remote work
'We're all connected – but it's not the connection I imagined': Hideo Kojima on Death Stranding 2
Hideo Kojima – the acclaimed video game director who helmed the stealth-action Metal Gear series for decades before founding his own company to make Death Stranding, a supernatural post-apocalyptic delivery game this publication described as "2019's most interesting blockbuster" – is still starstruck, or perhaps awestruck. "George [Miller] is my sensei, my God," he proclaims gleefully. Kojima is visiting Australia for a sold-out chat with Miller, the creator of the Mad Max film franchise, at the Sydney film festival. The two struck up an unlikely but fierce friendship nearly a decade ago, and Kojima says that, as a teenager, the first two Mad Max films inspired him to become a movie director and thus, eventually, a video game maker. At the panel later, Miller is equally effusive, calling Kojima "almost my brother"; the Australian even lent his appearance to a major character in Kojima's latest game, Death Stranding 2. It's actually because of Miller that much of this latest game is set in a heavily fictionalised version of Australia, Kojima jokes.
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Scaling Multi-Document Event Summarization: Evaluating Compression vs. Full-Text Approaches
Pratapa, Adithya, Mitamura, Teruko
Automatically summarizing large text collections is a valuable tool for document research, with applications in journalism, academic research, legal work, and many other fields. In this work, we contrast two classes of systems for large-scale multi-document summarization (MDS): compression and full-text. Compression-based methods use a multi-stage pipeline and often lead to lossy summaries. Full-text methods promise a lossless summary by relying on recent advances in long-context reasoning. To understand their utility on large-scale MDS, we evaluated them on three datasets, each containing approximately one hundred documents per summary. Our experiments cover a diverse set of long-context transformers (Llama-3.1, Command-R, Jamba-1.5-Mini) and compression methods (retrieval-augmented, hierarchical, incremental). Overall, we find that full-text and retrieval methods perform the best in most settings. With further analysis into the salient information retention patterns, we show that compression-based methods show strong promise at intermediate stages, even outperforming full-context. However, they suffer information loss due to their multi-stage pipeline and lack of global context. Our results highlight the need to develop hybrid approaches that combine compression and full-text approaches for optimal performance on large-scale multi-document summarization.
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Meet the Voice Actors Fighting for Accessibility On and Behind the Screen
Options in games like God of War Ragnarök and Street Fighter 6 help lessen unintentional barriers, introducing newcomers to previously inaccessible franchises and allowing others to join new communities. And accessible design innovations, awareness, and accommodations help create games we can all enjoy. Accessibility is equally important in the industry workspace. While it's great to buy a game for your Xbox or PlayStation and find dozens of accessibility features, disabled employees need systematic support to bring characters to life. Disabled voice actors shared with WIRED the ways their disabilities impact their work, and the importance of an inclusive industry.
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At This Point, Zoom Could Use Another Pandemic
For a while, Zoom was the most important company in America. Three years ago, the pandemic had forced offices to come up with extended remote-working arrangements, and Zoom became the indispensable videoconferencing platform of choice for millions of stuck-at-home Americans. This humble enterprise app was suddenly there for everything: work, school, social gatherings, activism, dating, telehealth, government hearings, funerals, sex parties, and pretty much anything else that made up life when everyone was locked indoors. Already a profitable company by the end of 2019, Zoom became a stock trader's dream after it landed on the NASDAQ in early 2020, growing its customer base by 470 percent, quadrupling its revenue (without paying any income tax, according to one report), and expanding its workforce throughout the year. Since then, as vaccination and reduced transmission allowed American enterprise to adjust back to normalish routines, Zoom has struggled to maintain its pandemic-era success.
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How to use AI badly
AI is the big new thing, and already, folks are coming up with countless ways they can use it. Some of these ideas, though, are downright ludicrous. While AI-powered text generation tools like ChatGPT, Copy.ai, and Jasper are incredibly impressive, their usefulness and practicality are very easy to oversell. I've seen countless "suggestions" in viral blog posts and Twitter threads that don't work--but look like they did because the generated text seems plausible. So, if you're thinking about adding any AI content generators to your workflow, there are a few things you should keep in mind.
