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Applications of Ant Colony Optimization part1(Computer Science)

#artificialintelligence

Abstract: Gradual pattern extraction is a field in (KDD) Knowledge Discovery in Databases that maps correlations between attributes of a data set as gradual dependencies. A gradual dependency may take a form of "the more Attribute K, the less Attribute L". In this paper, we propose an ant colony optimization technique that uses a probabilistic approach to learn and extract frequent gradual patterns. Through computational experiments on real-world data sets, we compared the performance of our ant-based algorithm to an existing gradual item set extraction algorithm and we found out that our algorithm outperforms the later especially when dealing with large data sets. Abstract: Ant Colony Optimization algorithm is a magnificent heuristics technique based on the behavior of ants.


Efficiently solving the thief orienteering problem with a max-min ant colony optimization approach

Chagas, Jonatas B. C., Wagner, Markus

arXiv.org Artificial Intelligence

Multicomponent problems are hard to solve as each component has the potential to influence the feasibility as well as the quality of the other components [4]. Among the studied multi-component problems, vehicle routing problems with loading constraints [15] appear to be very frequently investigated. In these problems, tour are to be created for vehicles while constraints and aims of specific loading policies must be taken into account. One of these problems is the Traveling Thief Problem (TTP), which combines two classic well-known and well-studied problems: the Knapsack Problem (KP) and the Traveling Salesman Problem (TSP). The TTP was proposed in 2013 by Bonyadi et al. [3] in order to provide an academic abstraction of multi-component problems for the scientific community. In the TTP, a thief travels across all cities (TSP component) and steals items along the way (KP component).


Ants can orienteer a thief in their robbery

Chagas, Jonatas B. C., Wagner, Markus

arXiv.org Artificial Intelligence

The Thief Orienteering Problem (ThOP) is a multi-component problem that combines features of two classic combinatorial optimization problems: Orienteering Problem and Knapsack Problem. The ThOP is challenging due to the given time constraint and the interaction between its components. We propose an Ant Colony Optimization algorithm together with a new packing heuristic to deal individually and interactively with problem components. Our approach outperforms existing work on more than 90% of the benchmarking instances, with an average improvement of over 300%.