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SURGE: Surface Regularized Geometry Estimation from a Single Image
This paper introduces an approach to regularize 2.5D surface normal and depth predictions at each pixel given a single input image. The approach infers and reasons about the underlying 3D planar surfaces depicted in the image to snap predicted normals and depths to inferred planar surfaces, all while maintaining fine detail within objects. Our approach comprises two components: (i) a fourstream convolutional neural network (CNN) where depths, surface normals, and likelihoods of planar region and planar boundary are predicted at each pixel, followed by (ii) a dense conditional random field (DCRF) that integrates the four predictions such that the normals and depths are compatible with each other and regularized by the planar region and planar boundary information. The DCRF is formulated such that gradients can be passed to the surface normal and depth CNNs via backpropagation. In addition, we propose new planar wise metrics to evaluate geometry consistency within planar surfaces, which are more tightly related to dependent 3D editing applications. We show that our regularization yields a 30% relative improvement in planar consistency on the NYU v2 dataset.
GLoMo: Unsupervised Learning of Transferable Relational Graphs
Modern deep transfer learning approaches have mainly focused on learning generic feature vectors from one task that are transferable to other tasks, such as word embeddings in language and pretrained convolutional features in vision. However, these approaches usually transfer unary features and largely ignore more structured graphical representations. This work explores the possibility of learning generic latent relational graphs that capture dependencies between pairs of data units (e.g., words or pixels) from large-scale unlabeled data and transferring the graphs to downstream tasks. Our proposed transfer learning framework improves performance on various tasks including question answering, natural language inference, sentiment analysis, and image classification. We also show that the learned graphs are generic enough to be transferred to different embeddings on which the graphs have not been trained (including GloVe embeddings, ELMo embeddings, and task-specific RNN hidden units), or embedding-free units such as image pixels.
SNIPER: Efficient Multi-Scale Training
Instead of processing every pixel in an image pyramid, SNIPER processes context regions around ground-truth instances (referred to as chips) at the appropriate scale. For background sampling, these context-regions are generated using proposals extracted from a region proposal network trained with a short learning schedule. Hence, the number of chips generated per image during training adaptively changes based on the scene complexity. SNIPER only processes 30% more pixels compared to the commonly used single scale training at 800x1333 pixels on the COCO dataset. But, it also observes samples from extreme resolutions of the image pyramid, like 1400x2000 pixels. As SNIPER operates on resampled low resolution chips (512x512 pixels), it can have a batch size as large as 20 on a single GPU even with a ResNet-101 backbone. Therefore it can benefit from batch-normalization during training without the need for synchronizing batch-normalization statistics across GPUs. SNIPER brings training of instance level recognition tasks like object detection closer to the protocol for image classification and suggests that the commonly accepted guideline that it is important to train on high resolution images for instance level visual recognition tasks might not be correct. Our implementation based on Faster-RCNN with a ResNet-101 backbone obtains an mAP of 47.6% on the COCO dataset for bounding box detection and can process 5 images per second during inference with a single GPU.
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