Goto

Collaborating Authors

 spyparty


10 years later, 'SpyParty' hits Steam Early Access on April 12th

Engadget

Chris Hecker, the creator of SpyParty, is smiling and gesturing wildly over the open lid of a laptop showcasing the game's six new, upgraded maps. After 10 years of development, SpyParty is finally going to land on Steam Early Access on April 12th, and Hecker is barely containing a cacophony of emotions -- not all of them bad. "That's fucking crazy and I'm terrified, like literally, abject terrified, and my anxiety level is through the fucking roof," he says. "But I'm excited too, and we'll see. There's a whole bunch of things I'm concerned about with that and excited about that. Like the fact that I have the best online competitive gaming community ever."


'SpyParty' finally looks like a real video game

Engadget

Yes, after nearly 10 years, SpyParty is still in development. It's an underground kind of independent, competitive game where one player is a spy attempting to complete discreet tasks at a fancy party, and another player is positioned outside, observing the scene through the scope of a sniper rifle. The spy attempts to blend in with a room full of AI-powered partygoers while the sniper tries to figure out which one is actually human (and then shoot that character, of course). And soon, it will all be much, much prettier. Creator Chris Hecker, artist John Cimino and newly hired environment artist Reika Yoshino today revealed five new characters, a professional-looking UI and an updated version of SpyParty's largest map, Veranda.