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Simultaneous Localization and 3D-Semi Dense Mapping for Micro Drones Using Monocular Camera and Inertial Sensors

Danial, Jeryes, Asher, Yosi Ben, Klein, Itzik

arXiv.org Artificial Intelligence

Monocular simultaneous localization and mapping (SLAM) algorithms estimate drone poses and build a 3D map using a single camera. Current algorithms include sparse methods that lack detailed geometry, while learning-driven approaches produce dense maps but are computationally intensive. Monocular SLAM also faces scale ambiguities, which affect its accuracy. To address these challenges, we propose an edge-aware lightweight monocular SLAM system combining sparse keypoint-based pose estimation with dense edge reconstruction. Our method employs deep learning-based depth prediction and edge detection, followed by optimization to refine keypoints and edges for geometric consistency, without relying on global loop closure or heavy neural computations. We fuse inertial data with vision by using an extended Kalman filter to resolve scale ambiguity and improve accuracy. The system operates in real time on low-power platforms, as demonstrated on a DJI Tello drone with a monocular camera and inertial sensors. In addition, we demonstrate robust autonomous navigation and obstacle avoidance in indoor corridors and on the TUM RGBD dataset. Our approach offers an effective, practical solution to real-time mapping and navigation in resource-constrained environments.




HOSt3R: Keypoint-free Hand-Object 3D Reconstruction from RGB images

Swamy, Anilkumar, Leroy, Vincent, Weinzaepfel, Philippe, Franco, Jean-Sébastien, Rogez, Grégory

arXiv.org Artificial Intelligence

Hand-object 3D reconstruction has become increasingly important for applications in human-robot interaction and immersive AR/VR experiences. A common approach for object-agnostic hand-object reconstruction from RGB sequences involves a two-stage pipeline: hand-object 3D tracking followed by multi-view 3D reconstruction. However, existing methods rely on keypoint detection techniques, such as Structure from Motion (SfM) and hand-keypoint optimization, which struggle with diverse object geometries, weak textures, and mutual hand-object occlusions, limiting scalability and generalization. As a key enabler to generic and seamless, non-intrusive applicability, we propose in this work a robust, keypoint detector-free approach to estimating hand-object 3D transformations from monocular motion video/images. W e further integrate this with a multi-view reconstruction pipeline to accurately recover hand-object 3D shape. Our method, named HOSt3R, is unconstrained, does not rely on pre-scanned object templates or camera intrinsics, and reaches state-of-the-art performance for the tasks of object-agnostic hand-object 3D transformation and shape estimation on the SHOWMe benchmark. W e also experiment on sequences from the HO3D dataset, demonstrating generalization to unseen object categories.



COFFEE: A Shadow-Resilient Real-Time Pose Estimator for Unknown Tumbling Asteroids using Sparse Neural Networks

Zimmermann, Arion, Chung, Soon-Jo, Hadaegh, Fred

arXiv.org Artificial Intelligence

The accurate state estimation of unknown bodies in space is a critical challenge with applications ranging from the tracking of space debris to the shape estimation of small bodies. A necessary enabler to this capability is to find and track features on a continuous stream of images. Existing methods, such as SIFT, ORB and AKAZE, achieve real-time but inaccurate pose estimates, whereas modern deep learning methods yield higher quality features at the cost of more demanding computational resources which might not be available on space-qualified hardware. Additionally, both classical and data-driven methods are not robust to the highly opaque self-cast shadows on the object of interest. We show that, as the target body rotates, these shadows may lead to large biases in the resulting pose estimates. For these objects, a bias in the real-time pose estimation algorithm may mislead the spacecraft's state estimator and cause a mission failure, especially if the body undergoes a chaotic tumbling motion. We present COFFEE, the Celestial Occlusion Fast FEature Extractor, a real-time pose estimation framework for asteroids designed to leverage prior information on the sun phase angle given by sun-tracking sensors commonly available onboard spacecraft. By associating salient contours to their projected shadows, a sparse set of features are detected, invariant to the motion of the shadows. A Sparse Neural Network followed by an attention-based Graph Neural Network feature matching model are then jointly trained to provide a set of correspondences between successive frames. The resulting pose estimation pipeline is found to be bias-free, more accurate than classical pose estimation pipelines and an order of magnitude faster than other state-of-the-art deep learning pipelines on synthetic data as well as on renderings of the tumbling asteroid Apophis.


SKiD-SLAM: Robust, Lightweight, and Distributed Multi-Robot LiDAR SLAM in Resource-Constrained Field Environments

Kim, Hogyun, Choi, Jiwon, Kim, Juwon, Yang, Geonmo, Cho, Dongjin, Lim, Hyungtae, Cho, Younggun

arXiv.org Artificial Intelligence

Distributed LiDAR SLAM is crucial for achieving efficient robot autonomy and improving the scalability of mapping. However, two issues need to be considered when applying it in field environments: one is resource limitation, and the other is inter/intra-robot association. The resource limitation issue arises when the data size exceeds the processing capacity of the network or memory, especially when utilizing communication systems or onboard computers in the field. The inter/intra-robot association issue occurs due to the narrow convergence region of ICP under large viewpoint differences, triggering many false positive loops and ultimately resulting in an inconsistent global map for multi-robot systems. To tackle these problems, we propose a distributed LiDAR SLAM framework designed for versatile field applications, called SKiD-SLAM. Extending our previous work that solely focused on lightweight place recognition and fast and robust global registration, we present a multi-robot mapping framework that focuses on robust and lightweight inter-robot loop closure in distributed LiDAR SLAM. Through various environmental experiments, we demonstrate that our method is more robust and lightweight compared to other state-of-the-art distributed SLAM approaches, overcoming resource limitation and inter/intra-robot association issues. Also, we validated the field applicability of our approach through mapping experiments in real-world planetary emulation terrain and cave environments, which are in-house datasets. Our code will be available at https://sparolab.github.io/research/skid_slam/.


Feature Geometry for Stereo Sidescan and Forward-looking Sonar

Norman, Kalin, Mangelson, Joshua G.

arXiv.org Artificial Intelligence

-- In this paper, we address stereo acoustic data fusion for marine robotics and propose a geometry-based method for projecting observed features from one sonar to another for a cross-modal stereo sonar setup that consists of both a forward-looking and a sidescan sonar . Our acoustic geometry for sidescan and forward-looking sonar is inspired by the epipolar geometry for stereo cameras, and we leverage relative pose information to project where an observed feature in one sonar image will be found in the image of another sonar . Additionally, we analyze how both the feature location relative to the sonar and the relative pose between the two sonars impact the projection. From simulated results, we identify desirable stereo configurations for applications in field robotics like feature correspondence and recovery of the 3D information of the feature. Field robotic applications, such as localization and mapping, in underwater environments face significant challenges due to the complex and dynamic nature of the marine domain.