquiring and processing long-term, eco-logically relevant data in wild settings have constrained the scope of behaviouralresearch. The increasing availability of Unmanned Aerial Vehicles (UAVs), cou-pled with advances in machine learning, has opened new opportunities for wildlifemonitoring using aerial tracking. However, the limited availability of datasets with wildanimals in natural habitats has hindered progress in automated computer visionsolutions for long-term animal tracking. Here, we introduce the first large-scaleUAV dataset designed to solve multi-object tracking (MOT) and re-identification(Re-ID) problem in wild animals, specifically the mating behaviour (or lekking) ofblackbuck antelopes. Collected in collaboration with biologists, the MOT datasetincludes over 1.2 million annotations including 680 tracks across 12 high-resolution(5.4K)