state coverage
Unsupervised Skill Discovery via Recurrent Skill Training
Being able to discover diverse useful skills without external reward functions is beneficial in reinforcement learning research. Previous unsupervised skill discovery approaches mainly train different skills in parallel. Although impressive results have been provided, we found that parallel training procedure can sometimes block exploration when the state visited by different skills overlap, which leads to poor state coverage and restricts the diversity of learned skills. In this paper, we take a deeper look into this phenomenon and propose a novel framework to address this issue, which we call Recurrent Skill Training (ReST). Instead of training all the skills in parallel, ReST trains different skills one after another recurrently, along with a state coverage based intrinsic reward. We conduct experiments on a number of challenging 2D navigation environments and robotic locomotion environments. Evaluation results show that our proposed approach outperforms previous parallel training approaches in terms of state coverage and skill diversity. Videos of the discovered skills are available at https://sites.google.com/view/neurips22-rest.
Unsupervised Skill Discovery through Skill Regions Differentiation
Xiao, Ting, Zheng, Jiakun, Yang, Rushuai, Xu, Kang, Zhang, Qiaosheng, Liu, Peng, Bai, Chenjia
Unsupervised Reinforcement Learning (RL) aims to discover diverse behaviors that can accelerate the learning of downstream tasks. Previous methods typically focus on entropy-based exploration or empowerment-driven skill learning. However, entropy-based exploration struggles in large-scale state spaces (e.g., images), and empowerment-based methods with Mutual Information (MI) estimations have limitations in state exploration. To address these challenges, we propose a novel skill discovery objective that maximizes the deviation of the state density of one skill from the explored regions of other skills, encouraging inter-skill state diversity similar to the initial MI objective. For state-density estimation, we construct a novel conditional autoencoder with soft modularization for different skill policies in high-dimensional space. Meanwhile, to incentivize intra-skill exploration, we formulate an intrinsic reward based on the learned autoencoder that resembles count-based exploration in a compact latent space. Through extensive experiments in challenging state and image-based tasks, we find our method learns meaningful skills and achieves superior performance in various downstream tasks.
Unsupervised Skill Discovery via Recurrent Skill Training
Being able to discover diverse useful skills without external reward functions is beneficial in reinforcement learning research. Previous unsupervised skill discovery approaches mainly train different skills in parallel. Although impressive results have been provided, we found that parallel training procedure can sometimes block exploration when the state visited by different skills overlap, which leads to poor state coverage and restricts the diversity of learned skills. In this paper, we take a deeper look into this phenomenon and propose a novel framework to address this issue, which we call Recurrent Skill Training (ReST). Instead of training all the skills in parallel, ReST trains different skills one after another recurrently, along with a state coverage based intrinsic reward.
Constrained Intrinsic Motivation for Reinforcement Learning
Zheng, Xiang, Ma, Xingjun, Shen, Chao, Wang, Cong
This paper investigates two fundamental problems that arise when utilizing Intrinsic Motivation (IM) for reinforcement learning in Reward-Free Pre-Training (RFPT) tasks and Exploration with Intrinsic Motivation (EIM) tasks: 1) how to design an effective intrinsic objective in RFPT tasks, and 2) how to reduce the bias introduced by the intrinsic objective in EIM tasks. Existing IM methods suffer from static skills, limited state coverage, sample inefficiency in RFPT tasks, and suboptimality in EIM tasks. To tackle these problems, we propose \emph{Constrained Intrinsic Motivation (CIM)} for RFPT and EIM tasks, respectively: 1) CIM for RFPT maximizes the lower bound of the conditional state entropy subject to an alignment constraint on the state encoder network for efficient dynamic and diverse skill discovery and state coverage maximization; 2) CIM for EIM leverages constrained policy optimization to adaptively adjust the coefficient of the intrinsic objective to mitigate the distraction from the intrinsic objective. In various MuJoCo robotics environments, we empirically show that CIM for RFPT greatly surpasses fifteen IM methods for unsupervised skill discovery in terms of skill diversity, state coverage, and fine-tuning performance. Additionally, we showcase the effectiveness of CIM for EIM in redeeming intrinsic rewards when task rewards are exposed from the beginning. Our code is available at https://github.com/x-zheng16/CIM.
TLDR: Unsupervised Goal-Conditioned RL via Temporal Distance-Aware Representations
Bae, Junik, Park, Kwanyoung, Lee, Youngwoon
Unsupervised goal-conditioned reinforcement learning (GCRL) is a promising paradigm for developing diverse robotic skills without external supervision. However, existing unsupervised GCRL methods often struggle to cover a wide range of states in complex environments due to their limited exploration and sparse or noisy rewards for GCRL. To overcome these challenges, we propose a novel unsupervised GCRL method that leverages TemporaL Distance-aware Representations (TLDR). TLDR selects faraway goals to initiate exploration and computes intrinsic exploration rewards and goal-reaching rewards, based on temporal distance. Specifically, our exploration policy seeks states with large temporal distances (i.e. covering a large state space), while the goal-conditioned policy learns to minimize the temporal distance to the goal (i.e. reaching the goal). Our experimental results in six simulated robotic locomotion environments demonstrate that our method significantly outperforms previous unsupervised GCRL methods in achieving a wide variety of states.
Constrained Ensemble Exploration for Unsupervised Skill Discovery
Bai, Chenjia, Yang, Rushuai, Zhang, Qiaosheng, Xu, Kang, Chen, Yi, Xiao, Ting, Li, Xuelong
Unsupervised Reinforcement Learning (RL) provides a promising paradigm for learning useful behaviors via reward-free per-training. Existing methods for unsupervised RL mainly conduct empowerment-driven skill discovery or entropy-based exploration. However, empowerment often leads to static skills, and pure exploration only maximizes the state coverage rather than learning useful behaviors. In this paper, we propose a novel unsupervised RL framework via an ensemble of skills, where each skill performs partition exploration based on the state prototypes. Thus, each skill can explore the clustered area locally, and the ensemble skills maximize the overall state coverage. We adopt state-distribution constraints for the skill occupancy and the desired cluster for learning distinguishable skills. Theoretical analysis is provided for the state entropy and the resulting skill distributions. Based on extensive experiments on several challenging tasks, we find our method learns well-explored ensemble skills and achieves superior performance in various downstream tasks compared to previous methods.
Offline Reinforcement Learning with Imbalanced Datasets
Jiang, Li, Chen, Sijie, Qiu, Jielin, Xu, Haoran, Chan, Wai Kin, Ding, Zhao
The prevalent use of benchmarks in current offline reinforcement learning (RL) research has led to a neglect of the imbalance of real-world dataset distributions in the development of models. The real-world offline RL dataset is often imbalanced over the state space due to the challenge of exploration or safety considerations. In this paper, we specify properties of imbalanced datasets in offline RL, where the state coverage follows a power law distribution characterized by skewed policies. Theoretically and empirically, we show that typically offline RL methods based on distributional constraints, such as conservative Q-learning (CQL), are ineffective in extracting policies under the imbalanced dataset. Inspired by natural intelligence, we propose a novel offline RL method that utilizes the augmentation of CQL with a retrieval process to recall past related experiences, effectively alleviating the challenges posed by imbalanced datasets. We evaluate our method on several tasks in the context of imbalanced datasets with varying levels of imbalance, utilizing the variant of D4RL. Empirical results demonstrate the superiority of our method over other baselines.