selector
Minimax-Optimal Univariate Function Selection in Sparse Additive Models: Rates, Adaptation, and the Estimation-Selection Gap
The sparse additive model (SpAM) offers a trade-off between interpretability and flexibility, and hence is a powerful model for high-dimensional research. This paper focuses on the variable selection, i.e., the univariate function selection problem in SpAM. We establish the minimax separation rates from both the perspectives of sparse multiple testing (FDR + FNR control) and support recovery (wrong recovery probability control). We further study how adaptation to unknown smoothness affects the minimax separation rate, and propose an adaptive selection procedure. Finally, we discuss the difference between estimation and selection in SpAM: Procedures achieving optimal function estimation may fail to achieve optimal univariate function selection.
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Long-form video understanding poses a significant challenge for video large language models (VideoLLMs) due to prohibitively high computational and memory demands. In this paper, We propose FlexSelect, a flexible and efficient token selection strategy for processing long videos. FlexSelect identifies and retains the most semantically relevant content by leveraging cross-modal attention patterns from a reference transformer layer. It comprises two key components: (1) a training-free token ranking pipeline that leverages faithful cross-modal attention weights to estimate each video token's importance, and (2) a rank-supervised lightweight selector that is trained to replicate these rankings and filter redundant tokens. This generic approach can be seamlessly integrated into various VideoLLM architectures, such as LLaVA-Video, InternVL and Qwen-VL, serving as a plug-and-play module to extend their temporal context length. Empirically, FlexSelect delivers strong gains across multiple long-video benchmarks - including VideoMME, MLVU, LongVB, and LVBench. Morever, it achieves significant speed-ups (e.g., up to 9 on a LLaVA-Video-7B model), highlighting FlexSelect's promise for efficient long-form video understanding.
7dd74dcef03c8f88a58d18a9d49d7a10-Paper-Conference.pdf
Vision transformers are ever larger, more accurate, and more expensive to compute. The expense is even more extreme at high resolution as the number of tokens grows quadratically with the image size. We turn to adaptive computation to cope with this cost by learning to predict where to compute. Our LookWhere method divides the computation between a low-resolution selector and a high-resolution extractor without ever processing the full high-resolution input. We jointly pretrain the selector and extractor without task supervision by distillation from a selfsupervised teacher, in effect, learning where and what to compute simultaneously. Unlike prior token reduction methods, which pay to save by pruning alreadycomputed tokens, and prior token selection methods, which require complex and expensive per-task optimization, LookWhere economically and accurately selects and extracts transferrable representations of images. We show that LookWhere excels at sparse recognition on high-resolution inputs (Traffic Signs), maintaining accuracy while reducing FLOPs by up to 34 and time by 6 . It also excels at standard recognition tasks that are global (ImageNet classification) or local (ADE20K segmentation), improving accuracy while reducing time by 1.36 .
TRIM: Scalable 3DGaussian Diffusion Inference with Temporal and Spatial Trimming
Recent advances in 3DGaussian diffusion models suffer from time-intensive denoising and post-denoising processing due to the massive number of Gaussian primitives, resulting in slow generation and limited scalability along sampling trajectories. To improve the efficiency of 3D diffusion models, we propose TRIM (Trajectory Reduction and Instance Mask denoising), a post-training approach that incorporates both temporal and spatial trimming strategies, to accelerate inference without compromising output quality while supporting the inference-time scaling for Gaussian diffusion models. Instead of scaling denoising trajectories in a costly end-to-end manner, we develop a lightweight selector model to evaluate latent Gaussian primitives derived from multiple sampled noises, enabling early trajectory reduction by selecting candidates with high-quality potential. Furthermore, we introduce instance mask denoising to prune learnable Gaussian primitives by filtering out redundant background regions, reducing inference computation at each denoising step. Extensive experiments and analysis demonstrate that TRIM significantly improves both the efficiency and quality of 3D generation.
Model Selection for Off-policy Evaluation: New Algorithms and Experimental Protocol
Holdout validation and hyperparameter tuning from data is a long-standing problem in offline reinforcement learning (RL). A standard framework is to use off-policy evaluation (OPE) methods to evaluate and select between different policies, but OPE methods either incur exponential variance (e.g., importance sampling) or have hyperparameters of their own (e.g., FQE and model-based). We focus on model selection for OPE itself, which is even more under-investigated. Concretely, we select among candidate value functions ("model-free") or dynamics models ("model-based") to best assess the performance of a target policy. We develop: (1) new model-free and model-based selectors with theoretical guarantees, and (2) a new experimental protocol for empirically evaluating them. Compared to the model-free protocol in prior works, our new protocol allows for more stable generation and better control of candidate value functions in an optimizationfree manner, and evaluation of model-free and model-based methods alike. We exemplify the protocol on Gym-Hopper, and find that our new model-free selector, LSTD-Tournament, demonstrates promising empirical performance.
Focus-Then-Reuse: Fast Adaptation in Visual Perturbation Environments
Visual reinforcement learning has shown promise in various real-world applications. However, deploying policies in complex real-world environments with visual perturbations remains a significant challenge. We notice that humans tend to filter information at the object level prior to decision-making, facilitating efficient skill transfer across different contexts. Inspired by this, we introduce Focus-ThenReuse (FTR), a method utilizing a novel object selection mechanism to focus on task-relevant objects, and directly reuse the simulation-trained policy on them.
