texton
Compositional Neural Textures
Tu, Peihan, Wei, Li-Yi, Zwicker, Matthias
Texture plays a vital role in enhancing visual richness in both real photographs and computer-generated imagery. However, the process of editing textures often involves laborious and repetitive manual adjustments of textons, which are the small, recurring local patterns that define textures. In this work, we introduce a fully unsupervised approach for representing textures using a compositional neural model that captures individual textons. We represent each texton as a 2D Gaussian function whose spatial support approximates its shape, and an associated feature that encodes its detailed appearance. By modeling a texture as a discrete composition of Gaussian textons, the representation offers both expressiveness and ease of editing. Textures can be edited by modifying the compositional Gaussians within the latent space, and new textures can be efficiently synthesized by feeding the modified Gaussians through a generator network in a feed-forward manner. This approach enables a wide range of applications, including transferring appearance from an image texture to another image, diversifying textures, texture interpolation, revealing/modifying texture variations, edit propagation, texture animation, and direct texton manipulation. The proposed approach contributes to advancing texture analysis, modeling, and editing techniques, and opens up new possibilities for creating visually appealing images with controllable textures.
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- Information Technology > Sensing and Signal Processing > Image Processing (1.00)
- Information Technology > Artificial Intelligence > Vision (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Statistical Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning (0.93)
Biologically Inspired Dynamic Textures for Probing Motion Perception Jonathan Vacher
Perception is often described as a predictive process based on an optimal inference with respect to a generative model. We study here the principled construction of a generative model specifically crafted to probe motion perception. In that context, we first provide an axiomatic, biologically-driven derivation of the model. This model synthesizes random dynamic textures which are defined by stationary Gaussian distributions obtained by the random aggregation of warped patterns. Importantly, we show that this model can equivalently be described as a stochastic partial differential equation. Using this characterization of motion in images, it allows us to recast motion-energy models into a principled Bayesian inference framework. Finally, we apply these textures in order to psychophysically probe speed perception in humans. In this framework, while the likelihood is derived from the generative model, the prior is estimated from the observed results and accounts for the perceptual bias in a principled fashion.
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- Europe > France > Provence-Alpes-Côte d'Azur > Bouches-du-Rhône > Marseille (0.05)
- Europe > Finland > Uusimaa > Helsinki (0.04)
Biologically Inspired Dynamic Textures for Probing Motion Perception
Vacher, Jonathan, Meso, Andrew Isaac, Perrinet, Laurent U., Peyré, Gabriel
Perception is often described as a predictive process based on an optimal inference with respect to a generative model. We study here the principled construction of a generative model specifically crafted to probe motion perception. In that context, we first provide an axiomatic, biologically-driven derivation of the model. This model synthesizes random dynamic textures which are defined by stationary Gaussian distributions obtained by the random aggregation of warped patterns. Importantly, we show that this model can equivalently be described as a stochastic partial differential equation. Using this characterization of motion in images, it allows us to recast motion-energy models into a principled Bayesian inference framework. Finally, we apply these textures in order to psychophysically probe speed perception in humans. In this framework, while the likelihood is derived from the generative model, the prior is estimated from the observed results and accounts for the perceptual bias in a principled fashion.
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- Europe > France > Provence-Alpes-Côte d'Azur > Bouches-du-Rhône > Marseille (0.05)
- Europe > United Kingdom > North Sea > Southern North Sea (0.04)
- Europe > Finland > Uusimaa > Helsinki (0.04)
Nonparametric Bayesian Texture Learning and Synthesis
Zhu, Long, Chen, Yuanahao, Freeman, Bill, Torralba, Antonio
We present a nonparametric Bayesian method for texture learning and synthesis. A texture image is represented by a 2D-Hidden Markov Model (2D-HMM) where the hidden states correspond to the cluster labeling of textons and the transition matrix encodes their spatial layout (the compatibility between adjacent textons). 2D-HMM is coupled with the Hierarchical Dirichlet process (HDP) which allows the number of textons and the complexity of transition matrix grow as the input texture becomes irregular. The HDP makes use of Dirichlet process prior which favors regular textures by penalizing the model complexity. This framework (HDP-2D-HMM) learns the texton vocabulary and their spatial layout jointly and automatically. The HDP-2D-HMM results in a compact representation of textures which allows fast texture synthesis with comparable rendering quality over the state-of-the-art image-based rendering methods. We also show that HDP-2D-HMM can be applied to perform image segmentation and synthesis.
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- North America > United States > Massachusetts > Middlesex County > Cambridge (0.04)
- Asia > Japan > Honshū > Chūbu > Toyama Prefecture > Toyama (0.04)
- Information Technology > Sensing and Signal Processing > Image Processing (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Undirected Networks > Markov Models (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Uncertainty > Bayesian Inference (0.89)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Directed Networks > Bayesian Learning (0.67)