Goto

Collaborating Authors

 tabular


Table2LaTeX-RL: High-Fidelity LaTeXCode Generation from Table Images via Reinforced Multimodal Language Models

Neural Information Processing Systems

In this work, we address the task of table image to LaTeX code generation, with the goal of automating the reconstruction of high-quality, publication-ready tables from visual inputs. A central challenge of this task lies in accurately handling complex tables--those with large sizes, deeply nested structures, and semantically rich or irregular cell content--where existing methods often fail. We begin with a comprehensive analysis, identifying key challenges and highlighting the limitations of current evaluation protocols. To overcome these issues, we propose a reinforced multimodal large language model (MLLM) framework, where a pre-trained MLLM is fine-tuned on a large-scale table-to-LaTeX dataset. To further improve generation quality, we introduce a dual-reward reinforcement learning strategy based on Group Relative Policy Optimization (GRPO). Unlike standard approaches that optimize purely over text outputs, our method incorporates both a structure-level reward on LaTeX code and a visual fidelity reward computed from rendered outputs, enabling direct optimization of the visual output quality. We adopt a hybrid evaluation protocol combining TEDS-Structure and CW-SSIM, and show that our method achieves state-of-the-art performance, particularly on structurally complex tables, demonstrating the effectiveness and robustness of our approach.


MLE-Dojo: Interactive Environments for Empowering LLMAgents in Machine Learning Engineering

Neural Information Processing Systems

We introduce MLE-Dojo, a Gym-style framework for systematically reinforcement learning, evaluating, and improving autonomous large language model (LLM) agents in iterative machine learning engineering (MLE) workflows. Unlike existing benchmarks that primarily rely on static datasets or single-attempt evaluations, MLE-Dojoprovides an interactive environment enabling agents to iteratively experiment, debug, and refine solutions through structured feedback loops. Built upon 200+ real-world Kaggle challenges, MLE-Dojocovers diverse, open-ended MLE tasks carefully curated to reflect realistic engineering scenarios such as data processing, architecture search, hyperparameter tuning, and code debugging. Its fully executable environment supports comprehensive agent training via both supervised fine-tuning and reinforcement learning, facilitating iterative experimentation, realistic data sampling, and real-time outcome verification. Extensive evaluations of eight frontier LLMs reveal that while current models achieve meaningful iterative improvements, they still exhibit significant limitations in autonomously generating long-horizon solutions and efficiently resolving complex errors.


On the Global Optimality of Policy Gradient Methods in General Utility Reinforcement Learning

Neural Information Processing Systems

Reinforcement learning with general utilities (RLGU) offers a unifying framework to capture several problems beyond standard expected returns, including imitation learning, pure exploration, and safe RL. Despite recent fundamental advances in the theoretical analysis of policy gradient (PG) methods for standard RL and recent efforts in RLGU, the understanding of these PG algorithms and their scope of application in RLGU still remain limited. In this work, we establish global optimality guarantees of PG methods for RLGU in which the objective is a general concave utility function of the state-action occupancy measure. In the tabular setting, we provide global optimality results using a new proof technique building on recent theoretical developments on the convergence of PG methods for standard RL using gradient domination. Our proof technique opens avenues for analyzing policy parameterizations beyond the direct policy parameterization for RLGU. In addition, we provide global optimality results for large state-action space settings beyond prior work which has mostly focused on the tabular setting. In this large scale setting, we adapt PG methods by approximating occupancy measures within a function approximation class using maximum likelihood estimation. Our sample complexity only scales with the dimension induced by our approximation class instead of the size of the state-action space.




Federated Natural Policy Gradient and Actor Critic Methods for Multi-task Reinforcement Learning

Neural Information Processing Systems

Federated reinforcement learning (RL) enables collaborative decision making of multiple distributed agents without sharing local data trajectories. In this work, we consider a multi-task setting, in which each agent has its own private reward function corresponding to different tasks, while sharing the same transition kernel of the environment. Focusing on infinite-horizon Markov decision processes, the goal is to learn a globally optimal policy that maximizes the sum of the discounted total rewards of all the agents in a decentralized manner, where each agent only communicates with its neighbors over some prescribed graph topology.We develop federated vanilla and entropy-regularized natural policy gradient (NPG) methods in the tabular setting under softmax parameterization, where gradient tracking is applied to estimate the global Q-function to mitigate the impact of imperfect information sharing. We establish non-asymptotic global convergence guarantees under exact policy evaluation, where the rates are nearly independent of the size of the state-action space and illuminate the impacts of network size and connectivity. To the best of our knowledge, this is the first time that global convergence is established for federated multi-task RL using policy optimization. We further go beyond the tabular setting by proposing a federated natural actor critic (NAC) method for multi-task RL with function approximation, and establish its finite-time sample complexity taking the errors of function approximation into account.




Is Long Horizon RL More Difficult Than Short Horizon RL?

Neural Information Processing Systems

Learning to plan for long horizons is a central challenge in episodic reinforcement learning problems. A fundamental question is to understand how the difficulty of the problem scales as the horizon increases. Here the natural measure of sample complexity is a normalized one: we are interested in the \emph{number of episodes} it takes to provably discover a policy whose value is $\varepsilon$ near to that of the optimal value, where the value is measured by the \emph{normalized} cumulative reward in each episode. In a COLT 2018 open problem, Jiang and Agarwal conjectured that, for tabular, episodic reinforcement learning problems, there exists a sample complexity lower bound which exhibits a polynomial dependence on the horizon --- a conjecture which is consistent with all known sample complexity upper bounds. This work refutes this conjecture, proving that tabular, episodic reinforcement learning is possible with a sample complexity that scales only \emph{logarithmically} with the planning horizon. In other words, when the values are appropriately normalized (to lie in the unit interval), this results shows that long horizon RL is no more difficult than short horizon RL, at least in a minimax sense. Our analysis introduces two ideas: (i) the construction of an $\varepsilon$-net for near-optimal policies whose log-covering number scales only logarithmically with the planning horizon, and (ii) the Online Trajectory Synthesis algorithm, which adaptively evaluates all policies in a given policy class and enjoys a sample complexity that scales logarithmically with the cardinality of the given policy class. Both may be of independent interest.


Convergent Reinforcement Learning Algorithms for Stochastic Shortest Path Problem

arXiv.org Artificial Intelligence

In this paper we propose two algorithms in the tabular setting and an algorithm for the function approximation setting for the Stochastic Shortest Path (SSP) problem. SSP problems form an important class of problems in Reinforcement Learning (RL), as other types of cost-criteria in RL can be formulated in the setting of SSP. We show asymptotic almost-sure convergence for all our algorithms. We observe superior performance of our tabular algorithms compared to other well-known convergent RL algorithms. We further observe reliable performance of our function approximation algorithm compared to other algorithms in the function approximation setting.