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 shapegrasp


OVAL-Grasp: Open-Vocabulary Affordance Localization for Task Oriented Grasping

arXiv.org Artificial Intelligence

To manipulate objects in novel, unstructured environments, robots need task-oriented grasps that target object parts based on the given task. Geometry-based methods often struggle with visually defined parts, occlusions, and unseen objects. We introduce OVAL-Grasp, a zero-shot open-vocabulary approach to task-oriented, affordance based grasping that uses large-language models (LLM) and vision-language models (VLM) to allow a robot to grasp objects at the correct part according to a given task. Given an RGB image and a task, OVAL-Grasp identifies parts to grasp or avoid with an LLM, segments them with a VLM, and generates a 2D heatmap of actionable regions on the object. During our evaluations, we found that our method outperformed two task oriented grasping baselines on experiments with 20 household objects with 3 unique tasks for each. OVAL-Grasp successfully identifies and segments the correct object part 95% of the time and grasps the correct actionable area 78.3% of the time in real-world experiments with the Fetch mobile manipulator. Additionally, OVAL-Grasp finds correct object parts under partial occlusions, demonstrating a part selection success rate of 80% in cluttered scenes. We also demonstrate OVAL-Grasp's efficacy in scenarios that rely on visual features for part selection, and show the benefit of a modular design through our ablation experiments. Our project webpage is available at https://ekjt.github.io/OVAL-Grasp/.


ShapeGrasp: Zero-Shot Task-Oriented Grasping with Large Language Models through Geometric Decomposition

arXiv.org Artificial Intelligence

Task-oriented grasping of unfamiliar objects is a necessary skill for robots in dynamic in-home environments. Inspired by the human capability to grasp such objects through intuition about their shape and structure, we present a novel zero-shot task-oriented grasping method leveraging a geometric decomposition of the target object into simple, convex shapes that we represent in a graph structure, including geometric attributes and spatial relationships. Our approach employs minimal essential information - the object's name and the intended task - to facilitate zero-shot task-oriented grasping. We utilize the commonsense reasoning capabilities of large language models to dynamically assign semantic meaning to each decomposed part and subsequently reason over the utility of each part for the intended task. Through extensive experiments on a real-world robotics platform, we demonstrate that our grasping approach's decomposition and reasoning pipeline is capable of selecting the correct part in 92% of the cases and successfully grasping the object in 82% of the tasks we evaluate. Additional videos, experiments, code, and data are available on our project website: https://shapegrasp.github.io/.