Preference-driven Knowledge Distillation for Few-shot Node Classification
Graph neural networks (GNNs) can efficiently process text-attributed graphs (TAGs) due to their message-passing mechanisms, but their training heavily relies on the human-annotated labels. Moreover, the complex and diverse local topologies of nodes of real-world TAGs make it challenging for a single mechanism to handle. Large language models (LLMs) perform well in zero-/few-shot learning on TAGs but suffer from a scalability challenge. Therefore, we propose a preference-driven knowledge distillation (PKD) framework to synergize the complementary strengths of LLMs and various GNNs for few-shot node classification. Specifically, we develop a GNN-preference-driven node selector that effectively promotes prediction distillation from LLMs to teacher GNNs. To further tackle nodes' intricate local topologies, we develop a node-preference-driven GNN selector that identifies the most suitable teacher GNN for each node, thereby facilitating tailored knowledge distillation from teacher GNNs to the student GNN. Extensive experiments validate the efficacy of our proposed framework in few-shot node classification on real-world TAGs. Our code can be available at .
Choosing Online Experiment Designs under Interference in Ads, Recommendations, and Member-Experience Systems
Shekhar, Prashant, Howard, Caroline
Online experiments in ads, recommendation, and member-experience systems are often planned before the dominant interference mechanism is known. A treatment may propagate through budgets, inventory, producer exposure, graph spillovers, or temporal carryover, making the randomization design itself a statistical decision. We formulate this problem as robust design selection over uncertain exposure mechanisms. Given a finite catalog of six implementable designs, the selector compares each design by worst-case planning risk over an ambiguity set. The risk combines exposure bias, assignment-unit variance, minimum detectable effect, contamination or carryover, operational cost, and estimand mismatch. For theoretical justification, the paper develops a geometry-aware guarantee, stating that design bias is bounded by Wasserstein distance to the launch exposure distribution, and this penalty is minimax tight under Lipschitz exposure response. We also prove finite-catalog approximation and a robust selector theorem with excess-risk control, exact recovery under separation, and certified shortlists when the risk surface is flat. Empirically, the same selector gives different recommendations across samples from public datasets. It selects user-randomization on Criteo ads with dimensionless robust risk 1.295, switchbacks on Open Bandit-bts/men with risk 2.105, and cluster-randomization on KuaiRand with risk 2.240. The Open Bandit case stresses known but uneven logging support, with propensities from 0.00006 to 0.594 and a 5.17% IPS effective-sample share. Overall, the paper contributes an interference-aware experiment design framework based on mechanism-robust design decisions, where the output is either a justified design choice or an uncertainty shortlist.
Information-Theoretic Generalization Bounds for Sequential Decision Making
Futami, Futoshi, Fujisawa, Masahiro
Information-theoretic generalization bounds based on the supersample construction are a central tool for algorithm-dependent generalization analysis in the batch i.i.d.~setting. However, existing supersample conditional mutual information (CMI) bounds do not directly apply to sequential decision-making problems such as online learning, streaming active learning, and bandits, where data are revealed adaptively and the learner evolves along a causal trajectory. To address this limitation, we develop a sequential supersample framework that separates the learner filtration from a proof-side enlargement used for ghost-coordinate comparisons. Under a row-wise exchangeability assumption, the sequential generalization gap is controlled by sequential CMI, a sum of roundwise selector--loss information terms. We also establish a Bernstein-type refinement that yields faster rates under suitable variance conditions. The selector-SCMI proof strategy applies to online learning, streaming active learning with importance weighting, and stochastic multi-armed bandits.
Maximizing Rollout Informativeness under a Fixed Budget: A Submodular View of Tree Search for Tool-Use Agentic Reinforcement Learning
Hu, Yuelin, Yu, Zhenbo, Cheng, Zhengxue, Liu, Wei, Song, Li
We formalize Rollout Informativeness under a Fixed Budget (RIFB) as the expected non-vanishing policy-gradient mass that a tool-use rollout set injects into Group Relative Policy Optimization (GRPO). We prove that any budget-agnostic independent sampler suffers a collapse rate bounded away from zero for hard prompts regardless of the budget. Motivated by this, we recast intermediate state selection as a monotone submodular maximization problem, where a greedy one-step selector enjoys a 1 minus 1/e approximation guarantee. Our Uncertainty-aware Upper Confidence Bound (UUCB) terms arise as closed-form marginal gains of this objective. This turns the token-level entropy bonus from an empirical trick into an analytic consequence of the formulation. We present InfoTree, a training-time tree-search framework coupling UUCB with a learned Adaptive Budget Allocator (ABA) and an asynchronous Speculative Expansion scheme. ABA rescues prompts whose initial tree is wasted on uniform outcomes, lifting the mixed-outcome ratio from 58.1 percent to 76.3 percent with less than 5 percent budget overhead. Speculative Expansion reduces wall-clock overhead from 14.3 percent to 4.8 percent by tolerating bounded staleness in UUCB scores. Across nine benchmarks spanning math reasoning (AIME 2024 and 2025, MATH-500, OlympiadBench, USAMO), web-search agents (GAIA, HLE-100, BrowseComp-lite), and tool-rich coding and OS agents (APPS-verified, AgentBench-OS), InfoTree outperforms flat GRPO, DeepSearch, Tree-GRPO, AT2PO, CW-GRPO, and RC-GRPO. Head-to-head compositions with Tree-GRPO prefix sharing and CW-GRPO contribution weights deliver further gains, confirming that our selector operates orthogonally to rollout reuse and trajectory re-weighting. A 5 by 5 by 5 robustness grid reveals that over three quarters of the hyperparameter space lies on a performance plateau, confirming UUCB robustness.