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Subframework-based Bearing Rigidity Maintenance Control in Multirobot Networks

arXiv.org Artificial Intelligence

This work presents a novel approach for \textit{bearing rigidity} analysis and control in multi-robot networks with sensing constraints and dynamic topology. By decomposing the system's framework into \textit{subframeworks}, we express bearing rigidity -- a global property -- as a set of \textit{local} properties, with rigidity eigenvalues serving as natural \textit{local rigidity measures}. We propose a decentralized gradient-based controller to execute mission-specific commands using only bearing measurements. The controller preserves bearing rigidity by keeping the rigidity eigenvalues above a threshold, using only information exchanged within subframeworks. Simulations evaluate the scheme's effectiveness, underscoring its scalability and practicality.


Counter-Inferential Behavior in Natural and Artificial Cognitive Systems

arXiv.org Artificial Intelligence

This study explores the emergence of counter-inferential behavior in natural and artificial cognitive systems, that is, patterns in which agents misattribute empirical success or suppress adaptation, leading to epistemic rigidity or maladaptive stability. We analyze archetypal scenarios in which such behavior arises: reinforcement of stability through reward imbalance, meta-cognitive attribution of success to internal superiority, and protective reframing under perceived model fragility. Rather than arising from noise or flawed design, these behaviors emerge through structured interactions between internal information models, empirical feedback, and higher-order evaluation mechanisms. Drawing on evidence from artificial systems, biological cognition, human psychology, and social dynamics, we identify counter-inferential behavior as a general cognitive vulnerability that can manifest even in otherwise well-adapted systems. The findings highlight the importance of preserving minimal adaptive activation under stable conditions and suggest design principles for cognitive architectures that can resist rigidity under informational stress.


Beyond Feature Importance: Feature Interactions in Predicting Post-Stroke Rigidity with Graph Explainable AI

arXiv.org Artificial Intelligence

This study addresses the challenge of predicting post-stroke rigidity by emphasizing feature interactions through graph-based explainable AI. Post-stroke rigidity, characterized by increased muscle tone and stiffness, significantly affects survivors' mobility and quality of life. Despite its prevalence, early prediction remains limited, delaying intervention. We analyze 519K stroke hospitalization records from the Healthcare Cost and Utilization Project dataset, where 43% of patients exhibited rigidity. We compare traditional approaches such as Logistic Regression, XGBoost, and Transformer with graph-based models like Graphormer and Graph Attention Network. These graph models inherently capture feature interactions and incorporate intrinsic or post-hoc explainability. Our results show that graph-based methods outperform others (AUROC 0.75), identifying key predictors such as NIH Stroke Scale and APR-DRG mortality risk scores. They also uncover interactions missed by conventional models. This research provides a novel application of graph-based XAI in stroke prognosis, with potential to guide early identification and personalized rehabilitation strategies.


A global approach for the redefinition of higher-order flexibility and rigidity

arXiv.org Artificial Intelligence

The famous example of the double-Watt mechanism given by Connelly and Servatius raises some problems concerning the classical definitions of higher-order flexibility and rigidity, respectively, as they attest the cusp configuration of the mechanism a third-order rigidity, which conflicts with its continuous flexion. Some attempts were done to resolve the dilemma but they could not settle the problem. As cusp mechanisms demonstrate the basic shortcoming of any local mobility analysis using higher-order constraints, we present a global approach inspired by Sabitov's finite algorithm for testing the bendability of a polyhedron, which allows us (a) to compute iteratively configurations with a higher-order flexion and (b) to come up with a proper redefinition of higher-order flexibility and rigidity. We also give algorithms for computing the flexion orders as well as the associated flexes. The presented approach is demonstrated on several examples (double-Watt mechanisms and Tarnai's Leonardo structure). Moreover, we determine all configurations of a given 3-RPR manipulator with a third-order flexion and present a corresponding joint-bar framework of flexion order 23.


Multi-Body Neural Scene Flow

arXiv.org Artificial Intelligence

The test-time optimization of scene flow - using a coordinate network as a neural prior - has gained popularity due to its simplicity, lack of dataset bias, and state-of-the-art performance. We observe, however, that although coordinate networks capture general motions by implicitly regularizing the scene flow predictions to be spatially smooth, the neural prior by itself is unable to identify the underlying multi-body rigid motions present in real-world data. To address this, we show that multi-body rigidity can be achieved without the cumbersome and brittle strategy of constraining the $SE(3)$ parameters of each rigid body as done in previous works. This is achieved by regularizing the scene flow optimization to encourage isometry in flow predictions for rigid bodies. This strategy enables multi-body rigidity in scene flow while maintaining a continuous flow field, hence allowing dense long-term scene flow integration across a sequence of point clouds. We conduct extensive experiments on real-world datasets and demonstrate that our approach outperforms the state-of-the-art in 3D scene flow and long-term point-wise 4D trajectory prediction. The code is available at: https://github.com/kavisha725/MBNSF.


