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Towards Better Sample Efficiency in Multi-Agent Reinforcement Learning via Exploration
Baghi, Amir, Sjölund, Jens, Bergdahl, Joakim, Gisslén, Linus, Sestini, Alessandro
Multi-agent reinforcement learning has shown promise in learning cooperative behaviors in team-based environments. However, such methods often demand extensive training time. For instance, the state-of-the-art method TiZero takes 40 days to train high-quality policies for a football environment. In this paper, we hypothesize that better exploration mechanisms can improve the sample efficiency of multi-agent methods. We propose two different approaches for better exploration in TiZero: a self-supervised intrinsic reward and a random network distillation bonus. Additionally, we introduce architectural modifications to the original algorithm to enhance TiZero's computational efficiency. We evaluate the sample efficiency of these approaches through extensive experiments. Our results show that random network distillation improves training sample efficiency by 18.8% compared to the original TiZero. Furthermore, we evaluate the qualitative behavior of the models produced by both variants against a heuristic AI, with the self-supervised reward encouraging possession and random network distillation leading to a more offensive performance. Our results highlights the applicability of our random network distillation variant in practical settings. Lastly, due to the nature of the proposed method, we acknowledge its use beyond football simulation, especially in environments with strong multi-agent and strategic aspects.
Multi-Agent Diagnostics for Robustness via Illuminated Diversity
Samvelyan, Mikayel, Paglieri, Davide, Jiang, Minqi, Parker-Holder, Jack, Rocktäschel, Tim
In the rapidly advancing field of multi-agent systems, ensuring robustness in unfamiliar and adversarial settings is crucial. Notwithstanding their outstanding performance in familiar environments, these systems often falter in new situations due to overfitting during the training phase. This is especially pronounced in settings where both cooperative and competitive behaviours are present, encapsulating a dual nature of overfitting and generalisation challenges. To address this issue, we present Multi-Agent Diagnostics for Robustness via Illuminated Diversity (MADRID), a novel approach for generating diverse adversarial scenarios that expose strategic vulnerabilities in pre-trained multi-agent policies. Leveraging the concepts from open-ended learning, MADRID navigates the vast space of adversarial settings, employing a target policy's regret to gauge the vulnerabilities of these settings. We evaluate the effectiveness of MADRID on the 11vs11 version of Google Research Football, one of the most complex environments for multi-agent reinforcement learning. Specifically, we employ MADRID for generating a diverse array of adversarial settings for TiZero, the state-of-the-art approach which "masters" the game through 45 days of training on a large-scale distributed infrastructure. We expose key shortcomings in TiZero's tactical decision-making, underlining the crucial importance of rigorous evaluation in multi-agent systems.
TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play
Lin, Fanqi, Huang, Shiyu, Pearce, Tim, Chen, Wenze, Tu, Wei-Wei
Multi-agent football poses an unsolved challenge in AI research. Existing work has focused on tackling simplified scenarios of the game, or else leveraging expert demonstrations. In this paper, we develop a multi-agent system to play the full 11 vs. 11 game mode, without demonstrations. This game mode contains aspects that present major challenges to modern reinforcement learning algorithms; multi-agent coordination, long-term planning, and non-transitivity. To address these challenges, we present TiZero; a self-evolving, multi-agent system that learns from scratch. TiZero introduces several innovations, including adaptive curriculum learning, a novel self-play strategy, and an objective that optimizes the policies of multiple agents jointly. Experimentally, it outperforms previous systems by a large margin on the Google Research Football environment, increasing win rates by over 30%. To demonstrate the generality of TiZero's innovations, they are assessed on several environments beyond football; Overcooked, Multi-agent Particle-Environment, Tic-Tac-Toe and Connect-Four.