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 sampling


Query Lower Bounds for Diffusion Sampling

Xun, Zhiyang, Price, Eric

arXiv.org Machine Learning

Diffusion models generate samples by iteratively querying learned score estimates. A rapidly growing literature focuses on accelerating sampling by minimizing the number of score evaluations, yet the information-theoretic limits of such acceleration remain unclear. In this work, we establish the first score query lower bounds for diffusion sampling. We prove that for $d$-dimensional distributions, given access to score estimates with polynomial accuracy $\varepsilon=d^{-O(1)}$ (in any $L^p$ sense), any sampling algorithm requires $\widetildeΩ(\sqrt{d})$ adaptive score queries. In particular, our proof shows that any sampler must search over $\widetildeΩ(\sqrt{d})$ distinct noise levels, providing a formal explanation for why multiscale noise schedules are necessary in practice.



DISCS: A Benchmark for Discrete Sampling

Neural Information Processing Systems

Sampling in discrete spaces, with critical applications in simulation and optimization, has recently been boosted by significant advances in gradient-based approaches that exploit modern accelerators like GPUs. However, two key challenges are hindering further advancement in research on discrete sampling.