Five trends for health systems in 2023
The old adage that health care is recession-proof will face a major challenge in 2023. Existing forces, including the exodus of talent from the health care profession and patients with advanced-stage disease returning to the clinic for the first time in several years, will only continue into the new year against a potentially bleak economic backdrop. Expect larger trends shaping the future of work to permeate the health care industry next year. Global business leaders are anticipating an influx of jobs that simply haven't existed before, a result of the anticipated need to integrate emerging technologies alongside tasks traditionally reserved for humans; consider the need for an IT department 40 years ago compared to now, as personal computers dominate office cubicles. Therein lies the need for health care organizations to recruit smart, adaptable students into the profession to meet tomorrow's needs.
Discover Why The Future of Work is in Remote Teams
Alex Svinov is the CEO and Co-founder of Insquad, the platform to build remote development teams. He believes that the future of work is in remote teams – and this notion will radically change the world as it will bring opportunity and talent closer to each other. Alex launched Insquad after facing challenges in hiring senior tech talent for his previous startup. He tried staffing services, but they were expensive and did not give a lot of value to him as a startup. So he decided to solve this problem and help the startup community as well as offer great opportunities to the talent in underprivileged countries. Alex is a serial entrepreneur and angel investor -- 10 investments in IT companies all over the world -- Forbes council member and Alchemist mentor. In the past 10 years, he has created several successful startups in industry areas that he had no experience in before -- FinTech, outsourcing, HRTech, and food service. He is passionate about making new tech products and services and helping distributed teams achieve their goals. Alex met with Bill Clinton and Queen Elizabeth in Moscow's high school. Outside of work, he's a father of 3, plays tennis and regularly participates in amateur tournaments. Today I have with me, Alex Svinov. Now, Alex is the CEO and Co-founder of Insquad, which is a platform to build remote development teams and as the world basically circulates around technology these days, it's very very important to get a great development team and remote now as we know with the pandemic has produced change the way we work. He believes that the future work is in remote teams and this notion will radically change the world as well bring opportunity and talent closer to each other. Alex launched Insquad one year ago because he faced challenges hiring senior tech talents for his previous startup. He tried staffing services but they were expensive and did not give a lot of value to him as a startup.
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HR Chatbot: Hire AI in your HR department
A human resources department that manages a range of duties from strategic planning, employee welfare, and preserving employee branding is crucial for practically all firms throughout the world. The HR department is always working on a variety of projects that have to do with developing hiring strategies, employee training, payroll, employee welfare, and other things. However, it is challenging for HR professionals to keep up with the pace and manage all the tasks with the growing employee strength and strong attention to keeping the company's identity. In this situation, technology has become the HR department's saviour. There are excellent opportunities to considerably reduce the HR effort given the current need for AI and automation for recruiting and employee engagement activities.
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AI-Powered Videoconferencing Platform Headroom Raises $9M
During the pandemic, virtual conferences became the actual methodology of collaborating and connecting. It was each within and outdoors of the geographical point. A 2020 IDC report projected that the videoconferencing market would grow to $9.7 billion in 2021. And it will grow within ninetieth of North yank businesses. However in an associate degree interview with TechCrunch, the inexperienced argued that videoconferencing because it exists for many corporations nowadays.
Apple tells staff to come into the office for at least three days a week
Apple has told its employees they must come in to the office for at least three days a week from next month, in an effort to restore "in-person collaboration". In a memo to all employees, Tim Cook, Apple's chief executive, said the policy would require all staff to return to the office on Tuesdays and Thursdays, as well as a third day that would vary team by team. "We are excited to move forward with the pilot and believe that this revised framework will enhance our ability to work flexibly, while preserving the in-person collaboration that is so essential to our culture," Cook said in the memo. The official plan, emphasised as just a pilot in Cook's letter, is already a step back from an earlier proposal for all employees to come in on Monday, Tuesday and Thursday every week. The shift to a flexible day in addition to the two midweek days will allow some employees to continue to have four unbroken days at home each week.
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