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More Agents Helps but Adversarial Robustness Gap Persists

Alavi, Khashayar, Yeltay, Zhastay, Flek, Lucie, Karimi, Akbar

arXiv.org Artificial Intelligence

When LLM agents work together, they seem to be more powerful than a single LLM in mathematical question answering. However, are they also more robust to adversarial inputs? We investigate this question using adversarially perturbed math questions. These perturbations include punctuation noise with three intensities (10, 30, and 50 percent), plus real-world and human-like typos (WikiTypo, R2ATA). Using a unified sampling-and-voting framework (Agent Forest), we evaluate six open-source models (Qwen3-4B/14B, Llama3.1-8B, Mistral-7B, Gemma3-4B/12B) across four benchmarks (GSM8K, MATH, MMLU-Math, MultiArith), with various numbers of agents n from one to 25 (1, 2, 5, 10, 15, 20, 25). Our findings show that (1) Noise type matters: punctuation noise harm scales with its severity, and the human typos remain the dominant bottleneck, yielding the largest gaps to Clean accuracy and the highest ASR even with a large number of agents. And (2) Collaboration reliably improves accuracy as the number of agents, n, increases, with the largest gains from one to five agents and diminishing returns beyond 10 agents. However, the adversarial robustness gap persists regardless of the agent count.


SPRINT: Stochastic Performative Prediction With Variance Reduction

Xie, Tian, Zhu, Ding, Liu, Jia, Khalili, Mahdi, Zhang, Xueru

arXiv.org Artificial Intelligence

Performative prediction (PP) is an algorithmic framework for optimizing machine learning (ML) models where the model's deployment affects the distribution of the data it is trained on. Compared to traditional ML with fixed data, designing algorithms in PP converging to a stable point -- known as a stationary performative stable (SPS) solution -- is more challenging than the counterpart in conventional ML tasks due to the model-induced distribution shifts. While considerable efforts have been made to find SPS solutions using methods such as repeated gradient descent (RGD) and greedy stochastic gradient descent (SGD-GD), most prior studies assumed a strongly convex loss until a recent work established $O(1/\sqrt{T})$ convergence of SGD-GD to SPS solutions under smooth, non-convex losses. However, this latest progress is still based on the restricted bounded variance assumption in stochastic gradient estimates and yields convergence bounds with a non-vanishing error neighborhood that scales with the variance. This limitation motivates us to improve convergence rates and reduce error in stochastic optimization for PP, particularly in non-convex settings. Thus, we propose a new algorithm called stochastic performative prediction with variance reduction (SPRINT) and establish its convergence to an SPS solution at a rate of $O(1/T)$. Notably, the resulting error neighborhood is independent of the variance of the stochastic gradients. Experiments on multiple real datasets with non-convex models demonstrate that SPRINT outperforms SGD-GD in both convergence rate and stability.


Robot builds a robot's brain: AI generated drone command and control station hosted in the sky

Burke, Peter

arXiv.org Artificial Intelligence

Robot builds a robot's brain: AI generated drone command and control station hosted in the sky Abstract --Advances in artificial intelligence (AI) including large language models (LLMs) and hybrid reasoning models present an opportunity to reimagine how autonomous robots such as drones are designed, developed, and validated. Here, we demonstrate a fully AI-generated drone control system: with minimal human input, an artificial intelligence (AI) model authored all the code for a real-time, self-hosted drone command and control platform, which was deployed and demonstrated on a real drone in flight as well as a simulated virtual drone in the cloud. The system enables real-time mapping, flight telemetry, autonomous mission planning and execution, and safety protocols--all orchestrated through a web interface hosted directly on the drone itself. Not a single line of code was written by a human. We quantitatively benchmark system performance, code complexity, and development speed against prior, human-coded architectures, finding that AI-generated code can deliver functionally complete command-and-control stacks at orders-of-magnitude faster development cycles, though with identifiable current limitations related to specific model context window and reasoning depth. This work sets a precedent for the autonomous creation of robot control systems and, more broadly, suggests a new paradigm for robotics engineering--one in which future robots may be largely co-designed, developed, and verified by artificial intelligence. In this initial work, a robot built a robot's brain. INTRODUCTION In Arnold Schwarzenegger's Terminator, the robots become self-aware and take over the world. In this paper, we take a first step in that direction: A robot (AI code writing machine) creates, from scratch, with minimal human input, the brain of another robot, a drone. Man vs. machine Legend has it that, in the 1870s, a human rail layer (John Henry) tried to beat a steam engine rail laying machine (robot) (Figure 1A). He died trying to beat the machine (robot). John Henry is an American legend and icon, similar to Johny Appleseed, Paul Bunyan, and George Washington. The United States Postal Service issued a postage stamp of him in 1996. According to a folk song from 1918, later popularized by Disney, and still sung by American schoolchildren to this day, the American labor legend'John Henry was a mighty man, born with a hammer right in his hand' ( 1). Peter J. Burke is with the Department of Electrical Engineering and Computer Science, University of California, Irvine, CA 92697 USA (e-mail: pburke@uci.edu). In this work, we demonstrate a similar result in robot control software.


