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Shape Non-rigid Kinematics (SNK): A Zero-Shot Method for Non-Rigid Shape Matching via Unsupervised Functional Map Regularized Reconstruction

Neural Information Processing Systems

We present Shape Non-rigid Kinematics (SNK), a novel zero-shot method for non-rigid shape matching that eliminates the need for extensive training or ground truth data.SNK operates on a single pair of shapes, and employs a reconstruction-based strategy using an encoder-decoder architecture, which deforms the source shape to closely match the target shape. During the process, an unsupervised functional map is predicted and converted into a point-to-point map, serving as a supervisory mechanism for the reconstruction. To aid in training, we have designed a new decoder architecture that generates smooth, realistic deformations. SNK demonstrates competitive results on traditional benchmarks, simplifying the shape-matching process without compromising accuracy. Our code can be found online: https://github.com/pvnieo/SNK


Electric Currents for Discrete Data Generation

arXiv.org Artificial Intelligence

We propose $\textbf{E}$lectric $\textbf{C}$urrent $\textbf{D}$iscrete $\textbf{D}$ata $\textbf{G}$eneration (ECD$^{2}$G), a pioneering method for data generation in discrete settings that is grounded in electrical engineering theory. Our approach draws an analogy between electric current flow in a circuit and the transfer of probability mass between data distributions. We interpret samples from the source distribution as current input nodes of a circuit and samples from the target distribution as current output nodes. A neural network is then used to learn the electric currents to represent the probability flow in the circuit. To map the source distribution to the target, we sample from the source and transport these samples along the circuit pathways according to the learned currents. This process provably guarantees transfer between data distributions. We present proof-of-concept experiments to illustrate our ECD$^{2}$G method.


Shape Non-rigid Kinematics (SNK): A Zero-Shot Method for Non-Rigid Shape Matching via Unsupervised Functional Map Regularized Reconstruction

Neural Information Processing Systems

We present Shape Non-rigid Kinematics (SNK), a novel zero-shot method for non-rigid shape matching that eliminates the need for extensive training or ground truth data.SNK operates on a single pair of shapes, and employs a reconstruction-based strategy using an encoder-decoder architecture, which deforms the source shape to closely match the target shape. During the process, an unsupervised functional map is predicted and converted into a point-to-point map, serving as a supervisory mechanism for the reconstruction. To aid in training, we have designed a new decoder architecture that generates smooth, realistic deformations. SNK demonstrates competitive results on traditional benchmarks, simplifying the shape-matching process without compromising accuracy. Our code can be found online: https://github.com/pvnieo/SNK


Nintendo Switch gets SNK's arcade games this November

Engadget

SNK is celebrating its 40th birthday with a triumphant return to the golden age of arcade games -- with a modern twist. On November 13, the creator is launching a bevy of retro games for Nintendo Switch, including Alpha Mission, Ikari Warriors, Athena, Guerrilla War and Vanguard, among others. There's more to be announced, too, although the titles already confirmed can be pre-ordered now as part of the Switch-exclusive pack. Also part of its anniversary celebrations is the Neo Geo mini, a pocket-sized video game console boasting 40 vintage arcade titles that faithfully reproduce the Neo Geo arcade cabinet that was introduced in Japan in 1990. No word yet on the release date and title line up, but it'll likely be this year, and it will certainly be old-school awesome.