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Automate Knowledge Concept Tagging on Math Questions with LLMs

arXiv.org Artificial Intelligence

Knowledge concept tagging for questions plays a crucial role in contemporary intelligent educational applications, including learning progress diagnosis, practice question recommendations, and course content organization. Traditionally, these annotations have been conducted manually with help from pedagogical experts, as the task requires not only a strong semantic understanding of both question stems and knowledge definitions but also deep insights into connecting question-solving logic with corresponding knowledge concepts. In this paper, we explore automating the tagging task using Large Language Models (LLMs), in response to the inability of prior manual methods to meet the rapidly growing demand for concept tagging in questions posed by advanced educational applications. Moreover, the zero/few-shot learning capability of LLMs makes them well-suited for application in educational scenarios, which often face challenges in collecting large-scale, expertise-annotated datasets. By conducting extensive experiments with a variety of representative LLMs, we demonstrate that LLMs are a promising tool for concept tagging in math questions. Furthermore, through case studies examining the results from different LLMs, we draw some empirical conclusions about the key factors for success in applying LLMs to the automatic concept tagging task.


Diversity Enhanced Narrative Question Generation for Storybooks

arXiv.org Artificial Intelligence

Question generation (QG) from a given context can enhance comprehension, engagement, assessment, and overall efficacy in learning or conversational environments. Despite recent advancements in QG, the challenge of enhancing or measuring the diversity of generated questions often remains unaddressed. In this paper, we introduce a multi-question generation model (mQG), which is capable of generating multiple, diverse, and answerable questions by focusing on context and questions. To validate the answerability of the generated questions, we employ a SQuAD2.0 fine-tuned question answering model, classifying the questions as answerable or not. We train and evaluate mQG on the FairytaleQA dataset, a well-structured QA dataset based on storybooks, with narrative questions. We further apply a zero-shot adaptation on the TellMeWhy and SQuAD1.1 datasets. mQG shows promising results across various evaluation metrics, among strong baselines.


Are Large Language Models Fit For Guided Reading?

arXiv.org Artificial Intelligence

This paper looks at the ability of large language models to participate in educational guided reading. We specifically, evaluate their ability to generate meaningful questions from the input text, generate diverse questions both in terms of content coverage and difficulty of the questions and evaluate their ability to recommend part of the text that a student should re-read based on the student's responses to the questions. Based on our evaluation of ChatGPT and Bard, we report that, 1) Large language models are able to generate high quality meaningful questions that have high correlation with the input text, 2) They generate diverse question that cover most topics in the input text even though this ability is significantly degraded as the input text increases, 3)The large language models are able to generate both low and high cognitive questions even though they are significantly biased toward low cognitive question, 4) They are able to effectively summarize responses and extract a portion of text that should be re-read.


Zero-shot Generation of Coherent Storybook from Plain Text Story using Diffusion Models

arXiv.org Artificial Intelligence

Recent advancements in large scale text-to-image models have opened new possibilities for guiding the creation of images through human-devised natural language. However, while prior literature has primarily focused on the generation of individual images, it is essential to consider the capability of these models to ensure coherency within a sequence of images to fulfill the demands of real-world applications such as storytelling. To address this, here we present a novel neural pipeline for generating a coherent storybook from the plain text of a story. Specifically, we leverage a combination of a pre-trained Large Language Model and a text-guided Latent Diffusion Model to generate coherent images. While previous story synthesis frameworks typically require a large-scale text-to-image model trained on expensive image-caption pairs to maintain the coherency, we employ simple textual inversion techniques along with detector-based semantic image editing which allows zero-shot generation of the coherent storybook. Experimental results show that our proposed method outperforms state-of-the-art image editing baselines.


It is AI's Turn to Ask Human a Question: Question and Answer Pair Generation for Children Storybooks in FairytaleQA Dataset

arXiv.org Artificial Intelligence

Existing question answering (QA) datasets are created mainly for the application of having AI to be able to answer questions asked by humans. But in educational applications, teachers and parents sometimes may not know what questions they should ask a child that can maximize their language learning results. With a newly released book QA dataset (FairytaleQA), which educational experts labeled on 46 fairytale storybooks for early childhood readers, we developed an automated QA generation model architecture for this novel application. Our model (1) extracts candidate answers from a given storybook passage through carefully designed heuristics based on a pedagogical framework; (2) generates appropriate questions corresponding to each extracted answer using a language model; and, (3) uses another QA model to rank top QA-pairs. Automatic and human evaluations show that our model outperforms baselines. We also demonstrate that our method can help with the scarcity issue of the children's book QA dataset via data augmentation on 200 unlabeled storybooks.


For The Kid In Your Life, 3 Video Games That Play Like Storybooks

NPR Technology

Growing up, I always saw playing video games as a natural extension of my interest in reading. To me, the fantastical worlds I explored in games mirrored those of my favorite children's books like Where the Wild Things Are and The Lorax. Many of the games I played and the stories I read shared a similar sense of whimsy and adventure, and piqued my interest with intriguing art styles. And that makes sense, given that some video games evoke the feeling of reading a great piece of children's literature. This is especially true for the point-and-click genre (named after the way you play), which can make you feel like you're turning the pages in a book as you progress from scene to scene, moving your character across a static, 2D illustrated background.