Accurate Sublayer Pruning for Large Language Models by Exploiting Latency and Tunability Information

Park, Seungcheol, Lee, Sojin, Kim, Jongjin, Lee, Jinsik, Jo, Hyunjik, Kang, U

arXiv.org Artificial Intelligence

How can we accelerate large language models(LLMs) without sacrificing accuracy? The slow inference speed of LLMs hinders us to benefit from their remarkable performance in diverse applications. This is mainly because numerous sublayers are stacked together in LLMs. Sublayer pruning compresses and expedites LLMs via removing unnecessary sublayers. However, existing sublayer pruning algorithms are limited in accuracy since they naively select sublayers to prune, overlooking the different characteristics of each sublayer. In this paper, we propose SPRINT (Sublayer PRuning wIth LateNcy and Tunability Information), an accurate sublayer pruning method for LLMs. SPRINT accurately selects a target sublayer to prune by considering 1) the amount of latency reduction after pruning and 2) the tunability of sublayers. SPRINT iteratively prunes redundant sublayers and swiftly tunes the parameters of remaining sublayers. Experiments show that SPRINT achieves the best accuracy-speedup trade-off, exhibiting up to 23.88%p higher accuracy on zero-shot commonsense reasoning benchmarks compared to existing pruning algorithms.


Interim Report on Human-Guided Adaptive Hyperparameter Optimization with Multi-Fidelity Sprints

Kamfonas, Michael

arXiv.org Artificial Intelligence

This case study applies a phased hyperparameter optimization process to compare multitask natural language model variants that utilize multiphase learning rate scheduling and optimizer parameter grouping. We employ short, Bayesian optimization sessions that leverage multi-fidelity, hyperparameter space pruning, progressive halving, and a degree of human guidance. We utilize the Optuna TPE sampler and Hyperband pruner, as well as the Scikit-Learn Gaussian process minimization. Initially, we use efficient low-fidelity sprints to prune the hyperparameter space. Subsequent sprints progressively increase their model fidelity and employ hyperband pruning for efficiency. A second aspect of our approach is using a meta-learner to tune threshold values to resolve classification probabilities during inference. We demonstrate our method on a collection of variants of the 2021 Joint Entity and Relation Extraction model proposed by Eberts and Ulges.


Agile Retrospectives: What went well? What didn't go well? What should we do?

Spichkova, Maria, Lee, Hina, Iwan, Kevin, Zwart, Madeleine, Yoon, Yuwon, Qin, Xiaohan

arXiv.org Artificial Intelligence

In Agile/Scrum software development, the idea of retrospective meetings (retros) is one of the core elements of the project process. In this paper, we present our work in progress focusing on two aspects: analysis of potential usage of generative AI for information interaction within retrospective meetings, and visualisation of retros' information to software development teams. We also present our prototype tool RetroAI++, focusing on retros-related functionalities.


Innate Reasoning is Not Enough: In-Context Learning Enhances Reasoning Large Language Models with Less Overthinking

Ge, Yuyao, Liu, Shenghua, Wang, Yiwei, Mei, Lingrui, Chen, Lizhe, Bi, Baolong, Cheng, Xueqi

