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Online Reinforcement Learning in Stochastic Games

Neural Information Processing Systems

We study online reinforcement learning in average-reward stochastic games (SGs). An SG models a two-player zero-sum game in a Markov environment, where state transitions and one-step payoffs are determined simultaneously by a learner and an adversary. We propose the \textsc{UCSG} algorithm that achieves a sublinear regret compared to the game value when competing with an arbitrary opponent. This result improves previous ones under the same setting. The regret bound has a dependency on the \textit{diameter}, which is an intrinsic value related to the mixing property of SGs.


Constant Regret, Generalized Mixability, and Mirror Descent

Neural Information Processing Systems

We consider the setting of prediction with expert advice; a learner makes predictions by aggregating those of a group of experts. Under this setting, and for the right choice of loss function and ``mixing'' algorithm, it is possible for the learner to achieve a constant regret regardless of the number of prediction rounds. For example, a constant regret can be achieved for \emph{mixable} losses using the \emph{aggregating algorithm}. The \emph{Generalized Aggregating Algorithm} (GAA) is a name for a family of algorithms parameterized by convex functions on simplices (entropies), which reduce to the aggregating algorithm when using the \emph{Shannon entropy} $\operatorname{S}$. For a given entropy $\Phi$, losses for which a constant regret is possible using the \textsc{GAA} are called $\Phi$-mixable. Which losses are $\Phi$-mixable was previously left as an open question. We fully characterize $\Phi$-mixability and answer other open questions posed by \cite{Reid2015}. We show that the Shannon entropy $\operatorname{S}$ is fundamental in nature when it comes to mixability; any $\Phi$-mixable loss is necessarily $\operatorname{S}$-mixable, and the lowest worst-case regret of the \textsc{GAA} is achieved using the Shannon entropy. Finally, by leveraging the connection between the \emph{mirror descent algorithm} and the update step of the GAA, we suggest a new \emph{adaptive} generalized aggregating algorithm and analyze its performance in terms of the regret bound.


Sequential Attend, Infer, Repeat: Generative Modelling of Moving Objects

Neural Information Processing Systems

It can reliably discover and track objects through the sequence; it can also conditionally generate future frames, thereby simulating expected motion of objects. This is achieved by explicitly encoding object numbers, locations and appearances in the latent variables of the model. SQAIR retains all strengths of its predecessor, Attend, Infer, Repeat (AIR, Eslami et.


FedNE: Surrogate-Assisted Federated Neighbor Embedding for Dimensionality Reduction

Neural Information Processing Systems

Federated learning (FL) has rapidly evolved as a promising paradigm that enables collaborative model training across distributed participants without exchanging their local data. Despite its broad applications in fields such as computer vision, graph learning, and natural language processing, the development of a data projection model that can be effectively used to visualize data in the context of FL is crucial yet remains heavily under-explored. Neighbor embedding (NE) is an essential technique for visualizing complex high-dimensional data, but collaboratively learning a joint NE model is difficult. The key challenge lies in the objective function, as effective visualization algorithms like NE require computing loss functions among pairs of data. In this paper, we introduce \textsc{FedNE}, a novel approach that integrates the \textsc{FedAvg} framework with the contrastive NE technique, without any requirements of shareable data. To address the lack of inter-client repulsion which is crucial for the alignment in the global embedding space, we develop a surrogate loss function that each client learns and shares with each other. Additionally, we propose a data-mixing strategy to augment the local data, aiming to relax the problems of invisible neighbors and false neighbors constructed by the local $k$NN graphs. We conduct comprehensive experiments on both synthetic and real-world datasets. The results demonstrate that our \textsc{FedNE} can effectively preserve the neighborhood data structures and enhance the alignment in the global embedding space compared to several baseline methods.


Ensemble Learning for Heterogeneous Large Language Models with Deep Parallel Collaboration

Neural Information Processing Systems

Large language models (LLMs) exhibit complementary strengths in various tasks, motivating the research of LLM ensembling.However, existing work focuses on training an extra reward model or fusion model to select or combine all candidate answers, posing a great challenge to the generalization on unseen data distributions.Besides, prior methods use textual responses as communication media, ignoring the valuable information in the internal representations.In this work, we propose a training-free ensemble framework \textsc{DeePEn}, fusing the informative probability distributions yielded by different LLMs at each decoding step.Unfortunately, the vocabulary discrepancy between heterogeneous LLMs directly makes averaging the distributions unfeasible due to the token misalignment.To address this challenge, \textsc{DeePEn} maps the probability distribution of each model from its own probability space to a universal \textit{relative space} based on the relative representation theory, and performs aggregation.Next, we devise a search-based inverse transformation to transform the aggregated result back to the probability space of one of the ensembling LLMs (main model), in order to determine the next token.We conduct extensive experiments on ensembles of different number of LLMs, ensembles of LLMs with different architectures, and ensembles between the LLM and the specialist model.Experimental results show that (i) \textsc{DeePEn} achieves consistent improvements across six benchmarks covering subject examination, reasoning, and knowledge, (ii) a well-performing specialist model can benefit from a less effective LLM through distribution fusion, and (iii) \textsc{DeePEn} has complementary strengths with other ensemble methods such as voting.


Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning

Neural Information Processing Systems

Diffusion models have demonstrated highly-expressive generative capabilities in vision and NLP. Recent studies in reinforcement learning (RL) have shown that diffusion models are also powerful in modeling complex policies or trajectories in offline datasets. However, these works have been limited to single-task settings where a generalist agent capable of addressing multi-task predicaments is absent. In this paper, we aim to investigate the effectiveness of a single diffusion model in modeling large-scale multi-task offline data, which can be challenging due to diverse and multimodal data distribution. Specifically, we propose Multi-Task Diffusion Model (\textsc{MTDiff}), a diffusion-based method that incorporates Transformer backbones and prompt learning for generative planning and data synthesis in multi-task offline settings.


SUPA: A Lightweight Diagnostic Simulator for Machine Learning in Particle Physics

Neural Information Processing Systems

Deep learning methods have gained popularity in high energy physics for fast modeling of particle showers in detectors. Detailed simulation frameworks such as the gold standard \textsc{Geant4} are computationally intensive, and current deep generative architectures work on discretized, lower resolution versions of the detailed simulation. The development of models that work at higher spatial resolutions is currently hindered by the complexity of the full simulation data, and by the lack of simpler, more interpretable benchmarks. Our contribution is \textsc{SUPA}, the SUrrogate PArticle propagation simulator, an algorithm and software package for generating data by simulating simplified particle propagation, scattering and shower development in matter. The generation is extremely fast and easy to use compared to \textsc{Geant4}, but still exhibits the key characteristics and challenges of the detailed simulation. The proposed simulator generates thousands of particle showers per second on a desktop machine, a speed up of up to 6 orders of magnitudes over \textsc{Geant4}, and stores detailed geometric information about the shower propagation.


Federated Learning over Connected Modes

Neural Information Processing Systems

Statistical heterogeneity in federated learning poses two major challenges: slow global training due to conflicting gradient signals, and the need of personalization for local distributions. In this work, we tackle both challenges by leveraging recent advances in \emph{linear mode connectivity} --- identifying a linearly connected low-loss region in the parameter space of neural networks, which we call solution simplex. We propose federated learning over connected modes (\textsc{Floco}), where clients are assigned local subregions in this simplex based on their gradient signals, and together learn the shared global solution simplex. This allows personalization of the client models to fit their local distributions within the degrees of freedom in the solution simplex and homogenizes the update signals for the global simplex training. Our experiments show that \textsc{Floco} accelerates the global training process, and significantly improves the local accuracy with minimal computational overhead in cross-silo federated learning settings.


AutoPSV: Automated Process-Supervised Verifier

Neural Information Processing Systems

This verification model assigns a confidence score to each reasoning step, indicating the probability of arriving at the correct final answer from that point onward.We detect relative changes in the verification's confidence scores across reasoning steps to automatically annotate the reasoning process, enabling error detection even in scenarios where ground truth answers are unavailable. This alleviates the need for numerous manual annotations or the high computational costs associated with model-induced annotation approaches.We experimentally validate that the step-level confidence changes learned by the verification model trained on the final answer correctness can effectively identify errors in the reasoning steps.We demonstrate that the verification model, when trained on process annotations generated by \textsc{AutoPSV}, exhibits improved performance in selecting correct answers from multiple LLM-generated outputs.Notably, we achieve substantial improvements across five datasets in mathematics and commonsense reasoning.


Offline Imitation Learning with Variational Counterfactual Reasoning

Neural Information Processing Systems

In offline imitation learning (IL), an agent aims to learn an optimal expert behavior policy without additional online environment interactions. However, in many real-world scenarios, such as robotics manipulation, the offline dataset is collected from suboptimal behaviors without rewards. Due to the scarce expert data, the agents usually suffer from simply memorizing poor trajectories and are vulnerable to the variations in the environments, lacking the capability of generalizing to new environments.To automatically generate high-quality expert data and improve the generalization ability of the agent, we propose a framework named \underline{O}ffline \underline{I}mitation \underline{L}earning with \underline{C}ounterfactual data \underline{A}ugmentation (OILCA) by doing counterfactual inference. In particular, we leverage identifiable variational autoencoder to generate \textit{counterfactual} samples for expert data augmentation. We theoretically analyze the influence of the generated expert data and the improvement of generalization. Moreover, we conduct extensive experiments to demonstrate that our approach significantly outperforms various baselines on both \textsc{DeepMind Control Suite} benchmark for in-distribution performance and \textsc{CausalWorld} benchmark for out-of-distribution generalization.