rollout
Unlocking Multimodal Mathematical Reasoning via Process Reward Model
Process Reward Models (PRMs) have shown promise in enhancing the mathematical reasoning capabilities of Large Language Models (LLMs) through Test-Time Scaling (TTS). However, their integration into multimodal reasoning remains largely unexplored. In this work, we take the first step toward unlocking the potential of PRMs in multimodal mathematical reasoning. We identify three key challenges: (i) the scarcity of high-quality reasoning data constrains the capabilities of foundation Multimodal Large Language Models (MLLMs), which imposes further limitations on the upper bounds of TTS and reinforcement learning (RL); (ii) a lack of automated methods for process labeling within multimodal contexts persists; (iii) the employment of process rewards in unimodal RL faces issues like reward hacking, which may extend to multimodal scenarios. To address these issues, we introduce URSA, a three-stage Unfolding multimodal pRocessSupervision Aided training framework. We first construct MMathCoT-1M, a high-quality large-scale multimodal Chain-of-Thought (CoT) reasoning dataset, to build a stronger math reasoning foundation MLLM, URSA-8B. Subsequently, we go through an automatic process to synthesize process supervision data, which emphasizes both logical correctness and perceptual consistency. We introduce DualMath-1.1M to facilitate the training of URSA-8B-RM.
Stabilizing LTISystems under Partial Observability: Sample Complexity and Fundamental Limits
We study the problem of stabilizing an unknown partially observable linear timeinvariant (LTI) system. For fully observable systems, the state-of-the-art approaches leverage an unstable/stable subspace decomposition to achieve sample complexity that depends only on the number of unstable modes, independent of the dimension of the system state. However, it remains open whether such sample complexity can be achieved for partially observable systems because such systems do not admit a uniquely identifiable unstable subspace. In this paper, we propose LTS-P, a novel technique that leverages compressed singular value decomposition (SVD) on the "lifted" Hankel matrix to estimate the unstable subsystem up to an unknown transformation.
Staggered Environment Resets Improve Massively Parallel On-Policy Reinforcement Learning
Massively parallel GPU simulation environments have accelerated reinforcement learning (RL) research by enabling fast data collection for on-policy RL algorithms like Proximal Policy Optimization (PPO). To maximize throughput, it is common to use short rollouts per policy update, increasing the update-to-data (UTD) ratio. However, we find that, in this setting, standard synchronous resets introduce harmful nonstationarity, skewing the learning signal and destabilizing training. We introduce staggered resets, a simple yet effective technique where environments are initialized and reset at varied points within the task horizon. This yields training batches with greater temporal diversity, reducing the nonstationarity induced by synchronized rollouts. We characterize dimensions along which RL environments can benefit significantly from staggered resets through illustrative toy environments. We then apply this technique to challenging high-dimensional robotics environments, achieving significantly higher sample efficiency, faster wall-clock convergence, and stronger final performance. Finally, this technique scales better with more parallel environments compared to naive synchronized rollouts.
BREAD: Branched Rollouts from Expert Anchors Bridge SFT & RL for Reasoning
Small language models (SLMs) struggle to learn complex reasoning behaviors, especially when high-quality traces are scarce or difficult to learn from. The standard training approach combines a supervised fine-tuning (SFT) stage, often to distill capabilities of a larger model, followed by a reinforcement learning (RL) stage such as Group Relative Policy Optimization (GRPO). In this paper, we investigate the fundamental limitations of this SFT + RL paradigm and propose methods to overcome them. Under a suitable theoretical model, we demonstrate that the SFT + RL strategy can fail completely when (1) the expert's traces are too difficult for the small model to express, or (2) the small model's initialization has exponentially small likelihood of success. To address these, we introduce BREAD: a GRPO variant that unifies the SFT and RL stages via partial expert guidance and branched rollouts. When self-generated traces fail, BREAD adaptively inserts short expert prefixes/hints, allowing the small model to complete the rest of the reasoning path, and ensuring that each update includes at least one successful trace. This mechanism both densifies the reward signal and induces a natural learning curriculum. BREAD requires fewer than 40% of ground-truth traces, consistently outperforming standard GRPO while speeding up the training by about 3ห. Importantly, we demonstrate that BREAD helps the model solve problems that are otherwise unsolvable by the SFT + RL strategy, highlighting how branched rollouts and expert guidance can substantially boost SLM reasoning.
