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Scotland could freeze datacentre projects in challenge to UK's AI strategy
Scotland could freeze datacentre projects in challenge to UK's AI strategy The Scottish government is about to consider a sweeping moratorium on building new datacentres, putting a key plank of the UK's AI strategy at risk. Last Sunday the Scottish National party (SNP)'s national council passed a motion to freeze all new datacentres in Scotland. That motion has been sent to the Scottish government to consider. It could apply to all datacentre projects that have not yet received planning permission - although its exact implementation is up to the Scottish government to decide. Lesley Backhouse, who attended the national council meeting, said that Scotland's current datacentre plans amounted to "overdevelopment" and were "intrusive and not keeping with the local environment".
Samsung's Excellent OLED Monitors Are Up to 38 Percent Off for Prime Day
Samsung's Excellent OLED Monitors Are Up to 36 Percent Off for Prime Day Samsung makes some of the very best OLED gaming monitors, and they've never been this affordable. Samsung makes some of the very best OLED monitors out there, and some of its top gaming monitors are getting some solid discounts for Prime Day. The strongest deal on offer is on the Odyssey G6 (G61SH). This 27-inch monitor is one of the company's latest displays, offering a 240-Hz refresh rate at a 2560 x 1440 resolution. It's been sold below its retail price off and on over the past few months, but this is the lowest it's ever dropped to.
Pairwise vs High-Order Interac on Local vs Global Constraints Edge Adjacency Brain Region Ac vity Pairwise Interac on Weights
Functional brain network (FBN) modeling often relies on local pairwise interactions, whose limitation in capturing high-order dependencies is theoretically analyzed in this paper. Meanwhile, the computational burden and heuristic nature of current hypergraph modeling approaches hinder end-to-end learning of FBN structures directly from data distributions. To address this, we propose to extract high-order FBN structures under global constraints, and implement this as a Global Constraints oriented Multi-resolution (GCM) FBN structure learning framework. It incorporates 4 types of global constraint (signal synchronization, subject identity, expected edge numbers, and data labels) to enable learning FBN structures for 4 distinct levels (sample/subject/group/project) of modeling resolution. Experimental results demonstrate that GCM achieves up to a 30.6% improvement in relative accuracy and a 96.3% reduction in computational time across 5 datasets and 2 task settings, compared to 9 baselines and 10 state-ofthe-art methods. Extensive experiments validate the contributions of individual components and highlight the interpretability of GCM. This work offers a novel perspective on FBN structure learning and provides a foundation for interdisciplinary applications in cognitive neuroscience. Code is publicly available on https://github.com/lzhan94swu/GCM.
High Resolution UDFMeshing via Iterative Networks
Unsigned Distance Fields (UDFs) are a natural implicit representation for open surfaces but, unlike Signed Distance Fields (SDFs), are challenging to triangulate into explicit meshes. This is especially true at high resolutions where neural UDFs exhibit higher noise levels, which makes it hard to capture fine details. Most current techniques perform within single voxels without reference to their neighborhood, resulting in missing surface and holes where the UDF is ambiguous or noisy. We show that this can be remedied by performing several passes and by reasoning on previously extracted surface elements to incorporate neighborhood information. Our key contribution is an iterative neural network that does this and progressively improves surface recovery within each voxel by spatially propagating information from increasingly distant neighbors. Unlike single-pass methods, our approach integrates newly detected surfaces, distance values, and gradients across multiple iterations, effectively correcting errors and stabilizing extraction in challenging regions. Experiments on diverse 3D models demonstrate that our method produces significantly more accurate and complete meshes than existing approaches, particularly for complex geometries, enabling UDF surface extraction at higher resolutions where traditional methods fail.
Direct3D-S2: Gigascale 3DGeneration Made Easy with Spatial Sparse Attention
Generating high-resolution 3D shapes using volumetric representations such as Signed Distance Functions (SDFs) presents substantial computational and memory challenges. We introduce Direct3D-S2, a scalable 3D generation framework based on sparse volumes that achieves superior output quality with dramatically reduced training costs. Our key innovation is the Spatial Sparse Attention (SSA) mechanism, which greatly enhances the efficiency of Diffusion Transformer (DiT) computations on sparse volumetric data. SSA allows the model to effectively process large token sets within sparse volumes, significantly reducing computational overhead and achieving a 3.9 speedup in the forward pass and a 9.6 speedup in the backward pass. Our framework also includes a variational autoencoder (VAE) that maintains a consistent sparse volumetric format across input, latent, and output stages. Compared to previous methods with heterogeneous representations in 3DVAE, this unified design significantly improves training efficiency and stability. Our model is trained on public datasets, and experiments demonstrate that Direct3D-S2 not only surpasses state-of-the-art methods in generation quality and efficiency, but also enables training at 1024 resolution using only 8 GPUs, a task typically requiring at least 32 GPUs for volumetric representations at 2563 resolution, thus making gigascale 3D generation both practical and accessible.
Foresight: Adaptive Layer Reuse for Accelerated and High-Quality Text-to-Video Generation
Diffusion Transformers (DiTs) achieve state-of-the-art results in text-to-image, text-to-video generation, and editing. However, their large model size and the quadratic cost of spatial-temporal attention over multiple denoising steps make video generation computationally expensive. Static caching mitigates this by reusing features across fixed steps but fails to adapt to generation dynamics, leading to suboptimal trade-offs between speed and quality. We propose Foresight, an adaptive layer-reuse technique that reduces computational redundancy across denoising steps while preserving baseline performance. Foresight dynamically identifies and reuses DiT block outputs for all layers across steps, adapting to generation parameters such as resolution and denoising schedules to optimize efficiency. Applied to OpenSora, Latte, and CogVideoX, Foresight achieves up to 1.63 end-to-end speedup, while maintaining video quality.
Improving Progressive Generation with Decomposable Flow Matching
Generating high-dimensional visual modalities is a computationally intensive task. A common solution is progressive generation, where the outputs are synthesized in a coarse-to-fine spectral autoregressive manner. While diffusion models benefit from the coarse-to-fine nature of denoising, explicit multi-stage architectures are rarely adopted. These architectures have increased the complexity of the overall approach, introducing the need for a custom diffusion formulation, decompositiondependent stage transitions, ad-hoc samplers, or a model cascade. Our contribution, Decomposable Flow Matching (DFM), is a simple and effective framework for the progressive generation of visual media.