probability
Multiplicative Weights Update with Constant Step-Size in Congestion Games: Convergence, Limit Cycles and Chaos
The Multiplicative Weights Update (MWU) method is a ubiquitous meta-algorithm that works as follows: A distribution is maintained on a certain set, and at each step the probability assigned to action $\gamma$ is multiplied by $(1 -\epsilon C(\gamma))> 0$ where $C(\gamma)$ is the ``cost of action $\gamma$ and then rescaled to ensure that the new values form a distribution. We analyze MWU in congestion games where agents use \textit{arbitrary admissible constants} as learning rates $\epsilon$ and prove convergence to \textit{exact Nash equilibria}. Interestingly, this convergence result does not carry over to the nearly homologous MWU variant where at each step the probability assigned to action $\gamma$ is multiplied by $(1 -\epsilon)^{C(\gamma)}$ even for the simplest case of two-agent, two-strategy load balancing games, where such dynamics can provably lead to limit cycles or even chaotic behavior.
Bayesian Dyadic Trees and Histograms for Regression
Many machine learning tools for regression are based on recursive partitioning of the covariate space into smaller regions, where the regression function can be estimated locally. Among these, regression trees and their ensembles have demonstrated impressive empirical performance. In this work, we shed light on the machinery behind Bayesian variants of these methods. In particular, we study Bayesian regression histograms, such as Bayesian dyadic trees, in the simple regression case with just one predictor. We focus on the reconstruction of regression surfaces that are piecewise constant, where the number of jumps is unknown.
Context Selection for Embedding Models
Word embeddings are an effective tool to analyze language. They have been recently extended to model other types of data beyond text, such as items in recommendation systems. Embedding models consider the probability of a target observation (a word or an item) conditioned on the elements in the context (other words or items). In this paper, we show that conditioning on all the elements in the context is not optimal. Instead, we model the probability of the target conditioned on a learned subset of the elements in the context. We use amortized variational inference to automatically choose this subset. Compared to standard embedding models, this method improves predictions and the quality of the embeddings.
Active Bias: Training More Accurate Neural Networks by Emphasizing High Variance Samples
Self-paced learning and hard example mining re-weight training instances to improve learning accuracy. This paper presents two improved alternatives based on lightweight estimates of sample uncertainty in stochastic gradient descent (SGD): the variance in predicted probability of the correct class across iterations of mini-batch SGD, and the proximity of the correct class probability to the decision threshold. Extensive experimental results on six datasets show that our methods reliably improve accuracy in various network architectures, including additional gains on top of other popular training techniques, such as residual learning, momentum, ADAM, batch normalization, dropout, and distillation.
One-vs-Each Approximation to Softmax for Scalable Estimation of Probabilities
The softmax representation of probabilities for categorical variables plays a prominent role in modern machine learning with numerous applications in areas such as large scale classification, neural language modeling and recommendation systems. However, softmax estimation is very expensive for large scale inference because of the high cost associated with computing the normalizing constant. Here, we introduce an efficient approximation to softmax probabilities which takes the form of a rigorous lower bound on the exact probability. This bound is expressed as a product over pairwise probabilities and it leads to scalable estimation based on stochastic optimization. It allows us to perform doubly stochastic estimation by subsampling both training instances and class labels. We show that the new bound has interesting theoretical properties and we demonstrate its use in classification problems.
Improved Dropout for Shallow and Deep Learning
Dropout has been witnessed with great success in training deep neural networks by independently zeroing out the outputs of neurons at random. It has also received a surge of interest for shallow learning, e.g., logistic regression. However, the independent sampling for dropout could be suboptimal for the sake of convergence. In this paper, we propose to use multinomial sampling for dropout, i.e., sampling features or neurons according to a multinomial distribution with different probabilities for different features/neurons. To exhibit the optimal dropout probabilities, we analyze the shallow learning with multinomial dropout and establish the risk bound for stochastic optimization. By minimizing a sampling dependent factor in the risk bound, we obtain a distribution-dependent dropout with sampling probabilities dependent on the second order statistics of the data distribution. To tackle the issue of evolving distribution of neurons in deep learning, we propose an efficient adaptive dropout (named \textbf{evolutional dropout}) that computes the sampling probabilities on-the-fly from a mini-batch of examples. Empirical studies on several benchmark datasets demonstrate that the proposed dropouts achieve not only much faster convergence and but also a smaller testing error than the standard dropout. For example, on the CIFAR-100 data, the evolutional dropout achieves relative improvements over 10\% on the prediction performance and over 50\% on the convergence speed compared to the standard dropout.
A probabilistic population code based on neural samples
Sensory processing is often characterized as implementing probabilistic inference: networks of neurons compute posterior beliefs over unobserved causes given the sensory inputs. How these beliefs are computed and represented by neural responses is much-debated (Fiser et al. 2010, Pouget et al. 2013). A central debate concerns the question of whether neural responses represent samples of latent variables (Hoyer & Hyvarinnen 2003) or parameters of their distributions (Ma et al. 2006) with efforts being made to distinguish between them (Grabska-Barwinska et al. 2013). A separate debate addresses the question of whether neural responses are proportionally related to the encoded probabilities (Barlow 1969), or proportional to the logarithm of those probabilities (Jazayeri & Movshon 2006, Ma et al. 2006, Beck et al. 2012). Here, we show that these alternatives -- contrary to common assumptions -- are not mutually exclusive and that the very same system can be compatible with all of them. As a central analytical result, we show that modeling neural responses in area V1 as samples from a posterior distribution over latents in a linear Gaussian model of the image implies that those neural responses form a linear Probabilistic Population Code (PPC, Ma et al. 2006). In particular, the posterior distribution over some experimenter-defined variable like orientation is part of the exponential family with sufficient statistics that are linear in the neural sampling-based firing rates.
You Can Approximate Pi by Dropping Needles on the Floor
Who needs a supercomputer when you can calculate pi with a box of sewing needles? Happy Pi Day! March 14 is the date that otherwise rational people celebrate this irrational number, because 3/14 contains the first three digits of pi. And hey, pi deserves a day. By definition, it's the ratio of the circumference and diameter of a circle, but it shows up in all kinds of places that seem to have nothing to do with circles, from music to quantum mechanics. Pi is an infinitely long decimal number that never repeats.
- North America > United States > Louisiana (0.05)
- North America > United States > California (0.05)
- Europe > United Kingdom > Scotland (0.05)
- (2 more...)