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Vertical Planetary Landing on Sloped Terrain Using Optical Flow Divergence Estimates
Autonomous landing on sloped terrain poses significant challenges for small, lightweight spacecraft, such as rotorcraft and landers. These vehicles have limited processing capability and payload capacity, which makes advanced deep learning methods and heavy sensors impractical. Flying insects, such as bees, achieve remarkable landings with minimal neural and sensory resources, relying heavily on optical flow. By regulating flow divergence, a measure of vertical velocity divided by height, they perform smooth landings in which velocity and height decay exponentially together. However, adapting this bio-inspired strategy for spacecraft landings on sloped terrain presents two key challenges: global flow-divergence estimates obscure terrain inclination, and the nonlinear nature of divergence-based control can lead to instability when using conventional controllers. This paper proposes a nonlinear control strategy that leverages two distinct local flow divergence estimates to regulate both thrust and attitude during vertical landings. The control law is formulated based on Incremental Nonlinear Dynamic Inversion to handle the nonlinear flow divergence. The thrust control ensures a smooth vertical descent by keeping a constant average of the local flow divergence estimates, while the attitude control aligns the vehicle with the inclined surface at touchdown by exploiting their difference. The approach is evaluated in numerical simulations using a simplified 2D spacecraft model across varying slopes and divergence setpoints. Results show that regulating the average divergence yields stable landings with exponential decay of velocity and height, and using the divergence difference enables effective alignment with inclined terrain. Overall, the method offers a robust, low-resource landing strategy that enhances the feasibility of autonomous planetary missions with small spacecraft.
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1 Details about Extended Touchdown Dataset 1.1 Extended Touchdown
We build a new extended dataset of the Touchdown, which are collected by the same way as the Touchdown. First, we choose some panorama IDs in the test data of the Touchdown dataset and download the panoramasin equirectangular projection. Then we slice each into eight images and project them to perspective projection. In addition, these data are collected from the New Y ork StreetView. Figure 1: The word frequency and the length of language descriptions on the Touchdown as well as the extended Touchdown. This part shows the successful examples of SIRI and LingUnet.
Incorporating Human-Inspired Ankle Characteristics in a Forced-Oscillation-Based Reduced-Order Model for Walking
Semasinghe, Chathura, Rezazadeh, Siavash
This paper extends the forced-oscillation-based reduced-order model of walking to a model with ankles and feet. A human-inspired paradigm was designed for the ankle dynamics, which results in improved gait characteristics compared to the point-foot model. In addition, it was shown that while the proposed model can stabilize against large errors in initial conditions through combination of foot placement and ankle strategies, the model is able to stabilize against small perturbations without relying on the foot placement control and solely through the designed proprioceptive ankle scheme. This novel property, which is also observed in humans, can help in better understanding of anthropomorphic walking and its stabilization mechanisms.
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Realtime Limb Trajectory Optimization for Humanoid Running Through Centroidal Angular Momentum Dynamics
Sovukluk, Sait, Schuller, Robert, Englsberger, Johannes, Ott, Christian
One of the essential aspects of humanoid robot running is determining the limb-swinging trajectories. During the flight phases, where the ground reaction forces are not available for regulation, the limb swinging trajectories are significant for the stability of the next stance phase. Due to the conservation of angular momentum, improper leg and arm swinging results in highly tilted and unsustainable body configurations at the next stance phase landing. In such cases, the robotic system fails to maintain locomotion independent of the stability of the center of mass trajectories. This problem is more apparent for fast and high flight time trajectories. This paper proposes a real-time nonlinear limb trajectory optimization problem for humanoid running. The optimization problem is tested on two different humanoid robot models, and the generated trajectories are verified using a running algorithm for both robots in a simulation environment.