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Ubisoft will reveal 'the future of Assassin's Creed' this September

Engadget

Ubisoft will reveal what's next for its long-running Assassin's Creed franchise later this year. The publisher announced today it will host a special event in September to discuss the future of the series. While we didn't get many hints from the company during its recent AC 15th Anniversary Celebration livestream, we have a good idea of what to expect. We know from reporting by Bloomberg's Jason Schreier that Ubisoft is working on two new Assassin's Creed projects. The'future of Assassin's Creed' will be revealed this September during a special event pic.twitter.com/8kx6HoSltl


The Strange, Unfinished Saga of Cyberpunk 2077

The New Yorker

Mike Pondsmith started playing Dungeons & Dragons in the late seventies, as an undergraduate at the University of California, Davis. The game, published just a few years before, popularized a newish form of entertainment: tabletop role-playing, in which players, typically using dice and a set of rule books, create characters who pursue open-ended quests within an established world. "The most stimulating part of the game is the fact that anything can happen," an early D&D review noted. Soon, other such games hit the market, including Traveller, a sci-fi game published in 1977, the year that "Star Wars" came out. Pondsmith, a tall Black man who grew up in multiple countries because his dad was in the Air Force, loved sci-fi, and fancied himself a bit like Lando Calrissian, the smooth-talking "Star Wars" rogue played by Billy Dee Williams.


Activision Blizzard execs respond to harassment and discrimination lawsuit

Engadget

The California Department of Fair Employment and Housing (DFEH) filed a lawsuit against Activision Blizzard this week over alleged sexual harassment and discrimination against women. In a memo to staff obtained by Bloomberg reporter Jason Schreier, Blizzard Entertainment president J. Allen Brack wrote that "the allegations and the hurt of current and former employees are extremely troubling." Brack wrote that everyone should feel safe at Blizzard and that "it is completely unacceptable for anyone in the company to face discrimination or harassment." He noted it requires courage for people to come forward with their stories, and that all claims brought to the company are taken seriously and investigated. "People with different backgrounds, views, and experiences are essential for Blizzard, our teams, and our player community," Brack wrote.


Making Video Games Is Not a Dream Job

WIRED

Working at a video game company might seem like the perfect job, but Bloomberg News reporter Jason Schreier says the reality is far from ideal. "It is not really an industry that treats people well," Schreier says in Episode 466 of the Geek's Guide to the Galaxy podcast. "It's not an industry that is stable or well-paid. It's also an industry that has tons and tons of supply and not a lot of demand. So it's not the most ideal place to work." For his new book Press Reset: Ruin and Recovery in the Video Game Industry, Schreier spoke to countless game developers who have had their lives upended by the industry's frequent layoffs.