Hierarchical Implicit Neural Emulators
Neural PDE solvers offer a powerful tool for modeling complex dynamical systems, but often struggle with error accumulation over long time horizons and maintaining stability and physical consistency. We introduce a multiscale implicit neural emulator that enhances long-term prediction accuracy by conditioning on a hierarchy of lower-dimensional future state representations. Inspired by the stability properties of numerical implicit time-stepping methods, we developed an approach that leverages predictions several steps ahead in time at increasing compression rates for next-timestep refinements. By actively adjusting the temporal downsampling ratios, our design enables the model to capture dynamics across multiple granularities and enforce long-range temporal coherence. Experiments on turbulent fluid dynamics show that our method achieves high short-term accuracy and produces long-term stable forecasts, significantly outperforming non-hierarchical autoregressive baselines while adding minimal computational overhead. The codebase is available at this link1.
SAFE: Multitask Failure Detection for Vision-Language-Action Models
While vision-language-action models (VLAs) have shown promising robotic behaviors across a diverse set of manipulation tasks, they achieve limited success rates when deployed on novel tasks out of the box. To allow these policies to safely interact with their environments, we need a failure detector that gives a timely alert such that the robot can stop, backtrack, or ask for help. However, existing failure detectors are trained and tested only on one or a few specific tasks, while generalist VLAs require the detector to generalize and detect failures also in unseen tasks and novel environments. In this paper, we introduce the multitask failure detection problem and propose SAFE, a failure detector for generalist robot policies such as VLAs. We analyze the VLA feature space and find that VLAs have sufficient highlevel knowledge about task success and failure, which is generic across different tasks.
Curriculum Design for Trajectory-Constrained Agent: Compressing Chain-of-Thought Tokens in LLMs
Training agents to operate under strict constraints during deployment, such as limited resource budgets or stringent safety requirements, presents significant challenges, especially when these constraints render the task complex. In this work, we propose a curriculum learning strategy that gradually tightens constraints during training, enabling the agent to incrementally master the deployment requirements. Inspired by self-paced learning techniques in unconstrained reinforcement learning (RL), our approach facilitates a smoother transition to challenging environments by initially training on simplified versions of the constraints and progressively introducing the full deployment conditions. We provide a theoretical analysis using an RL agent in a binary-tree Markov Decision Process (MDP) to demonstrate that our curriculum strategy can accelerate training relative to a baseline approach that imposes the trajectory constraints from the outset.
Failure Prediction at Runtime for Generative Robot Policies
Imitation learning (IL) with generative models, such as diffusion and flow matching, has enabled robots to perform complex, long-horizon tasks. However, distribution shifts from unseen environments or compounding action errors can still cause unpredictable and unsafe behavior, leading to task failure. Therefore, early failure prediction during runtime is essential for deploying robots in human-centered and safety-critical environments. We propose FIPER, a general framework for Failure Prediction at Runtime for generative IL policies that does not require failure data. FIPER identifies two key indicators of impending failure: (i) out-ofdistribution (OOD) observations detected via random network distillation in the policy's embedding space, and (ii) high uncertainty in generated actions measured by a novel action-chunk entropy score.
Improving Data Efficiency for LLM Reinforcement Fine-tuning Through Difficulty-targeted Online Data Selection and Rollout Replay
Reinforcement learning (RL) has become an effective approach for fine-tuning large language models (LLMs), particularly to enhance their reasoning capabilities. However, RL fine-tuning remains highly resource-intensive, and existing work has largely overlooked the problem of data efficiency. In this paper, we propose two techniques to improve data efficiency in LLM RL fine-tuning: difficulty-targeted online data selection and rollout replay. We introduce the notion of adaptive difficulty to guide online data selection, prioritizing questions of moderate difficulty that are more likely to yield informative learning signals. To estimate adaptive difficulty efficiently, we develop an attention-based framework that requires rollouts for only a small reference set of questions. The adaptive difficulty of the remaining questions is then estimated based on their similarity to this set. To further reduce rollout cost, we introduce a rollout replay mechanism inspired by experience replay in traditional RL.