text synthesis
Text-only Synthesis for Image Captioning
Zhou, Qing, Huang, Junlin, Li, Qiang, Gao, Junyu, Wang, Qi
From paired image-text training to text-only training for image captioning, the pursuit of relaxing the requirements for high-cost and large-scale annotation of good quality data remains consistent. In this paper, we propose Text-only Synthesis for Image Captioning (ToCa), which further advances this relaxation with fewer human labor and less computing time. Specifically, we deconstruct caption text into structures and lexical words, which serve as the fundamental components of the caption. By combining different structures and lexical words as inputs to the large language model, massive captions that contain various patterns of lexical words are generated. This method not only approaches the target domain but also surpasses it by generating new captions, thereby enhancing the zero-shot generalization ability of the model. Considering the different levels of data access in the real world, we define three synthesis scenarios: cross-domain synthesis, in-domain synthesis, and data-efficient synthesis. Experiments in these scenarios demonstrate the generalizability, transferability and practicability of ToCa with a nearly 5 CIDEr improvement for zero-shot cross-domain captioning and a maximum increase of over 20 CIDEr for data-efficient captioning.
High Fidelity Scene Text Synthesis
Wang, Yibin, Zhang, Weizhong, Zheng, Jianwei, Jin, Cheng
Scene text synthesis involves rendering specified texts onto arbitrary images. Current methods typically formulate this task in an end-to-end manner but lack effective character-level guidance during training. Besides, their text encoders, pre-trained on a single font type, struggle to adapt to the diverse font styles encountered in practical applications. Consequently, these methods suffer from character distortion, repetition, and absence, particularly in polystylistic scenarios. To this end, this paper proposes DreamText for high-fidelity scene text synthesis. Our key idea is to reconstruct the diffusion training process, introducing more refined guidance tailored to this task, to expose and rectify the model's attention at the character level and strengthen its learning of text regions. This transformation poses a hybrid optimization challenge, involving both discrete and continuous variables. To effectively tackle this challenge, we employ a heuristic alternate optimization strategy. Meanwhile, we jointly train the text encoder and generator to comprehensively learn and utilize the diverse font present in the training dataset. This joint training is seamlessly integrated into the alternate optimization process, fostering a synergistic relationship between learning character embedding and re-estimating character attention. Specifically, in each step, we first encode potential character-generated position information from cross-attention maps into latent character masks. These masks are then utilized to update the representation of specific characters in the current step, which, in turn, enables the generator to correct the character's attention in the subsequent steps. Both qualitative and quantitative results demonstrate the superiority of our method to the state of the art.
Code-Switched Text Synthesis in Unseen Language Pairs
Hsu, I-Hung, Ray, Avik, Garg, Shubham, Peng, Nanyun, Huang, Jing
Existing efforts on text synthesis for code-switching mostly require training on code-switched texts in the target language pairs, limiting the deployment of the models to cases lacking code-switched data. In this work, we study the problem of synthesizing code-switched texts for language pairs absent from the training data. We introduce GLOSS, a model built on top of a pre-trained multilingual machine translation model (PMMTM) with an additional code-switching module. This module, either an adapter or extra prefixes, learns code-switching patterns from code-switched data during training, while the primary component of GLOSS, i.e., the PMMTM, is frozen. The design of only adjusting the code-switching module prevents our model from overfitting to the constrained training data for code-switching. Hence, GLOSS exhibits the ability to generalize and synthesize code-switched texts across a broader spectrum of language pairs. Additionally, we develop a self-training algorithm on target language pairs further to enhance the reliability of GLOSS. Automatic evaluations on four language pairs show that GLOSS achieves at least 55% relative BLEU and METEOR scores improvements compared to strong baselines. Human evaluations on two language pairs further validate the success of GLOSS.
Partial-Tree Linearization: Generalized Word Ordering for Text Synthesis
Zhang, Yue (Singapore University and Technology and Design)
We present partial-tree linearization, a generalized word ordering (i.e. ordering a set of input words into a grammatical and fluent sentence) task for text-to-text applications. Recent studies of word ordering can be categorized into either abstract word ordering (no input syntax except for POS) or tree linearization (input words are associated with a full unordered syntax tree). Partial-tree linearization covers the whole spectrum of input between these two extremes. By allowing POS and dependency relations to be associated with any subset of input words, partial-tree linearization is more practical for a dependency-based NLG pipeline, such as transfer-based MT and abstractive text summarization. In addition, a partial-tree linearizer can also perform abstract word ordering and full-tree linearization. Our system achieves the best published results on standard PTB evaluations of these tasks.