Relative Pose for Nonrigid Multi-Perspective Cameras: The Static Case

arXiv.org Artificial Intelligence

Multi-perspective cameras with potentially non-overlapping fields of view have become an important exteroceptive sensing modality in a number of applications such as intelligent vehicles, drones, and mixed reality headsets. In this work, we challenge one of the basic assumptions made in these scenarios, which is that the multi-camera rig is rigid. More specifically, we are considering the problem of estimating the relative pose between a static non-rigid rig in different spatial orientations while taking into account the effect of gravity onto the system. The deformable physical connections between each camera and the body center are approximated by a simple cantilever model, and inserted into the generalized epipolar constraint. Our results lead us to the important insight that the latent parameters of the deformation model, meaning the gravity vector in both views, become observable. We present a concise analysis of the observability of all variables based on noise, outliers, and rig rigidity for two different algorithms. The first one is a vision-only alternative, while the second one makes use of additional gravity measurements. To conclude, we demonstrate the ability to sense gravity in a real-world example, and discuss practical implications.


GREEMA: Proposal and Experimental Verification of Growing Robot by Eating Environmental MAterial for Landslide Disaster

arXiv.org Artificial Intelligence

In areas that are inaccessible to humans, such as the lunar surface and landslide sites, there is a need for multiple autonomous mobile robot systems that can replace human workers. In particular, at landslide sites such as river channel blockages, robots are required to remove water and sediment from the site as soon as possible. Conventionally, several construction machines have been deployed to the site for civil engineering work. However, because of the large size and weight of conventional construction equipment, it is difficult to move multiple units of construction equipment to the site, resulting in significant transportation costs and time. To solve such problems, this study proposes a novel growing robot by eating environmental material called GREEMA, which is lightweight and compact during transportation, but can function by eating on environmental materials once it arrives at the site. GREEMA actively takes in environmental materials such as water and sediment, uses them as its structure, and removes them by moving itself. In this paper, we developed and experimentally verified two types of GREEMAs. First, we developed a fin-type swimming robot that passively takes water into its body using a water-absorbing polymer and forms a body to express its swimming function. Second, we constructed an arm-type robot that eats soil to increase the rigidity of its body. We discuss the results of these two experiments from the viewpoint of Explicit-Implicit control and describe the design theory of GREEMA.


Fast Untethered Soft Robotic Crawler with Elastic Instability

arXiv.org Artificial Intelligence

High-speed locomotion of animals gives them tremendous advantages in exploring, hunting, and escaping from predators in varying environments. Enlightened by the fast-running gait of mammals like cheetahs and wolves, we designed and fabricated a single-servo-driving untethered soft robot that is capable of galloping at a speed of 313 mm/s or 1.56 body length per second (BL/s), 5.2 times and 2.6 times faster than the reported fastest predecessors in mm/s and BL/s, respectively, in literature. An in-plane prestressed hair clip mechanism (HCM) made up of semi-rigid materials like plastic is used as the supporting chassis, the compliant spine, and the muscle force amplifier of the robot at the same time, enabling the robot to be rapid and strong. The influence of factors including actuation frequency, substrates, tethering/untethering, and symmetric/asymmetric actuation is explored with experiments. Based on previous work, this paper further demonstrated the potential of HCM in addressing the speed problem of soft robots.


Cooperative Manipulation via Internal Force Regulation: A Rigidity Theory Perspective

arXiv.org Artificial Intelligence

This paper considers the integration of rigid cooperative manipulation with rigidity theory. Motivated by rigid models of cooperative manipulation systems, i.e., where the grasping contacts are rigid, we introduce first the notion of bearing and distance rigidity for graph frameworks in SE(3). Next, we associate the nodes of these frameworks to the robotic agents of rigid cooperative manipulation schemes and we express the object-agent interaction forces by using the graph rigidity matrix, which encodes the infinitesimal rigid body motions of the system. Moreover, we show that the associated cooperative manipulation grasp matrix is related to the rigidity matrix via a range-nullspace relation, based on which we provide novel results on the relation between the arising interaction and internal forces and consequently on the energy-optimal force distribution on a cooperative manipulation system. Finally, simulation results on a realistic environment enhance the validity of the theoretical findings.