reconstruction quality
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A.1 Frequency ablation study We perform an ablation study on the coarse-to-fine parameter αd and the number of frequency bands L. In Figure 1, we show the surface reconstruction results of the DTUBuddha model under different frequency parameters. Each model is trained for 300K iterations. In the first row we show the results of surface reconstruction quality under different coarse-to-fine parameters αd. It can be seen that when the parameter is too small, the surface reconstruction tends to be oversmoothed. When the parameter is too large, many artifacts will appear in the reconstruction results.
Information-driven design of imaging systems
Our information estimator uses only these noisy measurements and a noise model to quantify how well measurements distinguish objects. Many imaging systems produce measurements that humans never see or cannot interpret directly. Your smartphone processes raw sensor data through algorithms before producing the final photo. MRI scanners collect frequency-space measurements that require reconstruction before doctors can view them. Self-driving cars process camera and LiDAR data directly with neural networks.
Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting
Event cameras, offering high temporal resolution and high dynamic range, have brought a new perspective to addressing 3D reconstruction challenges in fast-motion and low-light scenarios. Most methods use the Neural Radiance Field (NeRF) for event-based photorealistic 3D reconstruction. However, these NeRF methods suffer from time-consuming training and inference, as well as limited scene-editing capabilities of implicit representations. To address these problems, we propose Event-3DGS, the first event-based reconstruction using 3D Gaussian splatting (3DGS) for synthesizing novel views freely from event streams. Technically, we first propose an event-based 3DGS framework that directly processes event data and reconstructs 3D scenes by simultaneously optimizing scenario and sensor parameters. Then, we present a high-pass filter-based photovoltage estimation module, which effectively reduces noise in event data to improve the robustness of our method in real-world scenarios.
From Chaos to Clarity: 3DGS in the Dark
Novel view synthesis from raw images provides superior high dynamic range (HDR) information compared to reconstructions from low dynamic range RGB images. However, the inherent noise in unprocessed raw images compromises the accuracy of 3D scene representation. Our study reveals that 3D Gaussian Splatting (3DGS) is particularly susceptible to this noise, leading to numerous elongated Gaussian shapes that overfit the noise, thereby significantly degrading reconstruction quality and reducing inference speed, especially in scenarios with limited views. To address these issues, we introduce a novel self-supervised learning framework designed to reconstruct HDR 3DGS from a limited number of noisy raw images. This framework enhances 3DGS by integrating a noise extractor and employing a noise-robust reconstruction loss that leverages a noise distribution prior. Experimental results show that our method outperforms LDR/HDR 3DGS and previous state-of-the-art (SOTA) self-supervised and supervised pre-trained models in both reconstruction quality and inference speed on the RawNeRF dataset across a broad range of training views. We will release the code upon paper acceptance.