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Neural NeRF Compression

Pham, Tuan, Mandt, Stephan

arXiv.org Artificial Intelligence

Neural Radiance Fields (NeRFs) have emerged as powerful tools for capturing detailed 3D scenes through continuous volumetric representations. Recent NeRFs utilize feature grids to improve rendering quality and speed; however, these representations introduce significant storage overhead. This paper presents a novel method for efficiently compressing a grid-based NeRF model, addressing the storage overhead concern. Our approach is based on the non-linear transform coding paradigm, employing neural compression for compressing the model's feature grids. Due to the lack of training data involving many i.i.d scenes, we design an encoder-free, end-to-end optimized approach for individual scenes, using lightweight decoders. To leverage the spatial inhomogeneity of the latent feature grids, we introduce an importance-weighted rate-distortion objective and a sparse entropy model employing a masking mechanism. Our experimental results validate that our proposed method surpasses existing works in terms of grid-based NeRF compression efficacy and reconstruction quality.


Coarse-To-Fine Tensor Trains for Compact Visual Representations

Loeschcke, Sebastian, Wang, Dan, Leth-Espensen, Christian, Belongie, Serge, Kastoryano, Michael J., Benaim, Sagie

arXiv.org Artificial Intelligence

The ability to learn compact, high-quality, and easy-to-optimize representations for visual data is paramount to many applications such as novel view synthesis and 3D reconstruction. Recent work has shown substantial success in using tensor networks to design such compact and high-quality representations. However, the ability to optimize tensor-based representations, and in particular, the highly compact tensor train representation, is still lacking. This has prevented practitioners from deploying the full potential of tensor networks for visual data. To this end, we propose 'Prolongation Upsampling Tensor Train (PuTT)', a novel method for learning tensor train representations in a coarse-to-fine manner. Our method involves the prolonging or `upsampling' of a learned tensor train representation, creating a sequence of 'coarse-to-fine' tensor trains that are incrementally refined. We evaluate our representation along three axes: (1). compression, (2). denoising capability, and (3). image completion capability. To assess these axes, we consider the tasks of image fitting, 3D fitting, and novel view synthesis, where our method shows an improved performance compared to state-of-the-art tensor-based methods. For full results see our project webpage: https://sebulo.github.io/PuTT_website/


Synergistic Integration of Coordinate Network and Tensorial Feature for Improving Neural Radiance Fields from Sparse Inputs

Kim, Mingyu, Kim, Jun-Seong, Yun, Se-Young, Kim, Jin-Hwa

arXiv.org Artificial Intelligence

The multi-plane representation has been highlighted for its fast training and inference across static and dynamic neural radiance fields. This approach constructs relevant features via projection onto learnable grids and interpolating adjacent vertices. However, it has limitations in capturing low-frequency details and tends to overuse parameters for low-frequency features due to its bias toward fine details, despite its multi-resolution concept. This phenomenon leads to instability and inefficiency when training poses are sparse. In this work, we propose a method that synergistically integrates multi-plane representation with a coordinate-based MLP network known for strong bias toward low-frequency signals. The coordinate-based network is responsible for capturing low-frequency details, while the multi-plane representation focuses on capturing fine-grained details. We demonstrate that using residual connections between them seamlessly preserves their own inherent properties. Additionally, the proposed progressive training scheme accelerates the disentanglement of these two features. We demonstrate empirically that our proposed method not only outperforms baseline models for both static and dynamic NeRFs with sparse inputs, but also achieves comparable results with fewer parameters.


MIMO-NeRF: Fast Neural Rendering with Multi-input Multi-output Neural Radiance Fields

Kaneko, Takuhiro

arXiv.org Artificial Intelligence

Neural radiance fields (NeRFs) have shown impressive results for novel view synthesis. However, they depend on the repetitive use of a single-input single-output multilayer perceptron (SISO MLP) that maps 3D coordinates and view direction to the color and volume density in a sample-wise manner, which slows the rendering. We propose a multi-input multi-output NeRF (MIMO-NeRF) that reduces the number of MLPs running by replacing the SISO MLP with a MIMO MLP and conducting mappings in a group-wise manner. One notable challenge with this approach is that the color and volume density of each point can differ according to a choice of input coordinates in a group, which can lead to some notable ambiguity. We also propose a self-supervised learning method that regularizes the MIMO MLP with multiple fast reformulated MLPs to alleviate this ambiguity without using pretrained models. The results of a comprehensive experimental evaluation including comparative and ablation studies are presented to show that MIMO-NeRF obtains a good trade-off between speed and quality with a reasonable training time. We then demonstrate that MIMO-NeRF is compatible with and complementary to previous advancements in NeRFs by applying it to two representative fast NeRFs, i.e., a NeRF with sample reduction (DONeRF) and a NeRF with alternative representations (TensoRF).


TensoRF: Tensorial Radiance Fields

#artificialintelligence

We present a novel approach to model and reconstruct radiance fields. Unlike NeRF that uses pure MLPs, we consider the full volume field as a 4D tensor and propose to factorize the tensor into multiple compact low-rank tensor components for efficient scene modeling. We model a scene (left) as a tensorial radiance field (right) using a set of vectors and matrices that describe scene appearance and geometry along their corresponding axes. These vector/matrix factors are used to compute volume density and view-dependent RGB color via vector-matrix outer products, leading to efficient radiance field reconstruction and realistic rendering. We demonstrate that TensoRF with CP decomposition can achieve fast reconstruction with better rendering quality and even a smaller model size ( 4MB) than NeRF.