arXiv.org Artificial Intelligence

Recent advances in Large Language Models (LLMs) have introduced Reasoning Large Language Models (RLLMs), which employ extended thinking processes with reflection and self-correction capabilities, demonstrating the effectiveness of test-time scaling. RLLMs exhibit innate Chain-of-Thought (CoT) reasoning capability obtained from training, leading to a natural question: "Is CoT prompting, a popular In-Context Learning (ICL) method for chat LLMs, necessary to enhance the reasoning capability of RLLMs?" In this work, we present the first comprehensive analysis of the impacts of Zero-shot CoT and Few-shot CoT on RLLMs across mathematical reasoning tasks. We examine models ranging from 1.5B to 32B parameters, finding that contrary to concerns, CoT prompting significantly enhances RLLMs' performance in most scenarios. Our results reveal distinct patterns: large-capacity models show minimal improvement on simple tasks but substantial gains on complex problems, while smaller models exhibit the opposite behavior. Further analysis demonstrates that CoT prompting effectively controls the distribution of the numbers of thinking tokens and reasoning steps, reducing excessive reflections by approximately 90% in some cases. Moreover, attention logits analysis reveals the RLLMs' overfitting to reflection-related words, which is mitigated by external CoT guidance. Notably, our experiments indicate that for RLLMs, one-shot CoT consistently yields superior performance compared to Few-shot CoT approaches. Our findings provide important insights for optimizing RLLMs' performance through appropriate prompting strategies.


Extracting and Understanding the Superficial Knowledge in Alignment

Chen, Runjin, Perin, Gabriel Jacob, Chen, Xuxi, Chen, Xilun, Han, Yan, Hirata, Nina S. T., Hong, Junyuan, Kailkhura, Bhavya

arXiv.org Artificial Intelligence

Alignment of large language models (LLMs) with human values and preferences, often achieved through fine-tuning based on human feedback, is essential for ensuring safe and responsible AI behaviors. However, the process typically requires substantial data and computation resources. Recent studies have revealed that alignment might be attainable at lower costs through simpler methods, such as in-context learning. This leads to the question: Is alignment predominantly superficial? In this paper, we delve into this question and provide a quantitative analysis. We formalize the concept of superficial knowledge, defining it as knowledge that can be acquired through easily token restyling, without affecting the model's ability to capture underlying causal relationships between tokens. We propose a method to extract and isolate superficial knowledge from aligned models, focusing on the shallow modifications to the final token selection process. By comparing models augmented only with superficial knowledge to fully aligned models, we quantify the superficial portion of alignment. Our findings reveal that while superficial knowledge constitutes a significant portion of alignment, particularly in safety and detoxification tasks, it is not the whole story. Tasks requiring reasoning and contextual understanding still rely on deeper knowledge. Additionally, we demonstrate two practical advantages of isolated superficial knowledge: (1) it can be transferred between models, enabling efficient offsite alignment of larger models using extracted superficial knowledge from smaller models, and (2) it is recoverable, allowing for the restoration of alignment in compromised models without sacrificing performance.


AgileCoder: Dynamic Collaborative Agents for Software Development based on Agile Methodology

Nguyen, Minh Huynh, Chau, Thang Phan, Nguyen, Phong X., Bui, Nghi D. Q.

arXiv.org Artificial Intelligence

Software agents have emerged as promising tools for addressing complex software engineering tasks. Existing works, on the other hand, frequently oversimplify software development workflows, despite the fact that such workflows are typically more complex in the real world. Thus, we propose AgileCoder, a multi agent system that integrates Agile Methodology (AM) into the framework. This system assigns specific AM roles - such as Product Manager, Developer, and Tester to different agents, who then collaboratively develop software based on user inputs. AgileCoder enhances development efficiency by organizing work into sprints, focusing on incrementally developing software through sprints. Additionally, we introduce Dynamic Code Graph Generator, a module that creates a Code Dependency Graph dynamically as updates are made to the codebase. This allows agents to better comprehend the codebase, leading to more precise code generation and modifications throughout the software development process. AgileCoder surpasses existing benchmarks, like ChatDev and MetaGPT, establishing a new standard and showcasing the capabilities of multi agent systems in advanced software engineering environments.


Contextual Sprint Classification in Soccer Based on Deep Learning

Kim, Hyunsung, Joe, Gun-Hee, Yoon, Jinsung, Ko, Sang-Ki

arXiv.org Artificial Intelligence

The analysis of high-intensity runs (or sprints) in soccer has long been a topic of interest for sports science researchers and practitioners. In particular, recent studies suggested contextualizing sprints based on their tactical purposes to better understand the physical-tactical requirements of modern match-play. However, they have a limitation in scalability, as human experts have to manually classify hundreds of sprints for every match. To address this challenge, this paper proposes a deep learning framework for automatically classifying sprints in soccer into contextual categories. The proposed model covers the permutation-invariant and sequential nature of multi-agent trajectories in soccer by deploying Set Transformers and a bidirectional GRU. We train the model with category labels made through the collaboration of human annotators and a rule-based classifier. Experimental results show that our model classifies sprints in the test dataset into 15 categories with the accuracy of 77.65%, implying the potential of the proposed framework for facilitating the integrated analysis of soccer sprints at scale.